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	<title>Erudite Tales - User contributions [en]</title>
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	<updated>2026-07-29T23:25:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://erudite-tales.com/index.php?title=Category:History&amp;diff=981</id>
		<title>Category:History</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Category:History&amp;diff=981"/>
		<updated>2026-07-19T17:34:57Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;History articles.  Category:Erudite Tales&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;History articles.&lt;br /&gt;
&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=980</id>
		<title>Leir Imperial City</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=980"/>
		<updated>2026-07-19T17:30:03Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Leir Imperial City&#039;&#039;&#039; (sometimes just known as &#039;&#039;&#039;Imperial City&#039;&#039;&#039;) is a large city built out of stone along the side of Mt. Nerthus in the [[Leir]] region of [[Eidyn]].&lt;br /&gt;
&lt;br /&gt;
The city was destroyed during a chain reaction of the [[Aard&#039;Vorn]] assembled in one place after the sorceress Emilia disrupted the ritual to stop Emperor Kindlus Potenka. The destruction of the capital led to the eventually collapse of the empire.&lt;br /&gt;
==Architecture==&lt;br /&gt;
Given how steep the mountain is, it is built along a series of intricate terraces interwoven with stair cases that connect the different levels. For ease of transport, a taxi service utilizing dragon mounts is available. The uppermost parts contain docks for the [[Leir Empire]]&#039;s collection of [[airship]]s which are mostly intended for military purposes rather than civilian transport.&lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Imperial Palace===&lt;br /&gt;
At the summit of Mt. Nerthus is the Imperial Palace, a highly guarded stronghold that is not only the residence of the emperor but also the location where the [[Worldstone]] is housed. The palace&#039;s entrance features two colossal stone statues depicting [[Almosan]] and [[Xealver]], two importan figures in Leir&#039;s history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Emilia_Ravenheart&amp;diff=979</id>
		<title>Emilia Ravenheart</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Emilia_Ravenheart&amp;diff=979"/>
		<updated>2026-07-19T17:29:48Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| nationality = Leirian&lt;br /&gt;
| species = [[Human]]&lt;br /&gt;
| height = 5&#039;3&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Emilia Ravenheart&#039;&#039;&#039; is a young sorceress who served in a Rebellion against the [[Leir Empire]] after they had embarked on a campaign to acquire all [[Aard&#039;Vorn]] in the world. The [[Magic Knights]] and the Leir Imperial Army had been laying waste to all other nations that were in posession of the Aard&#039;Vorn. Emilia Ravenheart&#039;s parents were killed by [[Mago Frihet]] after he was forced into doing so by his superiors, an action which Frihet came to regret for a long time. Despite Frihet&#039;s direction actions, Emilia forgave him for his actions, instead blaming the emperor.&lt;br /&gt;
&lt;br /&gt;
Emilia is also responsible for causing the catacylsm that destroyed the Leir Empire. While the emperor had started a ritual using the Aard&#039;Vorn that would effectively allow him to ascend to godhood, Emilia interrupted it by moving the Aard&#039;Vorn out of alignment. The resulting cascade of energy destroyed the [[Leir Imperial City]].&lt;br /&gt;
==Personality==&lt;br /&gt;
Emilia is a young woman driven by vengeance and consumed by grief. She largely acts on impulse, and it was only her other comrades in the Rebellion that helped to keep her in check.&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Emilia_Ravenheart&amp;diff=978</id>
		<title>Emilia Ravenheart</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Emilia_Ravenheart&amp;diff=978"/>
		<updated>2026-07-19T17:26:17Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;{{Infobox character | nationality = Leirian | species = Human | height = 5&amp;#039;3&amp;quot; }}  &amp;#039;&amp;#039;&amp;#039;Emilia Ravenheart&amp;#039;&amp;#039;&amp;#039; is a young sorceress who served in a Rebellion against the Leir Empire after they had embarked on a campaign to acquire all Aard&amp;#039;Vorn in the world. The Magic Knights and the Leir Imperial Army had been laying waste to all other nations that were in posession of the Aard&amp;#039;Vorn. Emilia Ravenheart&amp;#039;s parents were killed by Mago Frihet after he was forc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| nationality = Leirian&lt;br /&gt;
| species = [[Human]]&lt;br /&gt;
| height = 5&#039;3&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Emilia Ravenheart&#039;&#039;&#039; is a young sorceress who served in a Rebellion against the [[Leir Empire]] after they had embarked on a campaign to acquire all [[Aard&#039;Vorn]] in the world. The [[Magic Knights]] and the Leir Imperial Army had been laying waste to all other nations that were in posession of the Aard&#039;Vorn. Emilia Ravenheart&#039;s parents were killed by [[Mago Frihet]] after he was forced into doing so by his superiors, an action which Frihet came to regret for a long time. Despite Frihet&#039;s direction actions, Emilia forgave him for his actions, instead blaming the emperor.&lt;br /&gt;
&lt;br /&gt;
Emilia is also responsible for causing the catacylsm that destroyed the Leir Empire. While the emperor had started a ritual using the Aard&#039;Vorn that would effectively allow him to ascend to godhood, Emilia interrupted it by moving the Aard&#039;Vorn out of alignment. The resulting cascade of energy destroyed the [[Leir Imperial City]].&lt;br /&gt;
==Personality==&lt;br /&gt;
Emilia is a young woman driven by vengeance and consumed by grief. She largely acts on impulse, and it was only her other comrades in the Rebellion that helped to keep her in check.&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=History_of_Leir&amp;diff=977</id>
		<title>History of Leir</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=History_of_Leir&amp;diff=977"/>
		<updated>2026-07-19T17:18:16Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a history of the [[Leir]] region of [[Valordyn]].&lt;br /&gt;
&lt;br /&gt;
==Tribal Era==&lt;br /&gt;
===The Beginning===&lt;br /&gt;
During the Tribal Era, the area today known as Leir was a great sea with many tropical islands. It was home to a civilization of Water Elves known as the [[Wasari]]. Under the guidance of the whale god Wasa, the Wasari lived in magically crafted towers that high into the sky and deep below the ocean. These feats of engineering were on par with their contemporaries at [[Ouropoli]], and it supported an idyllic, peaceful civilization where wrongdoing was non-existent and all things were plentiful.&lt;br /&gt;
&lt;br /&gt;
On an island chain on what is today the mountain range bordering Leir and Heznland, a tribe of Vulcan Elves known as the [[Erda]] lived in a barely habitable climate - the volcanic Erda Isles. They lived in hardship and modesty as they toiled and suffered day by day just to survive. They followed the god Ardas who took the shape of a lava dragon. Ardas forbade the Vulcan Elves from travelling beyond the islands as he believed that the true way to live was through discipline and modesty.&lt;br /&gt;
&lt;br /&gt;
One Vulcan Elf named Apeitho did not listen. He believed that there was more to the world than just barely habitable volcanic islands. In the night, he set sail to the seas to the north. After a storm set him adrift, he discovered the Wasari people and their towers. Amazed by their cities of plenty, Apeitho was tempted to stay, but he thought back to his Erda tribe back home. He could not abandon them. &lt;br /&gt;
&lt;br /&gt;
In the Wasari’s vaults, Apeitho discovered a relic known as the Worldstone - an Aard’Vorn that was used to create the towers that they lived in. Tempted by the prospect that the Worldstone could end the suffering of the Erda people, Apeitho tried to steal it. He was caught and the Wasari detained him. However, because the Wasari had no concept of wrongdoing or evil, they instead forgave him for his crime, but on the condition that he could never leave.&lt;br /&gt;
&lt;br /&gt;
Days passed and Apeitho’s disappearance was noted. A search party back in the Erda Isles gathered. They asked permission to Ardas to look for Apeitho. Ardas wanted to bring Apeitho back himself, but showing up in the territory of Wasa would prove catastrophic. So instead, Ardas sent a search party of warriors in his name to bring back Apeitho.&lt;br /&gt;
&lt;br /&gt;
When the warriors arrived to meet the Wasari, things did not go well. The warriors negotiated Apeitho’s release, promising that he would face judgment for violating the laws of the Erda people. But the Wasari did not agree. They believed that Apeitho now belonged with them and had no reason to go back to his savage homeland. The warriors grew impatient with the Wasari’s politics and decided to take Apeitho back by force resulting in the death of a few Wasari. Up until this point, the Wasari had never known the concept of murder which needless to say, shocked them to no end. The Erda also stole the Worldstone now knowing of its abilities using it to not only improve their homes, but to also forge weapons of the earth.&lt;br /&gt;
&lt;br /&gt;
Hearing of what the Erda did, Wasa grew furious. His paradise was spoiled and his children no longer innocent and ignorant of the evils of the world. In his rage, Wasa sent a storm that would flood one of the Erda Isles as lightning strikes decimated all structures and killing most of the inhabitants. This was to serve as a warning to the Erda - that their ways of life were corrupting the Wasari. Understandably, Ardas did not take kindly to this. He declared war on the Wasari and mobilized his forces to put them in their place.&lt;br /&gt;
&lt;br /&gt;
Having never known the concept of war, most of the Wasari were slaughtered, their magical towers toppled over and many of their ships sunk. Fearing to see his children perish, Wasa intervened and created massive tsunamis to wash away the invaders with equal decimation. This prompted Ardas to directly engage himself in the conflict - it was no longer about mortals fighting one another, but rather the two gods themselves.&lt;br /&gt;
&lt;br /&gt;
===War between the Gods===&lt;br /&gt;
For forty days, the two gods engaged in an earth altering battle. Wasa summoned whirlpools and hurricanes of enormous size while Ardas summoned volcanoes to burst out from the ground as lava and fire spewed across the skies. The entire region of Leir saw itself unmade and reformed as the two gods clashed. Whoever had survived the disaster could do nothing but run and hide. The Worldstone had fell out of the hands of mortals and became lost in the chaos.&lt;br /&gt;
&lt;br /&gt;
On the fortieth day, the Council of Divines were forced to intervene. Were the destruction to continue any further, another event on the scale of the Shattering could take place. So they gathered together to seal the two gods into stone, freezing them in place as lifeless statues. The conflict was over.&lt;br /&gt;
&lt;br /&gt;
When the dust settled, Leir had fundamentally transformed. No longer was it the idyllic tropical ocean paradise, but instead a desolate salt flat with the scattered bones of sea creatures and sunken ships littering the desert. The two giant statues of Wasa and Ardas stood as permanent reminders of what Leir used to be.&lt;br /&gt;
&lt;br /&gt;
With Leir now uninhabitable, the Wasari nearly faced extinction. The survivors were forced to flee elsewhere. The ancestors of the Magterian Sea Elves crossed to the west until they witnessed ocean once more. They settled in the wild continent of Emsius. The ancestors of the East Eidyn Sea Elves went east, following the rivers until they reached Eidyn’s east coast. The surviving Erda people travelled to Heznland with their original homes now rendered unrecognizable and covered in ash and debris.&lt;br /&gt;
&lt;br /&gt;
==Antiquity Era==&lt;br /&gt;
===Discovery of the God Statues===&lt;br /&gt;
Thousands of years have passed. Travelling nomads of the Leir Desert discovered the two great statues of Wasa and Ardas. They wondered to themselves who could have built these two structures as no evidence of scaffolding or other buildings stood nearby. These two statues could only have been gods trapped in stone.&lt;br /&gt;
&lt;br /&gt;
When they chipped away at Wasa, the statue sprung out water. Chipping at Ardas sprung out gems. Though the two gods stood as corpses, their last gift to the world were resources to restart civilization in Leir. The water that sprung from Wasa gave life to create an oasis, along with a great river to fill the dried out chasms nearby. The gems were used for trading with other distant tribes - the gems were not only used as building materials, but also to learn of the secrets of the past. Inscribed in each gem were fractal patterns that when deciphered, lead to advances in mathematics, engineering and magic. This allowed the people to discover how to build structures like obelisks and pyramids.&lt;br /&gt;
&lt;br /&gt;
===Rise of Gammel===&lt;br /&gt;
Over the next few hundred years, the oasis grew into a prosperous city known as Gammel. Goods from all over the continent flowed through Gammel via the newly created River Alva. Though the statues deteriorated over the years, the people of Gammel discovered a way to sustain themselves through careful irrigation of the land. Replica statues were created in their place to commemorate the parting gifts of these deceased gods.&lt;br /&gt;
&lt;br /&gt;
One of the tribes that received some of the Ardasian gems in a trade were the Jad people. The Jad did not believe Ardas and Wasa to be divine as they instead worshiped a god known as Asmos. Nonetheless, they discovered that the gems contained secrets to constructing automated beings called golems. Sculpting from clay, the Jad created servants to help them survive the desert.&lt;br /&gt;
&lt;br /&gt;
Soon Gammel discovered the Jad had gotten their hands on golems and wanted to learn for themselves. The Jad were unwilling to share their secrets as they believed that Gammel would use the golems to create false idols - something strictly forbidden in the Asmosian religion. Desperate for power, Gammel captured much of the Jad people, taking them as slaves and forcing them to give over their secrets on golem building.&lt;br /&gt;
===Almosan===&lt;br /&gt;
A decade later, Pharaoh Ramosan of Gammel had captured a group of Jad rebels who were trying to start a coup by sabotaging his golems. The pharaoh ordered them to be executed. However, one of the rebels had an infant son. The pharaoh&#039;s wife Isirin begged that the child be spared, and thus, he was adopted and given the name Almosan.&lt;br /&gt;
&lt;br /&gt;
Eighteen years later, Almosan had grown up as the prince of Gammel. But upon finding out his true heritage as a Jad, he found himself very distrustful of the pharaoh. As it turns out, the pharaoh had killed his real parents, and against the pharaoh’s will, Almosan ran away.&lt;br /&gt;
&lt;br /&gt;
During his travels, Almosan ran into a rogue golem that had developed a will of its own. The golem could not understand the difference between humans and golems, as both had come from the earth. As such, the golem thought that the true heritage of mankind came from the earth. The golem claimed a mysterious force was drawing him - something with fundamental ties to the fabric of reality.&lt;br /&gt;
&lt;br /&gt;
Almosan followed the golem to a place where it had been digging for over a hundred years. With Almosan’s help, something was unearthed below. A relic thought to be lost for thousands of years - the Worldstone, one of many Aard’Vorn in the world, tools gifted by gods to mortals. Almosan took it for himself and realized the power it held. After the golems fashioned a staff to contain the Aard’Vorn. Almosan resolved to free the Jad people from Gammel’s grasp.&lt;br /&gt;
&lt;br /&gt;
Almosan soon returned to Gammel and approached his father with the Worldstone and a legion of golems. Almosan demanded that all the people of Jad be set free, but his father did not comply, instead demanding to hand over the Worldstone. However, Almosan retaliated, using the Worldstone to poison the River Alva. A plague spread, bringing disease to the crops and killing the livestock.&lt;br /&gt;
&lt;br /&gt;
The pharaoh was tempted to give in as this was his own adopted son facing against him. The two battled using their own magical gifts as well as their respective armies of golems. However, as the dust settled, it turns out Isirin had become fatally ill from the plague that Almosan had summoned. With Ramosan having lost his wife and Almosan his foster mother, both were grief-stricken and neither had the will to fight each other any longer. Ramosan just wanted Almosan to leave forever and take the Jad people with him. The two agreed and Almosan set off into the desert to find a new home.&lt;br /&gt;
===Wanderer of the Desert===&lt;br /&gt;
Almosan lead his people to wander the desert for forty years in search of a new home. Perhaps they could find another place where the River Alva reached, but it seemed Almosan’s plague had reached much further than he thought. The vibrant oases that once were scattered throughout Leir were lifeless once more. The only way the Jad people were surviving was Almosan’s use of the Worldstone to draw groundwater to the surface.&lt;br /&gt;
&lt;br /&gt;
With the Jad people growing restless and tired, Almosan was left with little choice but to dig below with the help of the golems. Using the Worldstone, Almosan dug deep below to Subterra in search of an underground spring that could provide a permanent home for them. They discovered a cavern full of water and ekati which they called Nal’Jadoria.&lt;br /&gt;
&lt;br /&gt;
Almosan could finally rest knowing his people were safe. Travelling the desert had wore him out, and soon, he passed away leaving the Worldstone to his son Yosef. Yosef was left to look after the people of Jad, and his descendants continued that legacy.&lt;br /&gt;
==Medieval Era==&lt;br /&gt;
===Decline of Nal&#039;jadoria===&lt;br /&gt;
One thousand years had passed since Almosan set foot in Nal’Jadoria. The oases returned and times were plentiful. A descendant of Almosan known as Xealver was now the leader of Nal’Jadoria. For a long time, they had remained isolated with golems maintaining the city. However, the city soon began to suffer overpopulation. Xealver knew that the city could not sustain itself if they did not expand. So using the Worldstone, Xealver dug deeper, in search of new caves full of groundwater.&lt;br /&gt;
&lt;br /&gt;
Xealver soon discovered a new type of ekati: Deep Ekati. He learned of its power to corrupt. In spite of this, the declining economy of Nal’Jadoria saw it necessary to trade Deep Ekati on the black market to sustain themselves. As such, Xealver sought to dig deeper to uncover more of it.&lt;br /&gt;
&lt;br /&gt;
Soon, a search for a stash of Deep Ekati soon uncovered a hostile force known as the Arbiters. These Arbiters lead by General Lucien asserted that Nal’Jadoria was threatening the stability of the world by mining and trading the Deep Ekati - attempting to lay down the law as guardians of the world. Xealver refused, believing that the Worldstone was a cultural cornerstone to Jad society. As punishment for not complying, General Lucien slaughtered a fourth of the population of Na’Jadoria and threatened to continue if Xealver did not hand it over.&lt;br /&gt;
&lt;br /&gt;
Xealver came up with a plan and attempted to trade over a fake Worldstone created using illusion magic while the real Worldstone would be used to create a cave-in to crush the Arbiters. General Lucien, however, was not fooled. Tired of the trickery, General Lucien set about to slaughter the rest of the Jad people to make an example out of them to other mortals.&lt;br /&gt;
&lt;br /&gt;
Xealver managed to escape with about a quarter of the population of Nal’Jadoria. Using a long range spell, he detonated the real Worldstone to cause the city to collapse into a sinkhole, trapping the Arbiters beneath along with any citizens who did not make it. This did not kill the Arbiters however - General Lucien survived and acquired the Worldstone for himself. But with his mission to stop the Jad people from digging any further now complete, he regrouped his forces underneath the Shuang Mountains letting Xealver and the other survivors go.&lt;br /&gt;
===Return to Gammel===&lt;br /&gt;
With their home now destroyed, Xealver set about to lead his people off in search of a new home. They decided to return to Gammel - a place that they had stayed away from for a thousand years, but perhaps they were the last remaining prosperous civilization in the desert. During their travels however, an ominous warning took place. The planets aligned and the moon turned blood red. And by the time Xealver and his people arrived, they found Gammel in flames and every man, woman and child in the city with their bones picked clean. With an oncoming sandstorm forcing them to take shelter in the city, Xealver and the others were forced to endure the horrific graveyard before them haunted that whatever mysterious force took the lives of these people might return.&lt;br /&gt;
&lt;br /&gt;
It was only a few hours that culprits behind the city’s demise returned. An army of demons sent by the Demon Lord Ziminiar. The Jad people were forced to endure onslaughts of demons every single night. At least several people would die each time they came. The Jad people’s numbers dwindled, and were in danger of falling below the minimum needed to survive.&lt;br /&gt;
&lt;br /&gt;
One of Xealver’s court wizards, a Hegaska named Shalom, had smuggled cases of Deep Ekati back with him even though they had supposedly gotten rid of all of it. Shalom, having become an expert on the dark arts, was able to resurrect the recently deceased Gammel citizens, specifically Gammel’s best warriors. And thus, the Jad people defied the odds and once again were able to fight back. Shalom now had an army of undead to fight at his command.&lt;br /&gt;
&lt;br /&gt;
After one year of war, the people of Jad triumphed. Ziminiar was driven back to Brunikor, but in the process more lives were lost. Xealver had questioned the ethics behind Shalom’s actions. They had preferred Asmos’ teachings that those that die should stay dead. Being able to come back from the dead meant that one’s suffering could never end. Ultimately, Shalom’s actions were deemed necessary to survive. After Shalom allowed the Gammel citizens to pass on, Xealver and the Jad people decided to make the ruins of Gammel their new home.&lt;br /&gt;
&lt;br /&gt;
==Renaissance Era==&lt;br /&gt;
===Return of the Worldstone===&lt;br /&gt;
A decade would pass since the end of the war with the demons. The famed Erudite Traveler William Kronen visited the city of Gammel to tell stories of what happened in his kingdom of Kronen in the past few years. William told them of how a legendary hero used four Aard’Vorn to defeat the demon Abraxas - one of those Aard’Vorn was the same Worldstone which had been stolen from General Lucien years prior. Since that time, the Worldstone had been kept in a vault in Kronen’s capital of New Valdin.&lt;br /&gt;
&lt;br /&gt;
Xealver could not be more surprised. The same relic which he thought he had lost many decades ago had suddenly reappeared. He believed that the Worldstone rightfully belonged to the people of Jad as it was handed down among his ancestors for over a thousand years. It was the same relic that his ancestor Almosan used to free the Jad people.&lt;br /&gt;
&lt;br /&gt;
Xealver could not help but negotiate for the return of the Worldstone. William agreed to return the Worldstone to the Jad people, the rightful owners of the Aard’Vorn. In exchange, they offered their knowledge on creating golems as well as Kronen’s rights to conduct archaeological expeditions in Gammel’s ruins. This eventually lead to a long count calendar detailing the the ebb and flow of magic throughout the world being found in one of the pyramids.&lt;br /&gt;
&lt;br /&gt;
After William left and collected all the knowledge he wanted to, Shalom made a daring proposition to Xealver. He suggested that he use the Worldstone to terraform the entire western continent into a more habitable place. Xealver warned that such an endeavour could draw the attention of the Arbiters, but it was all the more reason they should prepare themselves. To defend themselves from a potential Arbiter attack, they saw fit to construct more golems - what they believed to be the more ethical alternative to using the undead.&lt;br /&gt;
===Founding of Leir===&lt;br /&gt;
It was an effort that took 800 years, and much of the western continent still remained desert. However, the areas surrounding the city of Gammel had now transformed into lush forests blossoming with life. Emperor Kindlus Leir, the direct descendant of Xealver, added the finishing touches and saw fit to name the remade land after the long bloodline of the Jad kings. Thus, the land of Leir came into existence.&lt;br /&gt;
&lt;br /&gt;
Leir’s advancements in golem technology had also paved the way to them becoming one of the most advanced nations in all of Eidyn. They had sustained themselves by digging for ekati all while inventing newer and better golems to defend themselves in the event of an Arbiter attack. Under Kindlus Leir’s leadership, they quickly expanded their empire to cover the entirety what is simply known today as the region of Leir.&lt;br /&gt;
&lt;br /&gt;
With expansion came consequences. No longer was Leir the roving tribe barely trying to survive the desert. Now it had a hierarchy of nobles and numerous conquered nations now annexed within it. Leir found itself having to deal with internal strife and civil war, and as such, they were forced to tighten their legal structures. New laws were passed to ensure the emperor’s strict rule and the proper management of all the lands.&lt;br /&gt;
&lt;br /&gt;
However, Leir was met with an external threat, a challenger from the Outerlands. Unbeknownst to them all these years, a High Elf empire known as the Heilinthar had flourished beyond the desert. They felt threatened by Leir’s unchecked expansion. They scoffed at the idea that humans could surpass the elves in terms of superiority. Heilinthar demanded Leir to stop their expansion or else they would attack. Emperor Kindlus formed a non-aggression treaty to stave off a potential war. Still, Kindlus wanted to prepare for the inevitable.&lt;br /&gt;
&lt;br /&gt;
As a means of preparing themselves in the event of an attack, Leir enlisted a secret group of colonists to explore the continent of Emsius off the coast of Eidyn. The intent was merely to gain a strategic foothold against the Heilinthar in the event of war. But it turned out the Heilinthar already had a presence there. The local Magterian Sea Elves were allied with the Heilinthar and they warned their leaders of Leir’s recent attempt to colonize Emsius. The Heilinthar, provoked by Leir’s actions, declared war. Leir responded in kind by sending armies to Heilinthar’s territory to fight back.&lt;br /&gt;
===Creation of the Steel Sisters===&lt;br /&gt;
During the first six years of the war, Leir was on the decline. Heilinthar had superior magical abilities. They had magically animated artificial dolls called [[simulacra]] that could relentlessly attack in large numbers easily surpassing Leir’s golems in terms of agility and adaptability. Leir was backed into a corner and decided to experiment something on their own. One of the problems Leir had with golems was that they could be pre-programmed for specific tasks, but they could not adapt to the unpredictability of the simulacra. While human soldiers could defeat them more easily, it was still incredibly dangerous to deal with in close combat. A new solution was required.&lt;br /&gt;
&lt;br /&gt;
Although it was forbidden, new research into the same ancient magic Shalom used to control souls saw new developments. Dr. Otto Salvian, an expert on soul magic, was commissioned by Emperor Kindlus to create a new type of golem that was powered by a soul. A golem with a soul could not only adapt to the unpredictable situations, but would also be more powerful and intelligent, able to use all kinds of advanced magical techniques. Desperate for a new weapon, Kindlus himself invested in the project, giving him a near unlimited budget, but only six months to complete the project.&lt;br /&gt;
&lt;br /&gt;
After six months, Dr. Salvian had created three prototype golems, each of which contained the souls of three women: Vinda Dorchester, Yora Eddie, and Stayla LeVasseur. These new prototype golems came to be known as mechanis, and the three women were codenamed the Steel Sisters.&lt;br /&gt;
&lt;br /&gt;
As a field test, the Steel Sisters were ordered to quell an internal uprising the province of Nomes. The Steel Sisters with their magically gifted abilities succeeded. They soon gained the reputation as some of Leir’s most powerful soldiers. Among their other feats included fending off an Arbiter attack in the Wind Caves along with defeating the Heilinthar’s most powerful weapon up to this point: a Giant Sequoia Ent summoned from Farandia.&lt;br /&gt;
&lt;br /&gt;
===Rogue Colonel===&lt;br /&gt;
&lt;br /&gt;
Despite this, not everyone hailed them as heroes. A colonel named Speron Ferader saw the threat that his armies of golems could be replaced. He feared that the Steel Sisters would steal the credit for his efforts in battle. Disgruntled with the military politics, Colonel Ferader defected and schemed with the High Elves to pull off a heist to steal the blueprints for the mechanis. He intended to create his own so that he could outshine the Steel Sisters in feats of battle.&lt;br /&gt;
&lt;br /&gt;
With the help of the High Elves, Colonel Ferader managed to steal the blueprints for himself. Not only did he intend to make a mechanis for himself, but also one that was more powerful than the three Steel Sisters combined. The colonel found a suitable candidate to become the mechanis - Zeke, an orphaned boy whose parents were killed by High Elves and knew nothing but hatred.&lt;br /&gt;
&lt;br /&gt;
The colonel’s experiments succeeded, but Zeke chose to kill the High Elves that helped the colonel. To better control him, the colonel put a brainwashing spell on him. Despite this, the colonel had become distrusted by the Heilinthar, and now the colonel was a neutral party. No longer having the help of the High Elves, Colonel Sperador instead chose to attack Leir himself for the sake of causing discord and to attain notoriety. With Zeke at his disposal as a mindless fighting machine, Ferader soon became infamously known as the Rogue Colonel. &lt;br /&gt;
&lt;br /&gt;
In an attempt to damage the Steel Sisters’ reputation, he leaked the blueprints to create mechanis to the public so that just about anyone could become a mechanis. In the span of weeks, many underground experiments were conducted to create more mechanis. With these rogue mechanis attacking civilians on the spot, the colonel hoped that the general public would distrust the Steel Sisters.&lt;br /&gt;
&lt;br /&gt;
With Leir now facing a threat within, the Steel Sisters would soon become too occupied to continue fighting at the frontlines. Choosing to reallocate the Steel Sisters to deal with internal conflicts, Leir decided to invest into a safer alternative of training a legion of Magic Knights lead by [[Mago Frihet]]. Frihet and his elite squad would now fight the battles in foreign soil while the Steel Sisters would handle the mechanis and the Rogue Colonel himself.&lt;br /&gt;
&lt;br /&gt;
Soon enough, the Steel Sisters tracked down the Rogue Colonel and Zeke and faced off. During the battle, the Rogue Colonel had perfected his mind manipulation magic and used it on one of the Steel Sisters, Yora Eddie, to turn her against the others. Although Yora had succumbed for a while, she managed to resist. As it turned out, the plan backfired for the Rogue Colonel as Zeke had gotten the same idea to try to resist the mind control. Zeke betrayed and mortally wounded the Rogue Colonel - he was at last free from being mind-controlled. While the Steel Sisters attempted to detain him, Zeke fled towards the Heilinthar Empire in an attempt to find the High Elves that killed his parents. The Steel Sisters could not catch him and were forced to let him go.&lt;br /&gt;
&lt;br /&gt;
With the Rogue Colonel defeated, the Steel Sisters turned their attention to solving the civil conflicts within Leir. They attempted to locate all the rogue mechanis to stop them from causing trouble, and generally kept the peace while offering assistance to the Magic Knights every now and then.&lt;br /&gt;
&lt;br /&gt;
===Change in Leadership===&lt;br /&gt;
About one year after the Rogue Colonel was defeated, Emperor Kindlus Leir suddenly died with no explanation. Some thought he simply died of old age, but some suspect it to have been poisoning. Whatever happened, Kindlus’s son, Kindlus Potenka Leir, took over. Kindlus Potenka was still shocked at the sudden death of his father and infamously became terrified over the thought of dying especially considering that their religion dictated that they did not go to an afterlife. As such, he grew extremely paranoid and Leir as an empire was on the path to political corruption.&lt;br /&gt;
&lt;br /&gt;
Kindlus Potenka had doctors perform check ups on him every single day to make sure he displayed no signs of disease. Every single meal and drink he was served had to be meticulously checked and taste tested prior. To add, Kindlus Potenka never left his bed chambers, attempting to keep himself perfectly healthy by using an ekati healing machine to slow his aging. Demand for ekati soared as he increased tariffs and taxes on all ekati-based products soon forming a monopoly in the region. He began to shut down other businesses and competitors to ensure that he had enough ekati to keep himself alive indefinitely.&lt;br /&gt;
&lt;br /&gt;
To communicate with the outside world, he used body doubles. Because of this, Kindlus Potenka became distant from the people of Leir. Rather than a person, he became viewed as an impersonal, intangible force, but despite this, his ambition and intelligence exceeded that of his father. After the defeat of the Rogue Colonel, Kindlus Potenka was able to successfully continue the growth of the Magic Knight legions. He also tracked down and registered more than 90% of the rogue mechanis, giving them the option to serve the military to redeem themselves.&lt;br /&gt;
&lt;br /&gt;
The change in leadership also saw more aggressive expansion. Kindlus Potenka demanded societal reform in much of the existing territories with stricter laws to make sure everyone was loyal to the throne. To make sure the communication of these ideas was possible, more roads were built to connect Leir to the rest of Eidyn and to make travel across the expansive desert much easier than before.&lt;br /&gt;
===Appearance of the Famished One===&lt;br /&gt;
Only a few months after Kindlus Potenka acquired the throne, a mysterious force attacked a Leir camp in the southern forests. A survivor of the incident named Private Duncan fled the scene to report what he saw: a monster taking the form of a Deep Elf woman with an unending, indiscriminate appetite for everything. Whatever she ate never satiated her as it would get transported to a hellish plane of endless torture. The Steel Sisters were called to investigate.&lt;br /&gt;
&lt;br /&gt;
When the Steel Sisters arrived, they discovered the monster to in fact a [[demon]] known as the Famished One who had awaken due to the continuous war between the Heilinthar and Leir. By far, the Famished One was one of the toughest opponents they had ever faced as she could bite through metal as if it were a soft desert. But with the team effort the Steel Sisters kept up, they managed to trap the Famished One inside a cave which they promptly destroyed the entrance to. It would not hold her forever, but it was a temporary solution.&lt;br /&gt;
&lt;br /&gt;
===Campaign for the Aard’Vorn===&lt;br /&gt;
&lt;br /&gt;
Hearing of the appearance of the Famished One, Kindlus Potenka became even more terrified than ever. It seemed that there were more threats underground than the Arbiters alone. He feared the return of the destructive gods like the legends of Ardas and Wasa. As such, Kindlus Potenka saw fit that the only way to stand a chance against these new threats was to become the undisputed power of the world - to end the war with the Heilinthar in one swift blow and to be able to stand against whatever threats from the world below that might show up. Thus, the most infamous campaign in Leir’s history took place: the search and acquisition of all the Aard’Vorn in the world. The emperor knew he had to betray many long time allies to make this possible, but he only saw it as part of the greater good.&lt;br /&gt;
&lt;br /&gt;
Kindlus Potenka started his campaign in the Xeng Empire. He sent Mago Frihet and the Magic Knights to steal the Winter Sigil. The Xeng Empire, having not fought a war with an outside force in a very long time, was unprepared. In just one month, the Shuang region saw itself under Leir’s martial law and the Winter Sigil now in possession of the emperor.&lt;br /&gt;
====Kronen Front====&lt;br /&gt;
&lt;br /&gt;
The nearby empire of Kronen became alarmed at Leir’s actions, but Leir spread misinformation, claiming that the Xeng Empire was planning to invade Kronen and was simply carrying out a preemptive strike. But it wouldn’t stop there.&lt;br /&gt;
&lt;br /&gt;
Leir soon turned its eyes to Kronen which had three Aard’Vorn in close proximity to one another. They started with the floating city of Ouropoli which housed the Gravity Gem. Not wanting to immediately betray the trust of Kronen, Leir instead opted to steal the Gravity Gem covertly. They sent Caspio Xell, a powerful illusionist to acquire the Gravity Gem while using an illusion spell to make it look like the guardians of the Gravity Gem had become negligent in their duties. However, because the Gravity Gem was what kept Ouropoli floating in the sky, it soon began to plummet to the ground bringing the attention of Kronen’s Prospan wizards. The wizards gathered together to slow Ouropoli’s descent, but the impact was still catastrophic. Even though no one other than the automated guardians was on Ouropoli, falling debris killed at least 3,000 people, making it one of Kronen’s largest disasters since the Demon Wars.&lt;br /&gt;
&lt;br /&gt;
Still in shock from the falling of Ouropoli, Leir used the opportunity to steal the Eternal Flame from the Ko’atl, completely levelling their stone pyramids and causing the eruption of Fire Mountain. Much of the Tepezi Desert became covered in ash and the native Ko’atl people could no longer inhabit the area. After that, Leir invaded Windseeker Eyrie to demand the natives to show them how to get the Seasoul. Once their objective was completed, they slaughtered all the Windseeker Dragons leaving the native Palvari defenseless against any further resistance. The only Windseeker Dragons left in the world were those that had migrated to Khyogan where the future Polvora civilization would arise.&lt;br /&gt;
&lt;br /&gt;
When the Kronen Empire learned of Leir’s heinous actions, they dissolved any diplomatic ties and declared war. But with Leir already having so many Aard’Vorn on hand, Kronen stood no chance. They were forced to surrender or else they’d meet the same fate as their compatriots. &lt;br /&gt;
&lt;br /&gt;
The current bearer of the Erudite Traveler title Alexander Kronen was taken as a political prisoner to stop him from spreading information about Leir’s actions in order to prevent other nations of Eidyn rallying against Leir. With Kronen’s king out of the picture, the empire of Kronen had no option but to accept Leir’s new government. As far as the rest of Eidyn was concerned, Leir was bringing peace and stability to the continent, unaware of what they were up to.&lt;br /&gt;
&lt;br /&gt;
===Formation of the Rebellion===&lt;br /&gt;
Over the next few years, the Magic Knights continued their campaigns to acquire more Aard’Vorn from unsuspecting nations all across Eidyn. Despite this, Mago Frihet and some of the other Magic Knights began to question the emperor’s motives. Even though they were supposedly preparing for a possible Arbiter invasion or perhaps the return of the Famished One, they were killing many innocent people in the process. Frihet drew the line when he was forced into murdering the parents of a young sorceress named [[Emilia Ravenheart]].&lt;br /&gt;
&lt;br /&gt;
This lead to a rift in the Magic Knights, and the emperor declaring Mago Frihet and his followers treasonous people to be killed on site. Mago took Emilia under his wing as well as other Magic Knights who supported him, and they became deserters.&lt;br /&gt;
&lt;br /&gt;
Mago, Emilia and the other Magic Knights soon met with the Steel Sisters. At this point, mechanis were now being used as secret police - the Steel Sisters identified Mago as enemies and engaged in combat with him. The fight was a stalemate as the Steel Sisters soon realized that they were unaware of Leir’s recent transgressions against other nations. They decided to gather with Dr. Salvian, the only man that the Steel Sisters could trust. &lt;br /&gt;
&lt;br /&gt;
This newly formed Rebellion would be lead by Mago Frihet as they discussed a battle plan. Dr. Salvian agreed to upgrade their equipment in secret so that they could build their numbers. They decided to track down Zeke - the most powerful known mechanis - if he was still alive. Likely, Zeke was in Heilinthar territory still fighting his battles. They would also track down Alexander Kronen so that they could have a public figure to speak for them.&lt;br /&gt;
&lt;br /&gt;
The Rebellion travelled in secret across Leir, slowly building their numbers and acquiring new talented heroes along the way. The Steel Sisters went to the Heilinthar Empire to meet with Zeke. Zeke had grown tired of his crusade to find the High Elves that killed his family having discovered that he had become victim to an endless cycle of revenge. The High Elves he had killed were also looking for revenge on him, and thus, he had gone into isolation to reflect. Zeke was hesitant to join, but the Steel Sisters told him that the world was now in danger with Leir gathering more and more Aard’Vorn.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Mago and Emilia had rescued Alexander Kronen from prison. They tortured and tried to brainwash him, but Alexander’s strong will allowed him to resist. What they asked Alexander to do next would guarantee his death, but he knew what was at stake. As the Erudite Traveler, he would not only tell legends and stories, but now the truth behind Leir’s corruption.&lt;br /&gt;
&lt;br /&gt;
First starting with printed pamphlets, Alexander Kronen eventually made himself publicly known that he was free and that he had escaped from a prison in Leir. He spread the word so that all of Eidyn would know. His words rallied many other nations into safeguarding whatever Aard’Vorn they had. Choosing a side was difficult because during the Steel Sisters’ search for Zeke, they found that the Heilinthar was just as guilty of as many war crimes as Leir. So they recommended that everyone hold true to their personal ideals and fight to defend what they believe was right.&lt;br /&gt;
===Endgame===&lt;br /&gt;
The work of the Rebellion stirred many uprisings. Citizens took up arms with the assistance of other nations. One of the largest scale wars of Eidyn had finally broke out. One by one, many Leirian forts fell, and the Rebellion seemed to be winning. The Rebellion soon turned their attention to the emperor’s palace in Origin Mountain. The time for a coup was now. The time to dethrone Emperor Kindlus Potenka Leir.&lt;br /&gt;
&lt;br /&gt;
The Steel Sisters and the Magic Knights lead an assault on the emperor’s palace, fighting their way to the room that emperor never left in years. All was going well, until they found that they had walked into a trap. Secretly, the emperor had been experimenting having successfully mind controlled the Arbiter General Ramiel through a combination of Deep Ekati and the Aard’Vorn he had gathered. In spite of the warnings of dealing with Subterra, Kindlus Potenka was already prepared. By bending the Arbiter to his will, he was confident that whatever came his way. As a trophy, he had even captured the Famished One to show further demonstration of his capabilities.&lt;br /&gt;
&lt;br /&gt;
The mind-controlled Arbiters already forced the Rebellion to surrender. They gathered up all the key players: the Steel Sisters, the Magic Knights and all the third parties who played a part. A magical projection was used to broadcast the captured rebels to all of Leir. Unless they were to surrender, one by one General Ramiel would execute each of them. First were some of the Magic Knights, and then Alexander Kronen. But just when they were about to kill Dr. Salvian, the Steel Sisters gave in and begged them to stop. At that point, the emperor then decided to keep them bound, but watch the world get remade. Thus, Kindlus Potenka went to work with his plans.&lt;br /&gt;
&lt;br /&gt;
Kindlus Potenka began the ritual with all the Aard’Vorn he collected by setting them out in an open field with a large ritual circle drawn. With General Ramiel channeling its power, giant tornadoes and firestorms appeared as it was used to decimate the Heilinthar forces many miles away. Lightning smited anyone who opposed the emperor’s judgment. Thousands of people from all over Eidyn died as the Rebellion could do nothing but watch - the emperor had kept them alive to witness how they failed. The conquests did not stop however. Kindlus Potenka, having become mad with power, turned his eyes to the rest of the world. Whatever did not fall under the banner of Leir was an enemy. And with an Arbiter general at his command, it seemed that not even the otherworldly forces that the emperor was so afraid of could stand a chance.&lt;br /&gt;
&lt;br /&gt;
However, there was one last final hope. Emilia noted that the Aard’Vorn were arranged into a magically linked circle. If one of them were knocked out of alignment, that would stop the powerful spell from being used. Dr. Salvian warned of the consequences that it could result in a catastrophic reaction that would destroy Leir. The others begged Emilia not to try to intervene as trying to escape would get her killed. Emilia was adamant, however, not forgetting what Leir did to her family. Even though Zeke advised her against how futile revenge was, Emilia went ahead anyway. She escaped confinement using her magic and made her way to the ritual circle.&lt;br /&gt;
&lt;br /&gt;
Emilia faced off with General Ramiel, and for the first time since taking the throne, Emperor Kindlus Potenka also appeared. The Aard’Vorn were protected by magical wards, and thus, she could not move them right away. So she did battle with two alone. It was not long before the other captured members of the Rebellion escaped. The Steel Sisters, the Magic Knights, Dr. Salvian and even the Famished One also broke free to help Emilia out. And thus, began a showdown between some of the strongest beings in Leir.&lt;br /&gt;
&lt;br /&gt;
After the rebels dealt the final blow to General Ramiel, Dr. Salvian had the chance to weaken the seals protecting the Aard’Vorn. Once the Aard’Vorn were moved out of alignment, the plan was to use the Famished One’s devouring ability to contain the explosion. However, Kindlus Potenka saw what they were trying to do and used a teleportation spell to send the Famished One away to an unknown location. The remaining rebels were faced with a choice: allow the emperor to continue his reign, or destroy Leir. Before the rebels had time to think it over, Emilia apologized for what she was about to do: she moved one of the Aard’Vorn, the Worldstone, out of alignment.&lt;br /&gt;
&lt;br /&gt;
The Aard’Vorn reacted with one another, becoming unstable. There was nothing the emperor could do to stop it, so he encased himself in crystal to protect himself. Mago Frihet to atone for his wrongdoings, decided to sacrifice himself to form a protective barrier around the Steel Sisters, Dr. Salvian, Emilia and the other Magic Knights who helped to maintain the barrier from the inside.Then it happened. A chain reaction caused by the Aard’Vorn created a massive wave of energy that burst across the entire region of Leir. In an instant, the emperor’s palace was levelled and so were cities within a few miles radius. In the areas beyond, the air became fully of volatile magical energy that made much of Leir an unlivable wasteland.&lt;br /&gt;
===Aftermath===&lt;br /&gt;
After the wave of energy, the members of the rebellion barely survived, but were severely injured - the barrier barely held on long enough. However, they noticed that Kindlus Potenka was still alive inside of his own crystal, but completely immobile. They dare not to break it open lest Kindlus Potenka’s god-like power could run rampant again. But it seemed the emperor got his final wish. The whole time, he was afraid of dying - and by turning to immobile crystal, he became immortal and unable to die. They had no choice but to leave him be to look for other survivors.&lt;br /&gt;
&lt;br /&gt;
It seemed that the reaction of the Aard’Vorn had not only wiped out Leir and the Heilinthar, but had also crippled the economies of nearby nations. As Leir had the monopoly on ekati, there was barely any left to use by anyone else as most of the ekati in Leir had reacted to the wave of energy and dissipated.&lt;br /&gt;
&lt;br /&gt;
As Leir was no longer habitable and all the Aard’Vorn they had gathered were completely drained of their magical abilities, it seemed terraforming Leir again was no longer an option. The rebels discovered 44,000 survivors of the catastrophe. With little elsewhere to go, an exodus to the continent of Emsius began. Even after the destruction of their empire, Leir could still live on, but they had to start over again. Thus, the colonies of Emsius were founded.&lt;br /&gt;
&lt;br /&gt;
==Steampunk Era==&lt;br /&gt;
Leir as a region remained mostly uninhabited from the steampunk era onward. The cultural descendants of the Leir people continued their lifestyle in [[Emsius]]. What remained behind were numerous automatons wandering the desert looking for purpose after having been abandoned after the war. They sought to continue their mission to bring peace through whatever means necessary, seeking out and eliminating those whom they believed were sources of corruption.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=976</id>
		<title>Leir Imperial City</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=976"/>
		<updated>2026-07-19T17:12:48Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Leir Imperial City&#039;&#039;&#039; (sometimes just known as &#039;&#039;&#039;Imperial City&#039;&#039;&#039;) is a large city built out of stone along the side of Mt. Nerthus in the [[Leir]] region of [[Eidyn]].&lt;br /&gt;
&lt;br /&gt;
The city was destroyed during a chain reaction of the [[Aard&#039;Vorn]] assembled in one place after the sorceress Emilia disrupted the ritual to stop Emperor Kindlus Potenka. The destruction of the capital led to the eventually collapse of the empire.&lt;br /&gt;
==Architecture==&lt;br /&gt;
Given how steep the mountain is, it is built along a series of intricate terraces interwoven with stair cases that connect the different levels. For ease of transport, a taxi service utilizing dragon mounts is available. The uppermost parts contain docks for the [[Leir Empire]]&#039;s collection of [[airship]]s which are mostly intended for military purposes rather than civilian transport.&lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Imperial Palace===&lt;br /&gt;
At the summit of Mt. Nerthus is the Imperial Palace, a highly guarded stronghold that is not only the residence of the emperor but also the location where the [[Worldstone]] is housed. The palace&#039;s entrance features two colossal stone statues depicting [[Almosan]] and [[Xealver]], two importan figures in Leir&#039;s history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=975</id>
		<title>Leir Imperial City</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=975"/>
		<updated>2026-07-19T15:23:22Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Leir Imperial City&#039;&#039;&#039; (sometimes just known as &#039;&#039;&#039;Imperial City&#039;&#039;&#039;) is a large city built out of stone along the side of Mt. Nerthus in the [[Leir]] region of [[Eidyn]].&lt;br /&gt;
==Architecture==&lt;br /&gt;
Given how steep the mountain is, it is built along a series of intricate terraces interwoven with stair cases that connect the different levels. For ease of transport, a taxi service utilizing dragon mounts is available. The uppermost parts contain docks for the [[Leir Empire]]&#039;s collection of [[airship]]s which are mostly intended for military purposes rather than civilian transport.&lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Imperial Palace===&lt;br /&gt;
At the summit of Mt. Nerthus is the Imperial Palace, a highly guarded stronghold that is not only the residence of the emperor but also the location where the [[Worldstone]] is housed. The palace&#039;s entrance features two colossal stone statues depicting [[Almosan]] and [[Xealver]], two importan figures in Leir&#039;s history.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Category:Cities&amp;diff=974</id>
		<title>Category:Cities</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Category:Cities&amp;diff=974"/>
		<updated>2026-07-19T15:14:59Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;Cities of Erudite Tales.  Category:Erudite Tales&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cities of Erudite Tales.&lt;br /&gt;
&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=973</id>
		<title>Leir Imperial City</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Leir_Imperial_City&amp;diff=973"/>
		<updated>2026-07-19T15:14:35Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Leir Imperial City&amp;#039;&amp;#039;&amp;#039; (sometimes just known as &amp;#039;&amp;#039;&amp;#039;Imperial City&amp;#039;&amp;#039;&amp;#039;) is a large city built out of stone along the side of Mt. Nerthus in the Leir region of Eidyn. ==Architecture== Given how steep the mountain is, it is built along a series of intricate terraces interwoven with stair cases that connect the different levels. For ease of transport, a taxi service utilizing dragon mounts is available.  Category:Cities&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Leir Imperial City&#039;&#039;&#039; (sometimes just known as &#039;&#039;&#039;Imperial City&#039;&#039;&#039;) is a large city built out of stone along the side of Mt. Nerthus in the [[Leir]] region of [[Eidyn]].&lt;br /&gt;
==Architecture==&lt;br /&gt;
Given how steep the mountain is, it is built along a series of intricate terraces interwoven with stair cases that connect the different levels. For ease of transport, a taxi service utilizing dragon mounts is available.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cities]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Shadow_Force&amp;diff=972</id>
		<title>Shadow Force</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Shadow_Force&amp;diff=972"/>
		<updated>2026-07-01T23:21:31Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quote|The dark god lays not dead. He cannot be truly killed for he awaits our beck and call. He will one day unleah his wrath upon the world, and the Shadow Force shall bask in his glory.|Shadow Force Manifesto}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Shadow Force&#039;&#039;&#039; is a mysterious cult said to have singlehandedly caused the [[Demon Wars]]. They worship [[Vaskus]] despite their god being long dead. They believe that by returning [[Erudite]] to a time of chaos, they will be able to resurrect Vaskus and gain his favor, hoping to be spared by his inevitable reckoning upon all of creation.&lt;br /&gt;
&lt;br /&gt;
The Shadow Force makes heavy use of [[Deep Ekati]], a form of [[ekati]] believed to be the corpse of Vaskus. Deep Ekati is said to drive one mad in its presence as many claim to hear incoherent, sinister whispering in their heads. However, the Shadow Force has claimed to have deciphered these whispers as a series of instructions that Vaskus left behind after his death during the [[Shattering]].&lt;br /&gt;
&lt;br /&gt;
When the Shadow Force was defeated during the [[Demon Wars]], the remaining holdouts fled to [[Swen]] to form a successor group called the Serpent&#039;s Fang. They would begin secret research into [[blue sap]], attempting to find another way to bring back their god - this time in the form of [[Antithesis]]. They had to bide their time for centuries - until the [[Maximum Chronomancy Date]] to avoid the possibility of being thwarted by fate itself.&lt;br /&gt;
==Structure==&lt;br /&gt;
To remain hidden, the Shadow Force makes heavy use of [[chronomancy]], placing agents all throughout time from the tribal era to the medieval era to the the far future cyber era. They have been carefully planning and orchestrating events to lead to the ideal conditions that would result the accomplishment of Vaskus&#039; goal to destroy Erudite and make it suffer. They would infiltrate government positions to start wars with other nations. The main leadership of the Shadow Force is known as the Shadow Council. Their members directly oversee the activities of individual regions across Khyorgan and Valordyn.&lt;br /&gt;
&lt;br /&gt;
Their successor cell, the Serpent&#039;s Fang, is only active in Swen as the nations of Valordyn and Khyorgan had successfully driven them out. However, an agent of the Shadow Force that traveled into the future oversees the Serpent&#039;s Fang&#039;s activities. Although they can only be observed before the [[Maximum Chronomancy Date]] as after that time, time travel becomes impossible.&lt;br /&gt;
==Bases of operation==&lt;br /&gt;
Although the Shadow Force is highly mobile and rarely stays in the same place more than once, they established several major strongholds, especially when planning the Demon Wars.&lt;br /&gt;
*Temple of Shadow - A hidden temple located in the [[Subterra]] region below the Desert of Lexighor in [[Khyorgan]]. This was the location of the [[Binding Machine]], a powerful astromancy-based weapon that could summon and control demons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Demon_Wars&amp;diff=971</id>
		<title>Demon Wars</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Demon_Wars&amp;diff=971"/>
		<updated>2026-07-01T23:09:55Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Demon Wars&#039;&#039;&#039; are one of the largest scale conflicts in all of [[Erudite]].&lt;br /&gt;
&lt;br /&gt;
For a long time, the Shadow Force had been secretly constructing a superweapon known as the Binding Machine - a magical device capable of not only summoning [[Demon]]s, but also bending them to their will. The machine only works by harnessing the cosmic energy that emanates from a lunar-solar alignment when the moons and sun become perfectly aligned once every thousand years. One of these alignments occurred towards the end of the medieval era allowing the invasion to begin. The Shadow Force&#039;s goal was to claim Khyorgan as a foothold for their next planned invasion on [[Eidyn]]. However, they got more than they bargained for when they lost control of the demons, and they were set loose, ravaging everything in their path.&lt;br /&gt;
&lt;br /&gt;
The war lasted for twenty years and permanently altered the political balance of power, destroying several nations such as [[United Orcish Tribes of Gorholl|Gorholl]] and [[Kingdom of Taurya|Taurya]] and causing the death of the [[Sentinel Core]] which had protected Khyorgan for millennia. The war ended with the arrival of reinforcements from various [[Eidyn|Eidynese]] nations and culminated with the [[Battle of the Temple of Shadow]], destroying the portal to [[Brunikor]] and causing the Binding Machine to be deactivated. The Demons, having been cut off from their mind control, rebelled against the [[Shadow Force]] and killed many of them, forcing the survivors into hiding. The Demons, however, didn&#039;t have the military strength to continue the war, and the last recorded Brunikorian army surrendered to a Polvoran army in the [[Battle of Tangmal City]], two decades after the start of the conflict. Most of the surviving Demons either found ways to return to Brunikor or went into hiding in Khyorgan. The Binding Machine was never recovered from the remains of the Temple of Shadow, and it&#039;s whereabouts remain unknown.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
The war had a major impact on Khyorgan, wiping several nations off of the face of Erudite, and crippling others, warping once proud nations into mere shadows of their former selves. Though the war served to destroy many nations, others prospered and expanded in in it&#039;s wake; Former Tauryan holds in the [[Amacata Desert]], such as Tangmal City, came under the control of the [[Kingdom of Polvora]], and cooperation between various nations brought many peoples together, opening new venues of trade and cooperation.&lt;br /&gt;
&lt;br /&gt;
The War of Khyorgan signified a definitive end to the Imperial Era of Khyorgan and the beginning of the Khyorganese Renaissance, a time in which trade between Khyorgan and [[Valordyn]] increased to levels far beyond anything else seen since the collapse of the interplanar empires, and the ferocity of the Shadow Force and its otherworldy minions caused new innovation, both technologically and magically. The war and it&#039;s end created a myriad of new alliances, friendships, and partnerships, but also new contentions, rivalries, and disputes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles by User:Majoras Revenge!!!]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Serpent%27s_Fang&amp;diff=970</id>
		<title>Serpent&#039;s Fang</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Serpent%27s_Fang&amp;diff=970"/>
		<updated>2026-07-01T16:14:15Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Redirected page to Shadow Force&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Shadow Force]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Shadow_Force&amp;diff=969</id>
		<title>Shadow Force</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Shadow_Force&amp;diff=969"/>
		<updated>2026-07-01T16:09:32Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Shadow Force&#039;&#039;&#039; is a mysterious cult said to have singlehandedly caused the [[Demon Wars]]. They worship [[Vaskus]] despite their god being long dead. They believe that by returning [[Erudite]] to a time of chaos, they will be able to resurrect Vaskus and gain his favor, hoping to be spared by his inevitable reckoning upon all of creation.&lt;br /&gt;
&lt;br /&gt;
The Shadow Force makes heavy use of [[Deep Ekati]], a form of [[ekati]] believed to be the corpse of Vaskus. Deep Ekati is said to drive one mad in its presence as many claim to hear incoherent, sinister whispering in their heads. However, the Shadow Force has claimed to have deciphered these whispers as a series of instructions that Vaskus left behind after his death during the [[Shattering]].&lt;br /&gt;
&lt;br /&gt;
When the Shadow Force was defeated during the [[Demon Wars]], the remaining holdouts fled to [[Swen]] to form a successor group called the Serpent&#039;s Fang. They would begin secret research into [[blue sap]], attempting to find another way to bring back their god - this time in the form of [[Antithesis]]. They had to bide their time for centuries - until the [[Maximum Chronomancy Date]] to avoid the possibility of being thwarted by fate itself.&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Category:Organizations&amp;diff=968</id>
		<title>Category:Organizations</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Category:Organizations&amp;diff=968"/>
		<updated>2026-07-01T16:04:29Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;Organizations - specifically those that aren&amp;#039;t an actual government. Category:Erudite Tales&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Organizations - specifically those that aren&#039;t an actual government.&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Shadow_Force&amp;diff=967</id>
		<title>Shadow Force</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Shadow_Force&amp;diff=967"/>
		<updated>2026-07-01T16:01:43Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Shadow Force&amp;#039;&amp;#039;&amp;#039; (sometimes known as the &amp;#039;&amp;#039;&amp;#039;Serpent&amp;#039;s Fang&amp;#039;&amp;#039;&amp;#039;) is a mysterious cult said to have singlehandedly caused the Demon Wars. They worship Vaskus despite their god being long dead. They believe that by returning Erudite to a time of chaos, they will be able to resurrect Vaskus and gain his favor, hoping to be spared by his inevitable reckoning upon all of creation.  The Shadow Force makes heavy use of Deep Ekati, a form of ekati believe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Shadow Force&#039;&#039;&#039; (sometimes known as the &#039;&#039;&#039;Serpent&#039;s Fang&#039;&#039;&#039;) is a mysterious cult said to have singlehandedly caused the [[Demon Wars]]. They worship [[Vaskus]] despite their god being long dead. They believe that by returning [[Erudite]] to a time of chaos, they will be able to resurrect Vaskus and gain his favor, hoping to be spared by his inevitable reckoning upon all of creation.&lt;br /&gt;
&lt;br /&gt;
The Shadow Force makes heavy use of [[Deep Ekati]], a form of [[ekati]] believed to be the corpse of Vaskus. Deep Ekati is said to drive one mad in its presence as many claim to hear incoherent, sinister whispering in their heads. However, the Shadow Force has claimed to have deciphered these whispers as a series of instructions that Vaskus left behind after his death during the [[Shattering]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Vaskus&amp;diff=966</id>
		<title>Vaskus</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Vaskus&amp;diff=966"/>
		<updated>2026-07-01T15:54:10Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Vaskus&#039;&#039;&#039; is a malevolent god and member of the [[Old Pantheon]]. Created as a side effect shortly after the creation of [[Ouros]], Vaskus embodies pure hatred, destruction and the overwhelming drive to see others suffer. According to many religions and belief systems, Vaskus takes the form of a basilisk, and he is considered the source of all evil in Erudite. Despite being long dead, his presence still continues to haunt and influence the world.&lt;br /&gt;
&lt;br /&gt;
When Vaskus died during the war following the [[Shattering]], his memories spread across the universe. His physical body became the [[Deep Ekati]] found in [[Subterra]]. The memories, which are capable of being absorbed by an [[Aetherian]] or a mage skilled in aetheric magic, are known to cause overwhelming nihilistic thoughts and a desire for harm against others. Something similar had happened to the [[Great Spirit]] who accidentally absorbed aspects of Vaskus&#039; memories. He only survived by purging those memories and containing them within a separate mass of negative emotions known as [[Antithesis]].&lt;br /&gt;
==Overview==&lt;br /&gt;
Why Vaskus exists is considered a mystery to mortals. Some blame [[Asmos]] for deliberately allowing cruelty to exist in [[Erudite]] while others consider Vaskus as part of a necessary cosmic balance. While it is not common knowledge, the truth is that when creating the universe, Asmos had taken a glimpse into an unknown realm beyond the chaos of unformed reality. He witnessed something so profoundly sinister that he became horrified and fascinated at the same time. As such, Asmos&#039; knowledge of the existence of this evil was enough for it to slip into creation when Ouros was made.&lt;br /&gt;
&lt;br /&gt;
The [[Heilinthar]] empress [[Luminiferah]] claimed to have seen an alternate timeline with the use of the [[Star Crown]] where Vaskus was successful in destroying the Old Pantheon and taking over Erudite. She suggests that if Vaskus had gotten his way, he would have eventually attempted to call out to the unknown evil beyond the chaos to reunite it with it. The result would have been the total destruction of Erudite&#039;s physical form, and any surviving souls would be trapped in endless nightmares.&lt;br /&gt;
&lt;br /&gt;
Although Luminiferah&#039;s claims were not initially taken seriously due to her use of the Star Crown to initimidate others and cause harm, the dark future she described nearly came to pass with the [[Long Nightmare]], a year-long event where the entire mortal population of Erudite fell into a deep slumber to be constantly tormented by [[dark spirit]]s. It was only through mere chance that Vaskus, his various incarnations such as Antithesis, and his other forces were defeated for good. &lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Vaskus&amp;diff=965</id>
		<title>Vaskus</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Vaskus&amp;diff=965"/>
		<updated>2026-07-01T15:45:50Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Vaskus&#039;&#039;&#039; is a malevolent god and member of the [[Old Pantheon]]. Created as a side effect shortly after the creation of [[Ouros]], Vaskus embodies pure hatred, destruction and the overwhelming drive to see others suffer. According to many religions and belief systems, Vaskus takes the form of a basilisk, and he is considered the source of all evil in Erudite. Despite being long dead, his presence still continues to haunt and influence the world.&lt;br /&gt;
&lt;br /&gt;
When Vaskus died during the war following the [[Shattering]], his memories spread across the universe. His physical body became the [[Deep Ekati]] found in [[Subterra]]. The memories, which are capable of being absorbed by an [[Aetherian]] or a mage skilled in aetheric magic, are known to cause overwhelming nihilistic thoughts and a desire for harm against others. Something similar had happened to the [[Great Spirit]] who accidentally absorbed aspects of Vaskus&#039; memories. He only survived by purging those memories and containing them within a separate mass of negative emotions known as [[Antithesis]].&lt;br /&gt;
==Overview==&lt;br /&gt;
Why Vaskus exists is considered a mystery to mortals. Some blame [[Asmos]] for deliberately allowing cruelty to exist in [[Erudite]] while others consider Vaskus as part of a necessary cosmic balance. While it is not common knowledge, the truth is that when creating the universe, Asmos had taken a glimpse into an unknown realm beyond the chaos of unformed reality. He witnessed something so profoundly sinister that he became horrified and fascinated at the same time. As such, Asmos&#039; knowledge of the existence of this evil was enough for it to slip into creation when Ouros was made.&lt;br /&gt;
&lt;br /&gt;
The [[Heilinthar]] empress [[Luminiferah]] claimed to have seen an alternate timeline with the use of the [[Star Crown]] where Vaskus was successful in destroying the Old Pantheon and taking over Erudite. She suggests that if Vaskus had gotten his way, he would have eventually attempted to call out to the unknown evil beyond the chaos to reunite it with it. The result would have been the total destruction of Erudite&#039;s physical form, and any surviving souls would be trapped in endless nightmares.&lt;br /&gt;
&lt;br /&gt;
Although Luminiferah&#039;s claims were not initially taken seriously due to her use of the Star Crown to initimidate others and cause harm, the dark future she described nearly came to pass with the [[Long Nightmare]], a year-long event where the entire mortal population of Erudite fell into a deep slumber to be constantly tormented by [[dark spirit]]s. It was only through mere chance that Vaskus and his forces were defeated for good. &lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Yora_Eddie&amp;diff=964</id>
		<title>Yora Eddie</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Yora_Eddie&amp;diff=964"/>
		<updated>2026-06-08T03:12:27Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| setting = ET&lt;br /&gt;
| name = Yora Eddie&lt;br /&gt;
| image = YoraNew.jpg ‎&lt;br /&gt;
| caption = Yora Eddie after being turned into a mechanis&lt;br /&gt;
| nationality = Leirian&lt;br /&gt;
| organization = [[Steel Sisters]], [[Leir Imperial Army]]&lt;br /&gt;
| species = [[Human]], [[Mechanis]]&lt;br /&gt;
| height = 5&#039;5&amp;quot;&lt;br /&gt;
| weight = 973 kg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yora Eddie&#039;&#039;&#039; is the second mechanis. She was taken into the mechanis program after she was discovered near-death from wandering the desert after escaping from a Heilinthar attack on an ekati mine in the Nomes Province.&lt;br /&gt;
==Appearance==&lt;br /&gt;
Yora is particularly small framed, though her work in both the military and in the mines has made her quite toned. Yora has crimson hair which she usually keeps in a pony tail. She also wears an eye patch as a result of an injury she was inflicted by during her time of service.&lt;br /&gt;
==Personality==&lt;br /&gt;
Yora is cynical and down to earth, preferring direct, simplistic routes to getting the job done. She is also particularly foul-mouthed and is unafraid to tell things how they are. Despite this, she deeply cares for her fellow soldiers, especially those she is directly in charge of.&lt;br /&gt;
&lt;br /&gt;
Yora also exhibited a smoking habit before turning into a mechanis. Prior to her soul being transferred, she had developed lung cancer - not just from smoking but from her near constant exposure to the fumes and smoke of the mines.&lt;br /&gt;
==History==&lt;br /&gt;
Yora is descended from an immigrant family from Kronen that fled the country during the [[Demon Wars]] to settle in [[Leir]].&lt;br /&gt;
&lt;br /&gt;
Yora served the Leir Imperial Army as an enlisted service member for five years before a debilitating injury had her retire to become a mining foreman. However, that retirement would only last a few years as becoming a mechanis brought straight back into the army.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Yora is proficient in standard armaments of an enlisted soldier in the Leirian army. Her new mechanis body enables her with the ability to deal punches at the strength of a machine piston.&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Tsuki_Fujiwara&amp;diff=963</id>
		<title>Tsuki Fujiwara</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Tsuki_Fujiwara&amp;diff=963"/>
		<updated>2026-05-20T02:35:45Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| name = Tsuki Fujiwara&lt;br /&gt;
| image = Tsuki_2.0_Render.png‎&lt;br /&gt;
| caption = Tsuki Fujiwara in her technomancer gear&lt;br /&gt;
| nationality = Kageshian&lt;br /&gt;
| organization = [[Jenerikku Corp]], [[SomniCorps]]&lt;br /&gt;
| species = [[Human]]&lt;br /&gt;
| height = 5&#039;2&amp;quot;&lt;br /&gt;
| weight = 120 lbs&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tsuki Fujiwara&#039;&#039;&#039; is a cyber vigilante technomancer and a founding member of [[SomniCorps]], an independent organization dedicated to facing against the threat of dark spirits to [[Erudite]]. She is a cousin of Maria Martines, sharing the same grandmother: Kyoko Fujiwara. Tsuki also uses the alias “Yoru-chan” as a hacker name.&lt;br /&gt;
&lt;br /&gt;
Tsuki played a major role in the creation of the [[Dreamwalking Thesis]], a paper that scientifically explains how dreamwalking works. She worked with her two cousins Maria and Elvira – both of which were powerful dreamwalkers in their own right – as well as the gadgeteer Kilroy Roberts who had experience with magical technology based on blue sap. Her contributions to science would lead to Erudite&#039;s Cyber Era.&lt;br /&gt;
&lt;br /&gt;
Tsuki was completely unaware of her heritage as a dreamwalker growing up. Her mother disliked Kyoko for her involvement with the darker aspects of magic. However, Tsuki would later discover her abilities after a close call with some hostile spirits as well as getting help from a friendly spirit known as [[Shiro]].&lt;br /&gt;
&lt;br /&gt;
She is 5’2″ tall.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Tsuki has medium-length brown hair and dark brown eyes. When not in a standard business suit with a skirt, she tends to be very casual. She usually wears a tank top with pajamas and a sweater.&lt;br /&gt;
&lt;br /&gt;
In her Yoru-chan form, she wears primarily a green, turquoise and blue form fitted suit using a primarily grid-like pattern with glowing lines. In this form, she has short green hair, and wears visor over her eyes.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Tsuki is laid back, often snarky and sarcastic. However, she gets very excited and hyperactive when faced with a good challenge. Due to a number of personal and financial circumstances, she is prone to rapid mood swings of rushed excitement and being down.&lt;br /&gt;
&lt;br /&gt;
Tsuki tends to be very foul mouthed. When making remarks about a person or situation, she usually says the first thing on her mind even if it’s rude or inappropriate. At the very least, she has close friends that keep her in check.&lt;br /&gt;
&lt;br /&gt;
Despite her shortcomings, Tsuki still maintains a strong sense of justice with a desire to seek out truth and knowledge. When hacking others, she follows a strict honor code of only targeting individuals whom she believes are corrupt or are exploiting regular people. She is deeply regretful of the times when she would pirate video games, and she wants to make things right.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Tsuki started off her first stable career as a salarywoman that worked for Jenerikku Corp, a large trading corporation headed in [[Kageshi]]. She barely made ends meet with her low salary, often living from paycheck to paycheck. On the side, she would sell pirated video games to make some extra money. Throughout the [[MagiNet]], she went by the codename Yoru-chan.&lt;br /&gt;
&lt;br /&gt;
Shortly after the Second Rupture event where spirits became more abundant throughout Swen, many governments had suddenly instituted a policy to suppress knowledge relating to the sudden influx of spirits as they had no idea how to deal with them. Needless to say, the consequences were severe. In Jenerikku, employees were missing work due to fear of being attacked by spirits on the streets, and the company had lost on several trade opportunities due to the economic disruption caused by the event. These events soon led her to losing her job entirely due to a combination of downsizing as well as Tsuki’s workplace behavior. Very quickly, she became unable to find work and had to rely almost entirely on her hacking hobbies for any sort of finances.&lt;br /&gt;
&lt;br /&gt;
One particular night, Tsuki ran into a hostile spirit in a dark alleyway. She fended it off as best she could before being ambushed by even more aggressive monsters. A nearby, friendlier spirit named Shiro intervened and helped her to awaken her powers as a dreamwalker. Her her knack for technology, she channeled these powers to concentrate on technomancy, allowing her to travel into the pocket worlds produced by electronics and Wi-Fi connections.&lt;br /&gt;
&lt;br /&gt;
Thus, she set off on her own quest for knowledge to discover the origins of her bloodline, something that her mother had kept from her. However, with censorship and cover-ups of spirits becoming more common, Tsuki decided it was time to hack into various databases to discover more about the top secret operations of the Yumekage – a dreamwalking group that fought in a war against their rivals, the Ahona from southwestern Averlam.&lt;br /&gt;
&lt;br /&gt;
As Tsuki fine-tuned her abilities, one of her working ideas was that the spirits from the [[Tree of Dreams]] could be explained in much of the same way conventional knowledge of magic could be - through science. As fate would have it, she eventually met someone who could help her, a gadgeteer named Kilroy Roberts. Kilroy’s grandfather experimented in the 950s ADW with magical technology powered by [[blue sap]] – the substance considered to be a driving force behind dreamwalking.&lt;br /&gt;
&lt;br /&gt;
Tsuki and Kilroy would both team up to discover a sinister secret behind the company she used to work for. Jenerikku, as it turned out, was involved in a spirit trafficking scheme with a terrorist organization known as the Awakened. Spirits were bought and sold, sometimes being trapped on computer storage devices. It would be up to this duo to track down and defeat them.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Tsuki is a highly skilled programmer and a hacker. She was more or less self-taught and began her early days through pirating games through cracking them and selling them. She further developed her skills by hacking the bank accounts of political figures and other high ranking officials.&lt;br /&gt;
&lt;br /&gt;
Tsuki’s specialty is technomancy, which is essentially dreamwalking into worlds created through the electrical impulses exchanged between electronics. Digital dream worlds so to speak. She achieves this through her bond with a spirit named Shiro. Navigating these digital worlds still requires the same knowledge in coding as she would in the regular world.&lt;br /&gt;
&lt;br /&gt;
When in her Yoru-chan form, she can almost seamlessly slip in and out of the cyber world when near certain electronics. This gives her excellent stealth and mobility options.&lt;br /&gt;
&lt;br /&gt;
Although she initially had to work for it, Tsuki developed athletic and combat skills thanks to subjecting herself to a rigorous training program straight from the dreamwalking Yumekage ninjas that her grandmother was affiliated with. As such, she can use her agility in combination with her magical powers.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;220&amp;quot;&amp;gt;&lt;br /&gt;
Tsuki milkyway.png|Tsuki Fujiwara art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=File:Tsuki_milkyway.png&amp;diff=962</id>
		<title>File:Tsuki milkyway.png</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=File:Tsuki_milkyway.png&amp;diff=962"/>
		<updated>2026-05-20T02:34:29Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Artwork by milkwaydraws&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Artwork by milkwaydraws&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Charlotte_Beaumont&amp;diff=961</id>
		<title>Charlotte Beaumont</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Charlotte_Beaumont&amp;diff=961"/>
		<updated>2026-05-19T00:18:21Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| name = Charlotte Beaumont&lt;br /&gt;
| image = Charlotte Beaumont VROID.png&lt;br /&gt;
| organization = [[SomniCorps]]&lt;br /&gt;
| species = [[Human]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Charlotte &amp;quot;Charlie&amp;quot; Beaumont&#039;&#039;&#039; is a scientist at [[SomniCorps]]. She is reputable for her highly eccentric, unorthodox methods that somehow are highly effective.&lt;br /&gt;
&lt;br /&gt;
She is the first person to earn a doctorate at the [[Martines Dreamwalking Academy]]. Her parents are Alice and Lewis Beaumont.&lt;br /&gt;
==History==&lt;br /&gt;
Dr. Beaumont is an obsessive fan of [[Maria Martines]], the young woman who stopped [[Antithesis]] from destroying the world. As such, Dr. Beaumont has dedicated her life to uncovering the mysteries of dreamwalking. For her thesis, Dr. Beaumont willingly spent 7 years in a coma to study the effects of being in a prolonged state of astral projection.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;220&amp;quot;&amp;gt;&lt;br /&gt;
Charlotte-6-15-19-258x300.jpg|Concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=File:Charlotte-6-15-19-258x300.jpg&amp;diff=960</id>
		<title>File:Charlotte-6-15-19-258x300.jpg</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=File:Charlotte-6-15-19-258x300.jpg&amp;diff=960"/>
		<updated>2026-05-19T00:16:32Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: 2019 Concept Art for Charlotte Beaumont&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
2019 Concept Art for Charlotte Beaumont&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Charlotte_Beaumont&amp;diff=959</id>
		<title>Charlotte Beaumont</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Charlotte_Beaumont&amp;diff=959"/>
		<updated>2026-05-19T00:09:24Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| name = Charlotte Beaumont&lt;br /&gt;
|image = Charlotte Beaumont VROID.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Charlotte &amp;quot;Charlie&amp;quot; Beaumont&#039;&#039;&#039; is a scientist at [[SomniCorps]]. She is reputable for her highly eccentric, unorthodox methods that somehow are highly effective.&lt;br /&gt;
&lt;br /&gt;
She is the first person to earn a doctorate at the [[Martines Dreamwalking Academy]]. Her parents are Alice and Lewis Beaumont.&lt;br /&gt;
==History==&lt;br /&gt;
Dr. Beaumont is an obsessive fan of Maria Martines, the young woman who stopped Antithesis from destroying Earth. As such, Dr. Beaumont has dedicated her life to uncovering the mysteries of dreamwalking. For her thesis, Dr. Beaumont willingly spent 7 years in a coma to study the effects of being in a prolonged state of astral projection.&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Charlotte_Beaumont&amp;diff=958</id>
		<title>Charlotte Beaumont</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Charlotte_Beaumont&amp;diff=958"/>
		<updated>2026-05-19T00:09:03Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;{{Infobox character | name = Charlotte Beaumont |image = Charlotte Beaumont VROID.png }}  &amp;#039;&amp;#039;&amp;#039;Dr. Charlotte &amp;quot;Charlie&amp;quot; Beaumont&amp;#039;&amp;#039;&amp;#039; is a scientist at SomniCorps. She is reputable for her highly eccentric, unorthodox methods that somehow are highly effective.  She is the first person to earn a doctorate at the Martines Dreamwalking Academy. Her parents are Alice and Lewis Beaumont. ==History== Dr. Beaumont is an obsessive fan of Maria Martines, the young woman who st...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
| name = Charlotte Beaumont&lt;br /&gt;
|image = Charlotte Beaumont VROID.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Charlotte &amp;quot;Charlie&amp;quot; Beaumont&#039;&#039;&#039; is a scientist at [[SomniCorps]]. She is reputable for her highly eccentric, unorthodox methods that somehow are highly effective.&lt;br /&gt;
&lt;br /&gt;
She is the first person to earn a doctorate at the [[Martines Dreamwalking Academy]]. Her parents are Alice and Lewis Beaumont.&lt;br /&gt;
==History==&lt;br /&gt;
Dr. Beaumont is an obsessive fan of Maria Martines, the young woman who stopped Antithesis from destroying Earth. As such, Dr. Beaumont has dedicated her life to uncovering the mysteries of dreamwalking. For her thesis, Dr. Beaumont willingly spent 7 years in a coma to study the effects of being in a prolonged state of astral projection.&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=File:Charlotte_Beaumont_VROID.png&amp;diff=957</id>
		<title>File:Charlotte Beaumont VROID.png</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=File:Charlotte_Beaumont_VROID.png&amp;diff=957"/>
		<updated>2026-05-18T23:49:01Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Created by Uploader}}&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Erudite_Tales:About&amp;diff=955</id>
		<title>Erudite Tales:About</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Erudite_Tales:About&amp;diff=955"/>
		<updated>2026-04-07T19:33:00Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Closure of the Omniverse Nexus (2020) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Erudite Tales, a fantasy universe rich with a deep history of sprawling civilizations and ancient gods. The primary setting takes place on the planet [[Erudite]], the center of a geocentric system. Throughout the history of Erudite, mortals have been influenced by the actions of the gods in the distant past.&lt;br /&gt;
==Genre overview==&lt;br /&gt;
Erudite Tales leans into hard fantasy. While it is a magical world that takes inspiration from various real-world folklore, it has grounded, internal logic to its fantasy elements in order to strive for consistency. The setting takes inspiration from various pre-modern cosmologies taking their world structures from an analytical angle.&lt;br /&gt;
===Eras===&lt;br /&gt;
Erudite Tales is divided into several eras separated by the relative dominant technologies at the time.&lt;br /&gt;
*Pre-Shattering Era - The ancient time of the gods. The Old Pantheon ruled over Erudite and bestowed the seven Aard&#039;Vorn upon mortals. The murder of the moon goddess [[Isha]] leads to an event known as the Shattering which results in the eventual death of the old gods.&lt;br /&gt;
*Tribal Era - The majority of mortals live on Erudite as hunter-gatherers. Each of the different races migrate across the world to claim the land.&lt;br /&gt;
*Antiquity Era - The earliest civilizations of mortals take their place. These were the trailblazers that made advancements in magical research including the development of magitek.&lt;br /&gt;
*Medieval Era - A dark period begins as many magitek wielding civilizations collapse forcing most mortals to rely more on practical technology.&lt;br /&gt;
*Renaissance Era - The start of the era begins with the Demon Wars, where demons from [[Brunikor]] invade the mortal realm. When mortals push back and achieve victory, they enter a golden period of renewed creativity.&lt;br /&gt;
*Steam Era - Steam power becomes more prominent as mortals enter an industrial revolution. Non-magical technological development accelerates as ekati begins to run short.&lt;br /&gt;
*Cyber Era - A new energy source known as [[blue sap]] leads to the discovery of a new school of magic called [[technomancy]]. With a solution to the ekati shortage in hand, Erudite enters a period of a rapid exchange of ideas and the development of computer technology.&lt;br /&gt;
*The Unknown Future - Exactly 1,020 years after the Demon Wars, all time travel magic ceases to function due to the threads of fate coming to an end. The world continues to exist but even the gods don&#039;t know what will happen next.&lt;br /&gt;
&lt;br /&gt;
==Website history==&lt;br /&gt;
===Earliest days (2012 - 2015)===&lt;br /&gt;
Erudite Tales was once part a multi-wiki group known as the Omniverse Nexus. It was the second setting to be introduced after Galactic Crucibles when users expressed a desire to explore fantasy elements in what was otherwise a predominantly sci-fi worldbuilding community. The original host was Wikia, now rebranded as Fandom. Despite the separation, many of the same authors for Galactic Crucibles also wrote for Erudite Tales.&lt;br /&gt;
===MediaWiki era (2016 - 2020)===&lt;br /&gt;
After months of discussion and debate, it was decided in 2015 that the Nexus community had outgrown Wikia as by that time the latter had shifted its focus to fandoms rather than original content. To facilitate complete control over the creations on the Nexus sites, Erudite Tales and the other wikis merged under a new, unified network now known as the Omniverse Nexus. The new site became host to six different settings: Galactic Crucibles, Erudite Tales, Infinite Histories, Dreamwalkers, Heroic Ages and Smog Hollows.&lt;br /&gt;
===Closure of the Omniverse Nexus (2020)===&lt;br /&gt;
On the 13th of November of 2020, it was officially announced that the Omniverse Nexus would be closed down. This was due to a variety of reasons from scheduling conflicts to creative differences. However, the most significant reason was that it was deemed that the individual settings of the Omniverse Nexus would flourish more strongly on their own. And thus, after more than ten years of storytelling and worldbuilding, the Omniverse Nexus was discontinued, and the community went their separate ways.&lt;br /&gt;
*Galactic Crucibles - Galactic Crucibles became its own wiki which can be viewed [https://galactic-crucibles.com/wiki/Main_Page here]. While migrating articles from the old website, an opportunity was taken to retcon some story elements to better refocus on the xenofiction aspect.&lt;br /&gt;
*Erudite Tales - Erudite Tales has its own revitalization in the works as well as its own website which you are currently viewing. Erudite Tales went into a dormant period for about two years while its authors focused on migrating Galactic Crucibles, the largest setting of the Omniverse Nexus at the time.&lt;br /&gt;
*Dreamwalkers - Dreamwalkers was split into two separate settings with only loose connections between them. There&#039;s Chromogar&#039;s [https://chromographia.wordpress.com/ Sagamaya saga] and Krayfishkarl&#039;s [https://krayfishentertainment.com/krayverse/dreamwalkers/ Dreamwalkers] section of Krayfishkarl&#039;s Krayverse. Krayfishkarl&#039;s Dreamwalkers would eventually merge into Erudite Tales, taking place in that setting&#039;s distant future.&lt;br /&gt;
*Heroic Ages - Heroic Ages was rebooted to focus on the story arc taking place in the MIM solar system. It can be found [https://krayfishentertainment.com/krayverse/mim/ here] as its own section of Krayfishkarl&#039;s Krayverse.&lt;br /&gt;
&lt;br /&gt;
===The new Erudite Tales era (2022 - present)===&lt;br /&gt;
Erudite Tales emerged from dormancy when Maj and Krayfishkarl began to sort through the older lore in order to create a new, consistent storyline. On 15 August 2023, the old Omniverse Nexus website was shut down. However, the stories themselves still survive, and many more await to be told!&lt;br /&gt;
==Credits==&lt;br /&gt;
*Krayfishkarl&lt;br /&gt;
**Lead writer and setting curator&lt;br /&gt;
**Website host&lt;br /&gt;
**[[:Category:Articles by User:Krayfishkarl|List of articles]]&lt;br /&gt;
*Maj&lt;br /&gt;
**Lead writer and setting curator&lt;br /&gt;
**[[:Category:Articles by User:Majoras Revenge!!!|List of articles]]&lt;br /&gt;
*Kamen Rider Nexus&lt;br /&gt;
**Writer&lt;br /&gt;
**[[:Category:Articles by User:Kamen Rider Nexus|List of articles]]&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Category:Articles_by_User:Kamen_Rider_Nexus&amp;diff=954</id>
		<title>Category:Articles by User:Kamen Rider Nexus</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Category:Articles_by_User:Kamen_Rider_Nexus&amp;diff=954"/>
		<updated>2026-04-02T14:43:47Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;Category:Articles by user&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Articles by user]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Category:Articles_by_User:Majoras_Revenge!!!&amp;diff=953</id>
		<title>Category:Articles by User:Majoras Revenge!!!</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Category:Articles_by_User:Majoras_Revenge!!!&amp;diff=953"/>
		<updated>2026-04-02T14:43:43Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;Category:Articles by user&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Articles by user]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Category:Articles_by_user&amp;diff=952</id>
		<title>Category:Articles by user</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Category:Articles_by_user&amp;diff=952"/>
		<updated>2026-04-02T14:43:31Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;Articles by user. Category:Erudite Tales&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Articles by user.&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Erudite_Tales:About&amp;diff=951</id>
		<title>Erudite Tales:About</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Erudite_Tales:About&amp;diff=951"/>
		<updated>2026-04-02T14:43:04Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Erudite Tales, a fantasy universe rich with a deep history of sprawling civilizations and ancient gods. The primary setting takes place on the planet [[Erudite]], the center of a geocentric system. Throughout the history of Erudite, mortals have been influenced by the actions of the gods in the distant past.&lt;br /&gt;
==Genre overview==&lt;br /&gt;
Erudite Tales leans into hard fantasy. While it is a magical world that takes inspiration from various real-world folklore, it has grounded, internal logic to its fantasy elements in order to strive for consistency. The setting takes inspiration from various pre-modern cosmologies taking their world structures from an analytical angle.&lt;br /&gt;
===Eras===&lt;br /&gt;
Erudite Tales is divided into several eras separated by the relative dominant technologies at the time.&lt;br /&gt;
*Pre-Shattering Era - The ancient time of the gods. The Old Pantheon ruled over Erudite and bestowed the seven Aard&#039;Vorn upon mortals. The murder of the moon goddess [[Isha]] leads to an event known as the Shattering which results in the eventual death of the old gods.&lt;br /&gt;
*Tribal Era - The majority of mortals live on Erudite as hunter-gatherers. Each of the different races migrate across the world to claim the land.&lt;br /&gt;
*Antiquity Era - The earliest civilizations of mortals take their place. These were the trailblazers that made advancements in magical research including the development of magitek.&lt;br /&gt;
*Medieval Era - A dark period begins as many magitek wielding civilizations collapse forcing most mortals to rely more on practical technology.&lt;br /&gt;
*Renaissance Era - The start of the era begins with the Demon Wars, where demons from [[Brunikor]] invade the mortal realm. When mortals push back and achieve victory, they enter a golden period of renewed creativity.&lt;br /&gt;
*Steam Era - Steam power becomes more prominent as mortals enter an industrial revolution. Non-magical technological development accelerates as ekati begins to run short.&lt;br /&gt;
*Cyber Era - A new energy source known as [[blue sap]] leads to the discovery of a new school of magic called [[technomancy]]. With a solution to the ekati shortage in hand, Erudite enters a period of a rapid exchange of ideas and the development of computer technology.&lt;br /&gt;
*The Unknown Future - Exactly 1,020 years after the Demon Wars, all time travel magic ceases to function due to the threads of fate coming to an end. The world continues to exist but even the gods don&#039;t know what will happen next.&lt;br /&gt;
&lt;br /&gt;
==Website history==&lt;br /&gt;
===Earliest days (2012 - 2015)===&lt;br /&gt;
Erudite Tales was once part a multi-wiki group known as the Omniverse Nexus. It was the second setting to be introduced after Galactic Crucibles when users expressed a desire to explore fantasy elements in what was otherwise a predominantly sci-fi worldbuilding community. The original host was Wikia, now rebranded as Fandom. Despite the separation, many of the same authors for Galactic Crucibles also wrote for Erudite Tales.&lt;br /&gt;
===MediaWiki era (2016 - 2020)===&lt;br /&gt;
After months of discussion and debate, it was decided in 2015 that the Nexus community had outgrown Wikia as by that time the latter had shifted its focus to fandoms rather than original content. To facilitate complete control over the creations on the Nexus sites, Erudite Tales and the other wikis merged under a new, unified network now known as the Omniverse Nexus. The new site became host to six different settings: Galactic Crucibles, Erudite Tales, Infinite Histories, Dreamwalkers, Heroic Ages and Smog Hollows.&lt;br /&gt;
===Closure of the Omniverse Nexus (2020)===&lt;br /&gt;
On the 13th of November of 2020, it was officially announced that the Omniverse Nexus would be closed down. This was due to a variety of reasons from scheduling conflicts to creative differences. However, the most significant reason was that it was deemed that the individual settings of the Omniverse Nexus would flourish more strongly on their own. And thus, after more than ten years of storytelling and worldbuilding, the Omniverse Nexus was discontinued, and the community went their separate ways.&lt;br /&gt;
*Galactic Crucibles - Galactic Crucibles became its own wiki which can be viewed [https://galactic-crucibles.com/wiki/Main_Page here]. While migrating articles from the old website, an opportunity was taken to retcon some story elements to better refocus on the xenofiction aspect.&lt;br /&gt;
*Erudite Tales - Erudite Tales has its own revitalization in the works as well as its own website which you are currently viewing. Erudite Tales went into a dormant period for about two years while its authors focused on migrating Galactic Crucibles, the largest setting of the Omniverse Nexus at the time.&lt;br /&gt;
*Dreamwalkers - Dreamwalkers was split into two separate settings with only loose connections between them. There&#039;s Chromogar&#039;s [https://chromographia.wordpress.com/ Sagamaya saga] and Krayfishkarl&#039;s [https://krayfishentertainment.com/krayverse/dreamwalkers/ Dreamwalkers] section of Krayfishkarl&#039;s Krayverse.&lt;br /&gt;
*Heroic Ages - Heroic Ages was rebooted to focus on the story arc taking place in the MIM solar system. It can be found [https://krayfishentertainment.com/krayverse/mim/ here] as its own section of Krayfishkarl&#039;s Krayverse.&lt;br /&gt;
===The new Erudite Tales era (2022 - present)===&lt;br /&gt;
Erudite Tales emerged from dormancy when Maj and Krayfishkarl began to sort through the older lore in order to create a new, consistent storyline. On 15 August 2023, the old Omniverse Nexus website was shut down. However, the stories themselves still survive, and many more await to be told!&lt;br /&gt;
==Credits==&lt;br /&gt;
*Krayfishkarl&lt;br /&gt;
**Lead writer and setting curator&lt;br /&gt;
**Website host&lt;br /&gt;
**[[:Category:Articles by User:Krayfishkarl|List of articles]]&lt;br /&gt;
*Maj&lt;br /&gt;
**Lead writer and setting curator&lt;br /&gt;
**[[:Category:Articles by User:Majoras Revenge!!!|List of articles]]&lt;br /&gt;
*Kamen Rider Nexus&lt;br /&gt;
**Writer&lt;br /&gt;
**[[:Category:Articles by User:Kamen Rider Nexus|List of articles]]&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Erudite_Tales:Terms_of_Service&amp;diff=950</id>
		<title>Erudite Tales:Terms of Service</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Erudite_Tales:Terms_of_Service&amp;diff=950"/>
		<updated>2026-04-02T00:12:59Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Erudite Tales. Please make sure you read the following.&lt;br /&gt;
==Copyright information==&lt;br /&gt;
© 2012 - 2026 Krayfish Entertainment&lt;br /&gt;
&lt;br /&gt;
For the purposes of copyright, this site and its contents are managed by [https://krayfishentertainment.com/ Krayfish Entertainment]. Unauthorized distribution is not permitted. Erudite Tales falls under the jurisdiction of the United States of America and is subject to its laws, including the fair use doctrine.&lt;br /&gt;
&lt;br /&gt;
Under no circumstances may any part of this site or any media based on it be used for the training of Generative AI.&lt;br /&gt;
&lt;br /&gt;
[[Category:Erudite Tales]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=949</id>
		<title>Vanadian Empire</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=949"/>
		<updated>2026-03-30T04:24:57Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Replica Worldstone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Vanadian Empire&#039;&#039;&#039; were an ancient, magitek empire of [[dwarf|dwarves]] that was contemporary to the [[Segaran Technocracy]]. They occupied the region of [[Subterra]] underneath the ocean west of [[Khyorgan]].&lt;br /&gt;
==Demographics==&lt;br /&gt;
Despite the fact that dwarves were less magically gifted than other races, the Vanadians were known to have conducted many magical experiments. Through intensively controlled breeding programs, they enhanced themselves and their capabilities to effectively create a new subrace of dwarf exlusive to their empire. Vanadian dwarves tend to have grey skin and red glowing eyes as a result.&lt;br /&gt;
==Technology==&lt;br /&gt;
===Replica Worldstone===&lt;br /&gt;
{{Main|Replica Worldstone}}&lt;br /&gt;
One of the Vanadian Empire&#039;s early experiments was to create a replica [[Aard&#039;Vorn]]. They believed that the Aard&#039;Vorn should not be exlusive to [[Eidyn]] and desired to create their own so that they could maintain their power and influence. While they only succeeded in making a replica of the Worldstone, this still rapidly accelerated their technology - especially when it came to strip mining and constructing vast underground strongholds. Because of their actions of digging deep underground along with acquiring vast amounts of [[Deep Ekati]] for their experiments, they found themselves at near constant war with the [[Arbiter]]s.&lt;br /&gt;
&lt;br /&gt;
===Thalefeaster===&lt;br /&gt;
The Vanadians also experimented with creating various magical life forms. They are responsible for creating the [[Thalefeaster]], an enormous tick-like creature that fed on the energy [[Erudite]]&#039;s planetary core. Not only did this allow them to acquire massive amounts of magical power, they also effectively held the entire world hostage during their reign. The Thalefeaster posed a constant threat of exploding which would cause a chain reaction that would destroy the entire planet.&lt;br /&gt;
&lt;br /&gt;
Even after the demise of the Vanadians, the Thalefeaster remained behind hundreds of years later, still posing a threat to the world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Polities]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Timeline_of_Erudite&amp;diff=948</id>
		<title>Timeline of Erudite</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Timeline_of_Erudite&amp;diff=948"/>
		<updated>2026-03-26T17:11:34Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Antiquity Era (3,000-650 BDW) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a timeline of the events that take place on [[Erudite]].&lt;br /&gt;
==Before the Shattering (BtS)==&lt;br /&gt;
*[[Asmos]] forms from random permutations of chaos into a sentient mind.&lt;br /&gt;
*Asmos begins to shape the universe by creating many other worlds before settling on the area of space that would become Erudite.&lt;br /&gt;
*Asmos creates the Karaihe as architects of the various planets.&lt;br /&gt;
*Asmos creates Ouros. As a consequence of a creator such as Ouros being brought into the world, an equally powerful force of destruction is spawned forth in the form of Vaskus.&lt;br /&gt;
*Ouros creates the Old Pantheon who take the form of celestial bodies. Seven of them are the seven elemental gods who take the forms of other planets, while Ouros takes the form of the sun. Two others, Isha and Kosa, take the place of Erudite’s two moons.&lt;br /&gt;
*The Old Pantheon creates Erudite, a planet in the middle, forming a geocentric system. They also create the Moroitos to inhabit it.&lt;br /&gt;
*The seven Aard’Vorn are introduced to Erudite.&lt;br /&gt;
*The [[Shattering]] takes place. This causes Erudite’s ring, Isha’s Grace, to appear.&lt;br /&gt;
**Isha, one of the moon goddesses is murdered by [[Vaskus]].&lt;br /&gt;
**A fragment of Isha falls to the continent of [[Swen]], eradicating all life there.&lt;br /&gt;
**[[Akupara]], a continent-sized turtle from off the coast of [[Bhari&#039;Adavi]], is slain by Vaskus.&lt;br /&gt;
&lt;br /&gt;
==Before Demon Wars (BDW)==&lt;br /&gt;
*Vaskus, Ouros, and the Old Pantheon are all dead. At least, insofar as an immortal can die.&lt;br /&gt;
*The [[Great Spirit]], the first [[Aetherian]], is born.&lt;br /&gt;
*The Aetherian race begins to fill the roles of the old gods as they start to absorb their memories.&lt;br /&gt;
*The [[Celestial Council]] is formed.&lt;br /&gt;
*An Aetherian known as the [[Great Spirit]] discoveres the last seed of the Tree of Dreams and plants on the continent of Swen, hoping to help restore life to it.&lt;br /&gt;
*The Great Spirit inadvertently creates [[Antithesis]] when he absorbs some of the memories of Vaskus.&lt;br /&gt;
===Tribal Era (&amp;gt;3,000 BDW)===&lt;br /&gt;
*Migration era of Eidyn:&lt;br /&gt;
**Humans arrive to Eidyn from Brumal. They bring with them the Aard’Vorn and eventually divide into several ethnic and cultural groups spread across Eidyn. The Jad in Leir, the Haradinoi in Varden, the Mediuso in Gierkliff, the Erebnyx in Sky Pass, and the Atallaeci in Teleios.&lt;br /&gt;
**Elves, also known as Thar, migrate north from the land of Valorum to the south. These ancestor elves became the Vulcan Elves of Heznland, the Frost Elves of Shuang, and the Water Elves of Leir, as well as the Deep Elves and the Kronos Elves.&lt;br /&gt;
**Dwarves show up in Eidyn.&lt;br /&gt;
**Seafaring elves from [[Valorum]] settle [[Lunar Atoll]] to become the [[Fallathar]]. (~10,000 BDW)&lt;br /&gt;
*The first humans arrive in [[Swen]] where they discover the [[blue sap]] and begin mutating into [[Zula]] and [[Goar]].&lt;br /&gt;
*The [[First Rupture]] occurs when the Zula and Goar break out into a war. (~10,000 BDW)&lt;br /&gt;
**The Goar are banished into the Tree of Dreams&#039; Realm of Darkness.&lt;br /&gt;
**The Zula exile themselves into the Tree of Dreams&#039; Realm of Light.&lt;br /&gt;
*The floating city of Ouropoli is constructed.&lt;br /&gt;
*Ardas and Wasa battle it out in what eventually becomes Leir.&lt;br /&gt;
**The Water Elves are forced out to sea where they become Sea Elves.&lt;br /&gt;
*Archei dwarves arrive in Swen through a passage in [[Subterra]].&lt;br /&gt;
&lt;br /&gt;
===Antiquity Era (3,000-650 BDW)===&lt;br /&gt;
*The Aard’Vorn are scattered.&lt;br /&gt;
*The [[Arbiter]]s form as a knightly order to prevent mortals from acquiring Deep Ekati.&lt;br /&gt;
*Demons begin their regular raids on mortals.&lt;br /&gt;
*Orcs are expelled from the Limestone Plains of the Verdant Wilderness by the progenitors of Fraengal. (2,581 BDW)&lt;br /&gt;
**This begins the Orcish Exodus, with orcs living on the fringes of other societies and facing frequent mistreatment and persecution.&lt;br /&gt;
*Khyorganese migration (2,400 BDW)&lt;br /&gt;
**Humans from Eidyn settle in Obreidhion. These early human settlers would form the Adonbaxi and Andavronian cultures.&lt;br /&gt;
**Elves from Valorum settle along the coastlines of Obreidhion and Lexighor, in Bossniri, the Southern Amacata Highlands, Lunar Atoll, and the Khios Mountains. These Vulcan Elf populations become the Root Elves, Sand Elves, Moon Elves, and Snow Elves.&lt;br /&gt;
**The Dwarves settle in Western Lexighor, in the Archei mountains.&lt;br /&gt;
**Orcs, left with the least valuable scraps the other races haven’t taken over, have little choice but to settle in the inhospitable Desert of Lexighor.&lt;br /&gt;
*The dragon Piasa dies, and his fossilized remains become the home for the Taulan Tribe.&lt;br /&gt;
*City of Gammel is founded in Leir.&lt;br /&gt;
*City of Nal’jadoria is founded.&lt;br /&gt;
*King Nebu commissions the creation of the Grand Idol.&lt;br /&gt;
*Dariel the Conqueror invades Emsius.&lt;br /&gt;
*The Empire of the Red Tower establishes a colony in eastern Obreidhion (1,000 BDW)&lt;br /&gt;
**This begins the “Magitek Age” as the Empire of the Red Tower, Shai-Shan, Aurum, and Segara dominate the world. This lasts until a collapse in the medieval age.&lt;br /&gt;
*The [[Vanadian Empire]] constructs a [[Replica Worldstone]].&lt;br /&gt;
*The Vanadian Empire creates the [[Thalefeaster]] which begins harvesting energy from the planetary core and holding the world hostage.&lt;br /&gt;
&lt;br /&gt;
===Medieval Era (650-0 BDW)===&lt;br /&gt;
*Technological collapse, end of the magitek age.&lt;br /&gt;
**The Arbiters defeat the Vanadian Empire. (650 BDW)&lt;br /&gt;
**Segaran timeloop begins (633 BDW)&lt;br /&gt;
**Shai-shan and Aurum go to war in the power vacuum left by Segara’s disappearance (630 BDW)&lt;br /&gt;
**Empire of the Red Tower slave revolts begin (621 BDW)&lt;br /&gt;
**Aurum loses the war to Shai-Shan and collapses (609 BDW)&lt;br /&gt;
**Golem Revolt begins in Shai-Shan (609 BDW)&lt;br /&gt;
**Shai-Shan collapses (606 BDW)&lt;br /&gt;
**Empire of the Red Tower collapses (601 BDW)&lt;br /&gt;
**Orcish tribes of Gorholl unite (575 BDW)&lt;br /&gt;
&lt;br /&gt;
==After Demon Wars (ADW)==&lt;br /&gt;
===Renaissance Era (0-500 ADW)===&lt;br /&gt;
*Demon Wars begin (0 ADW).&lt;br /&gt;
**The Demon Lord Abraxas attacks Kronen.&lt;br /&gt;
**Gammel is destroyed by the Demon Lord Ziminiar.&lt;br /&gt;
**The Arbiter general Lucien invades Ogruna.&lt;br /&gt;
**Four of the Aard’Vorn are gathered to defeat Abraxas.&lt;br /&gt;
**The Palvari of Windseeker Isle flee to Khyorgan, and will eventually become the Polvorans. (18 ADW)&lt;br /&gt;
**The Tauryan Empire collapses with the death of the Tauryan royal family&lt;br /&gt;
**The United Orcish Tribes of Gorholl collapse&lt;br /&gt;
*Last Demon army surrenders in Tangmal City; Demon Wars end (21 ADW)&lt;br /&gt;
*The [[Treaty of Valdin]] is established, determining which nations would guard the [[Aard&#039;Vorn]]. (21 ADW)&lt;br /&gt;
*The [[Tradespeak]] language is rebranded from what was originally a wartime code language shared by many nations across the world.&lt;br /&gt;
*The Leir Empire is founded when the Worldstone is returned to the Jad tribe. (25 ADW)&lt;br /&gt;
**Using the Worldstone, the Leir Empire begins a campaign to reclaim their historical lands to form what is now the Leir region.&lt;br /&gt;
*Leir&#039;s capital city at Origin Mountain finishes construction. (125 ADW)&lt;br /&gt;
*The Theyri dynasty seeks to reunite Taurya (210 ADW)&lt;br /&gt;
**Theyri III is crowned as the first King of Taurya in 200 years&lt;br /&gt;
**Theyri IV is born (221 ADW)&lt;br /&gt;
**Theyri IV is crowned as the second King of Taurya (248 ADW)&lt;br /&gt;
**Abomination Crusades begin (251 ADW)&lt;br /&gt;
**King Theyri IV expels the non-humans from the Kingdom of Taurya (255 ADW)&lt;br /&gt;
**King Theyri IV is deposed as king, but spends the next year gathering an army before sailing to Mildhurian to fight the Qilin (256 ADW)&lt;br /&gt;
**Theyrian Empire is founded (257 ADW)&lt;br /&gt;
*The first ekati reactors are created when mage-produced ekati becomes industrialized. (280 ADW)&lt;br /&gt;
*[[Yora Eddie]] is born. (290 ADW)&lt;br /&gt;
*[[Vinda Dorchester]] is born. (299 ADW)&lt;br /&gt;
*[[Zeke Roshal]] is born. (302 ADW)&lt;br /&gt;
*[[Stayla LeVasseur]] is born. (304 ADW) &lt;br /&gt;
*Heilinthar challenges Leir’s rapid expansion, beginning the Heilinthar War. (320 ADW - 330 ADW)&lt;br /&gt;
**The events of [[Age of Mechanis]] take place. (325 ADW)&lt;br /&gt;
**The [[Steel Sisters]] are created by transferring the souls of Vinda Dorchester, Yora Eddie, and Stalya LeVasseur into [[mechanis]] bodies. (325 ADW)&lt;br /&gt;
**Colonel Speron Ferader defects from Leir to spy for the Heilinthar.&lt;br /&gt;
**Zeke Roshal is turned into a mechanis.&lt;br /&gt;
**The Steel Sisters defeat [[Luminiferah]], goddess queen of the Heilinthar. The Star Crown falls into the hands of Leir.&lt;br /&gt;
*Aard&#039;Vorn Campaign (330 ADW - 334 ADW)&lt;br /&gt;
**The emperor of Leir suddenly dies. He is replaced by his paranoid son.&lt;br /&gt;
**The Steel Sisters have an encounter with Kino.&lt;br /&gt;
**Leir begins its campaign to claim all seven Aard’Vorn.&lt;br /&gt;
**Several of Leir’s Magic Knights desert Leir and form a rebellion.&lt;br /&gt;
**The Arbiter General Ramiel is captured and put under mind control so that Leir could obtain more Deep Ekati unopposed.&lt;br /&gt;
**The emperor of Leir begins a ritual to harness the power of the seven Aard’Vorn.&lt;br /&gt;
**The sorceress Emilia sabotages the ritual resulting in a giant explosion that destroys Leir.&lt;br /&gt;
*The survivors of Leir emigrate to Emsius.&lt;br /&gt;
*The nation of Arguros is founded in Emsius.&lt;br /&gt;
*The Mask of Bara is discovered on the island of Kesuma. (434 ADW)&lt;br /&gt;
*The Polvoran Civil War takes place. (434 ADW)&lt;br /&gt;
*Emsius begins to suffer a shortage of ekati. They start relying more heavily on synthesized ekati while undergoing mining operations for Deep Ekati. (471 ADW)&lt;br /&gt;
*The Carnelian family rises to prominence in Emsius. They bear a curse due to being part of Dariel’s bloodline.&lt;br /&gt;
*Events of Curse of the Grand Idol (492 ADW - 495 ADW)&lt;br /&gt;
**After the death of his brother Filbert and after being disgraced by his family, Alder joins the Cyrasia militia - a group of soldiers with the reputation of being used for expendable purposes.&lt;br /&gt;
**The ekati reactor in Jacinth has a meltdown, flooding the city with Deep Ekati dust that mutates people into ghouls. A section of the city is put under quarantine.&lt;br /&gt;
**Alder and a squad are sent into the city of Jacinth to look for survivors.&lt;br /&gt;
**To stop Dariel’s curse for good, Alder awakens the Grand Idol.&lt;br /&gt;
**Alder Carnelian defeats the Grand Idol which had reanimated itself and attacked the city of Jacinth.&lt;br /&gt;
**Alder Carnelian becomes the new king. His detractors attempt to blackmail him by saying he caused the Grand Idol to appear, but during Alder’s coronation, he is completely open about it, foiling the conspiracy to have him exiled.&lt;br /&gt;
*In Emsius, a bill is drafted to discontinue the use of ekati reactors in favor of switching to steam power. (496 ADW)&lt;br /&gt;
*Alder marries Darcy Lynette. (497 ADW)&lt;br /&gt;
===Steam Era (500-1,000 ADW)===&lt;br /&gt;
*A general shortage of ekati in combination with a repeated history of magical disasters prompts many civilizations to gradually adopt non-magical technologies as a replacement or supplement.&lt;br /&gt;
*Princess Scarlet Carnelian is born (500 ADW)&lt;br /&gt;
*Amacata Mithril Rush begins (501 ADW)&lt;br /&gt;
**Segara-Gomchar coast-to-coast rail line is completed (502 ADW)&lt;br /&gt;
**Trans-Amacata Railroad is completed (503 ADW)&lt;br /&gt;
**Piasite mining begins&lt;br /&gt;
*Return to Farandia (504 ADW)&lt;br /&gt;
**Researchers track down an old Xengese folktale about fairies. After locating a fairy ring in Sen Forest, they are transported to Farandia. The existence of fairies is confirmed as more than children’s stories.&lt;br /&gt;
**Through some clever mathematics and astronomy, they triangulate Farandia’s position relative to the rest of the world to figure out how to reach it through more conventional means of travel.&lt;br /&gt;
**Planning begins on a voyage to sail to Farandia by sea. This facilitates the development of the steamboat.&lt;br /&gt;
*A colony is established on Farandia. (509 ADW)&lt;br /&gt;
*Farandia expeditionists detect immense ekati energy readings coming from south of Farandia, indicating another potential source of ekati. The existence of the continent of Bhari’Adavi is theorized. (510 ADW)&lt;br /&gt;
*Expedition to Bhari’Adavi (517 ADW)&lt;br /&gt;
**First contact is made with the Giants and the Emuka.&lt;br /&gt;
*An explorer named [[Francis Beaumont]] headed to Bhari&#039;Adavi is blown off course by a storm and ends up in the previously unknown continent of [[Swen]]. (520 ADW)&lt;br /&gt;
*The Steel Sisters are discovered buried in the sand in an archaeological expedition in the old Leir area. They are taken and restored to working condition. (524 ADW)&lt;br /&gt;
*[[Battle for Erudite]] (525 ADW)&lt;br /&gt;
**Kino returns one last time, trying to amass the ekati energy from Bhari’Adavi to become a god.&lt;br /&gt;
**A team consisting of heroes from multiple nations around the world go to take him out once and for all.&lt;br /&gt;
**The final blow against Kino is done by Boadra.&lt;br /&gt;
*[[Thalefeaster Crisis]] (712 ADW)&lt;br /&gt;
**The Thalefeaster, still leftover from the ancient Vanadian Empire, becomes a threat as it risks exploding and destroying the world.&lt;br /&gt;
**Through a coordinated worldwide effort, the Thalefeaster is teleported into the Chaos Storms where it explodes and releases massive amounts of magical energy from a safe distance.&lt;br /&gt;
**The [[Tree of Dreams]] swells in size, absorbing the residual energy from the Thalefeaster.&lt;br /&gt;
**Construction of the [[MagiNet]] network begins using the leftover lodestones from the teleportation spell used to neutralize the Thalefeaster.&lt;br /&gt;
*The first experiments with [[technomancy]] are conducted. (940 ADW)&lt;br /&gt;
*The [[MagiNet]] network is completed. (965 ADW)&lt;br /&gt;
*The [[Second Rupture]] (999 ADW)&lt;br /&gt;
**The Oneirian gods wage war with one another regarding mortalkind&#039;s technological development. The dream world of Mobius is ground zero for this event.&lt;br /&gt;
**Spirits suddenly become more common outside of the dream worlds.&lt;br /&gt;
&lt;br /&gt;
===Cyber Era (1000 ADW +)===&lt;br /&gt;
The cyber era sees computer technology taking the mainstream. Circuit boards and electronics are now commonplace. They are also seamlessly integrated with magic as the electrical impulses on circuit boards can now simulate incantations and enchantments. Effectively, programmable magic became easily accessible to everyone without having to spend years of training to become proficient in even basic spellcasting.&lt;br /&gt;
&lt;br /&gt;
This led to rapid advancements in other technologies such as jet propulsion, hovercrafts and the foundations of a global teleportation network. This immensely boosted trade between the continents and made travel far less cumbersome. A new school of magic called technomancy was founded as a result.&lt;br /&gt;
&lt;br /&gt;
While the 940s ADW saw the first utilization of these technologies, it was around 1000 ADW that it see a lot of widespread use. As such, it is largely considered the starting year of the Cyber Era.&lt;br /&gt;
&lt;br /&gt;
*The [[Dreamwalking Thesis]] is published. (1004 ADW)&lt;br /&gt;
*The [[Martines Dreamwalking Academy]] is founded. (1004 ADW)&lt;br /&gt;
*[[Maximum Chronomancy Date]] (1020 ADW) - The furthest possible date chronomancy is able to go forward in time. When normal time hits this date, all chronomancy will stop working. It is believed that this directly has to do with Asmos never having planned any further into the future than this date and thus, it no longer has any Old Pantheon memories to draw upon.&lt;br /&gt;
**Many chronomancy-based magitek devices suddenly stop working.&lt;br /&gt;
**The [[Chronomancy Blink]] - A large population of historical chronomancers suddenly appear all at once, having traveled here curious about this future date. As they are unable to return to their original time periods, they become stranded.&lt;br /&gt;
*The [[Final Rupture]] (1020 ADW)&lt;br /&gt;
**The apocalypse prophecy foretold in Asmosianism comes true as Asmos prepares to leave the world of Erudite to die to [[Antithesis]].&lt;br /&gt;
**A Goar named Praxis offers to save all mortals by putting them all to sleep and bringing their souls into the next world, at the cost of him ruling over them.&lt;br /&gt;
**Praxis&#039; offer is rejected, but the sleeping spell is cast anyway.&lt;br /&gt;
*The [[Long Nightmare]] (1021 ADW)&lt;br /&gt;
**All mortals across all of Erudite are under a sleeping spell. Only those capable of dreamwalking can remain active.&lt;br /&gt;
**The battle against Antithesis rages on in the world of dreams.&lt;br /&gt;
*The Unknown Future begins. (1022 ADW)&lt;br /&gt;
**The mortal population of Erudite wakes up when Antithesis is defeated.&lt;br /&gt;
**Asmos has never planned for Erudite to last this long, and thus, has no further knowledge of what will come to pass next. Asmos is no longer considered omniscient.&lt;br /&gt;
[[Category:Timeline]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Timeline_of_Erudite&amp;diff=947</id>
		<title>Timeline of Erudite</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Timeline_of_Erudite&amp;diff=947"/>
		<updated>2026-03-26T03:58:52Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a timeline of the events that take place on [[Erudite]].&lt;br /&gt;
==Before the Shattering (BtS)==&lt;br /&gt;
*[[Asmos]] forms from random permutations of chaos into a sentient mind.&lt;br /&gt;
*Asmos begins to shape the universe by creating many other worlds before settling on the area of space that would become Erudite.&lt;br /&gt;
*Asmos creates the Karaihe as architects of the various planets.&lt;br /&gt;
*Asmos creates Ouros. As a consequence of a creator such as Ouros being brought into the world, an equally powerful force of destruction is spawned forth in the form of Vaskus.&lt;br /&gt;
*Ouros creates the Old Pantheon who take the form of celestial bodies. Seven of them are the seven elemental gods who take the forms of other planets, while Ouros takes the form of the sun. Two others, Isha and Kosa, take the place of Erudite’s two moons.&lt;br /&gt;
*The Old Pantheon creates Erudite, a planet in the middle, forming a geocentric system. They also create the Moroitos to inhabit it.&lt;br /&gt;
*The seven Aard’Vorn are introduced to Erudite.&lt;br /&gt;
*The [[Shattering]] takes place. This causes Erudite’s ring, Isha’s Grace, to appear.&lt;br /&gt;
**Isha, one of the moon goddesses is murdered by [[Vaskus]].&lt;br /&gt;
**A fragment of Isha falls to the continent of [[Swen]], eradicating all life there.&lt;br /&gt;
**[[Akupara]], a continent-sized turtle from off the coast of [[Bhari&#039;Adavi]], is slain by Vaskus.&lt;br /&gt;
&lt;br /&gt;
==Before Demon Wars (BDW)==&lt;br /&gt;
*Vaskus, Ouros, and the Old Pantheon are all dead. At least, insofar as an immortal can die.&lt;br /&gt;
*The [[Great Spirit]], the first [[Aetherian]], is born.&lt;br /&gt;
*The Aetherian race begins to fill the roles of the old gods as they start to absorb their memories.&lt;br /&gt;
*The [[Celestial Council]] is formed.&lt;br /&gt;
*An Aetherian known as the [[Great Spirit]] discoveres the last seed of the Tree of Dreams and plants on the continent of Swen, hoping to help restore life to it.&lt;br /&gt;
*The Great Spirit inadvertently creates [[Antithesis]] when he absorbs some of the memories of Vaskus.&lt;br /&gt;
===Tribal Era (&amp;gt;3,000 BDW)===&lt;br /&gt;
*Migration era of Eidyn:&lt;br /&gt;
**Humans arrive to Eidyn from Brumal. They bring with them the Aard’Vorn and eventually divide into several ethnic and cultural groups spread across Eidyn. The Jad in Leir, the Haradinoi in Varden, the Mediuso in Gierkliff, the Erebnyx in Sky Pass, and the Atallaeci in Teleios.&lt;br /&gt;
**Elves, also known as Thar, migrate north from the land of Valorum to the south. These ancestor elves became the Vulcan Elves of Heznland, the Frost Elves of Shuang, and the Water Elves of Leir, as well as the Deep Elves and the Kronos Elves.&lt;br /&gt;
**Dwarves show up in Eidyn.&lt;br /&gt;
**Seafaring elves from [[Valorum]] settle [[Lunar Atoll]] to become the [[Fallathar]]. (~10,000 BDW)&lt;br /&gt;
*The first humans arrive in [[Swen]] where they discover the [[blue sap]] and begin mutating into [[Zula]] and [[Goar]].&lt;br /&gt;
*The [[First Rupture]] occurs when the Zula and Goar break out into a war. (~10,000 BDW)&lt;br /&gt;
**The Goar are banished into the Tree of Dreams&#039; Realm of Darkness.&lt;br /&gt;
**The Zula exile themselves into the Tree of Dreams&#039; Realm of Light.&lt;br /&gt;
*The floating city of Ouropoli is constructed.&lt;br /&gt;
*Ardas and Wasa battle it out in what eventually becomes Leir.&lt;br /&gt;
**The Water Elves are forced out to sea where they become Sea Elves.&lt;br /&gt;
*Archei dwarves arrive in Swen through a passage in [[Subterra]].&lt;br /&gt;
&lt;br /&gt;
===Antiquity Era (3,000-650 BDW)===&lt;br /&gt;
*The Aard’Vorn are scattered.&lt;br /&gt;
*The [[Arbiter]]s form as a knightly order to prevent mortals from acquiring Deep Ekati.&lt;br /&gt;
*Demons begin their regular raids on mortals.&lt;br /&gt;
*Orcs are expelled from the Limestone Plains of the Verdant Wilderness by the progenitors of Fraengal. (2,581 BDW)&lt;br /&gt;
**This begins the Orcish Exodus, with orcs living on the fringes of other societies and facing frequent mistreatment and persecution.&lt;br /&gt;
*Khyorganese migration (2,400 BDW)&lt;br /&gt;
**Humans from Eidyn settle in Obreidhion. These early human settlers would form the Adonbaxi and Andavronian cultures.&lt;br /&gt;
**Elves from Valorum settle along the coastlines of Obreidhion and Lexighor, in Bossniri, the Southern Amacata Highlands, Lunar Atoll, and the Khios Mountains. These Vulcan Elf populations become the Root Elves, Sand Elves, Moon Elves, and Snow Elves.&lt;br /&gt;
**The Dwarves settle in Western Lexighor, in the Archei mountains.&lt;br /&gt;
**Orcs, left with the least valuable scraps the other races haven’t taken over, have little choice but to settle in the inhospitable Desert of Lexighor.&lt;br /&gt;
*The dragon Piasa dies, and his fossilized remains become the home for the Taulan Tribe.&lt;br /&gt;
*City of Gammel is founded in Leir.&lt;br /&gt;
*City of Nal’jadoria is founded.&lt;br /&gt;
*King Nebu commissions the creation of the Grand Idol.&lt;br /&gt;
*Dariel the Conqueror invades Emsius.&lt;br /&gt;
*The Empire of the Red Tower establishes a colony in eastern Obreidhion (1,000 BDW)&lt;br /&gt;
**This begins the “Magitek Age” as the Empire of the Red Tower, Shai-Shan, Aurum, and Segara dominate the world. This lasts until a collapse in the medieval age.&lt;br /&gt;
*The [[Vanadian Empire]] constructs a [[Replicate Worldstone]].&lt;br /&gt;
*The Vanadian Empire creates the [[Thalefeaster]] which begins harvesting energy from the planetary core and holding the world hostage.&lt;br /&gt;
===Medieval Era (650-0 BDW)===&lt;br /&gt;
*Technological collapse, end of the magitek age.&lt;br /&gt;
**The Arbiters defeat the Vanadian Empire. (650 BDW)&lt;br /&gt;
**Segaran timeloop begins (633 BDW)&lt;br /&gt;
**Shai-shan and Aurum go to war in the power vacuum left by Segara’s disappearance (630 BDW)&lt;br /&gt;
**Empire of the Red Tower slave revolts begin (621 BDW)&lt;br /&gt;
**Aurum loses the war to Shai-Shan and collapses (609 BDW)&lt;br /&gt;
**Golem Revolt begins in Shai-Shan (609 BDW)&lt;br /&gt;
**Shai-Shan collapses (606 BDW)&lt;br /&gt;
**Empire of the Red Tower collapses (601 BDW)&lt;br /&gt;
**Orcish tribes of Gorholl unite (575 BDW)&lt;br /&gt;
&lt;br /&gt;
==After Demon Wars (ADW)==&lt;br /&gt;
===Renaissance Era (0-500 ADW)===&lt;br /&gt;
*Demon Wars begin (0 ADW).&lt;br /&gt;
**The Demon Lord Abraxas attacks Kronen.&lt;br /&gt;
**Gammel is destroyed by the Demon Lord Ziminiar.&lt;br /&gt;
**The Arbiter general Lucien invades Ogruna.&lt;br /&gt;
**Four of the Aard’Vorn are gathered to defeat Abraxas.&lt;br /&gt;
**The Palvari of Windseeker Isle flee to Khyorgan, and will eventually become the Polvorans. (18 ADW)&lt;br /&gt;
**The Tauryan Empire collapses with the death of the Tauryan royal family&lt;br /&gt;
**The United Orcish Tribes of Gorholl collapse&lt;br /&gt;
*Last Demon army surrenders in Tangmal City; Demon Wars end (21 ADW)&lt;br /&gt;
*The [[Treaty of Valdin]] is established, determining which nations would guard the [[Aard&#039;Vorn]]. (21 ADW)&lt;br /&gt;
*The [[Tradespeak]] language is rebranded from what was originally a wartime code language shared by many nations across the world.&lt;br /&gt;
*The Leir Empire is founded when the Worldstone is returned to the Jad tribe. (25 ADW)&lt;br /&gt;
**Using the Worldstone, the Leir Empire begins a campaign to reclaim their historical lands to form what is now the Leir region.&lt;br /&gt;
*Leir&#039;s capital city at Origin Mountain finishes construction. (125 ADW)&lt;br /&gt;
*The Theyri dynasty seeks to reunite Taurya (210 ADW)&lt;br /&gt;
**Theyri III is crowned as the first King of Taurya in 200 years&lt;br /&gt;
**Theyri IV is born (221 ADW)&lt;br /&gt;
**Theyri IV is crowned as the second King of Taurya (248 ADW)&lt;br /&gt;
**Abomination Crusades begin (251 ADW)&lt;br /&gt;
**King Theyri IV expels the non-humans from the Kingdom of Taurya (255 ADW)&lt;br /&gt;
**King Theyri IV is deposed as king, but spends the next year gathering an army before sailing to Mildhurian to fight the Qilin (256 ADW)&lt;br /&gt;
**Theyrian Empire is founded (257 ADW)&lt;br /&gt;
*The first ekati reactors are created when mage-produced ekati becomes industrialized. (280 ADW)&lt;br /&gt;
*[[Yora Eddie]] is born. (290 ADW)&lt;br /&gt;
*[[Vinda Dorchester]] is born. (299 ADW)&lt;br /&gt;
*[[Zeke Roshal]] is born. (302 ADW)&lt;br /&gt;
*[[Stayla LeVasseur]] is born. (304 ADW) &lt;br /&gt;
*Heilinthar challenges Leir’s rapid expansion, beginning the Heilinthar War. (320 ADW - 330 ADW)&lt;br /&gt;
**The events of [[Age of Mechanis]] take place. (325 ADW)&lt;br /&gt;
**The [[Steel Sisters]] are created by transferring the souls of Vinda Dorchester, Yora Eddie, and Stalya LeVasseur into [[mechanis]] bodies. (325 ADW)&lt;br /&gt;
**Colonel Speron Ferader defects from Leir to spy for the Heilinthar.&lt;br /&gt;
**Zeke Roshal is turned into a mechanis.&lt;br /&gt;
**The Steel Sisters defeat [[Luminiferah]], goddess queen of the Heilinthar. The Star Crown falls into the hands of Leir.&lt;br /&gt;
*Aard&#039;Vorn Campaign (330 ADW - 334 ADW)&lt;br /&gt;
**The emperor of Leir suddenly dies. He is replaced by his paranoid son.&lt;br /&gt;
**The Steel Sisters have an encounter with Kino.&lt;br /&gt;
**Leir begins its campaign to claim all seven Aard’Vorn.&lt;br /&gt;
**Several of Leir’s Magic Knights desert Leir and form a rebellion.&lt;br /&gt;
**The Arbiter General Ramiel is captured and put under mind control so that Leir could obtain more Deep Ekati unopposed.&lt;br /&gt;
**The emperor of Leir begins a ritual to harness the power of the seven Aard’Vorn.&lt;br /&gt;
**The sorceress Emilia sabotages the ritual resulting in a giant explosion that destroys Leir.&lt;br /&gt;
*The survivors of Leir emigrate to Emsius.&lt;br /&gt;
*The nation of Arguros is founded in Emsius.&lt;br /&gt;
*The Mask of Bara is discovered on the island of Kesuma. (434 ADW)&lt;br /&gt;
*The Polvoran Civil War takes place. (434 ADW)&lt;br /&gt;
*Emsius begins to suffer a shortage of ekati. They start relying more heavily on synthesized ekati while undergoing mining operations for Deep Ekati. (471 ADW)&lt;br /&gt;
*The Carnelian family rises to prominence in Emsius. They bear a curse due to being part of Dariel’s bloodline.&lt;br /&gt;
*Events of Curse of the Grand Idol (492 ADW - 495 ADW)&lt;br /&gt;
**After the death of his brother Filbert and after being disgraced by his family, Alder joins the Cyrasia militia - a group of soldiers with the reputation of being used for expendable purposes.&lt;br /&gt;
**The ekati reactor in Jacinth has a meltdown, flooding the city with Deep Ekati dust that mutates people into ghouls. A section of the city is put under quarantine.&lt;br /&gt;
**Alder and a squad are sent into the city of Jacinth to look for survivors.&lt;br /&gt;
**To stop Dariel’s curse for good, Alder awakens the Grand Idol.&lt;br /&gt;
**Alder Carnelian defeats the Grand Idol which had reanimated itself and attacked the city of Jacinth.&lt;br /&gt;
**Alder Carnelian becomes the new king. His detractors attempt to blackmail him by saying he caused the Grand Idol to appear, but during Alder’s coronation, he is completely open about it, foiling the conspiracy to have him exiled.&lt;br /&gt;
*In Emsius, a bill is drafted to discontinue the use of ekati reactors in favor of switching to steam power. (496 ADW)&lt;br /&gt;
*Alder marries Darcy Lynette. (497 ADW)&lt;br /&gt;
===Steam Era (500-1,000 ADW)===&lt;br /&gt;
*A general shortage of ekati in combination with a repeated history of magical disasters prompts many civilizations to gradually adopt non-magical technologies as a replacement or supplement.&lt;br /&gt;
*Princess Scarlet Carnelian is born (500 ADW)&lt;br /&gt;
*Amacata Mithril Rush begins (501 ADW)&lt;br /&gt;
**Segara-Gomchar coast-to-coast rail line is completed (502 ADW)&lt;br /&gt;
**Trans-Amacata Railroad is completed (503 ADW)&lt;br /&gt;
**Piasite mining begins&lt;br /&gt;
*Return to Farandia (504 ADW)&lt;br /&gt;
**Researchers track down an old Xengese folktale about fairies. After locating a fairy ring in Sen Forest, they are transported to Farandia. The existence of fairies is confirmed as more than children’s stories.&lt;br /&gt;
**Through some clever mathematics and astronomy, they triangulate Farandia’s position relative to the rest of the world to figure out how to reach it through more conventional means of travel.&lt;br /&gt;
**Planning begins on a voyage to sail to Farandia by sea. This facilitates the development of the steamboat.&lt;br /&gt;
*A colony is established on Farandia. (509 ADW)&lt;br /&gt;
*Farandia expeditionists detect immense ekati energy readings coming from south of Farandia, indicating another potential source of ekati. The existence of the continent of Bhari’Adavi is theorized. (510 ADW)&lt;br /&gt;
*Expedition to Bhari’Adavi (517 ADW)&lt;br /&gt;
**First contact is made with the Giants and the Emuka.&lt;br /&gt;
*An explorer named [[Francis Beaumont]] headed to Bhari&#039;Adavi is blown off course by a storm and ends up in the previously unknown continent of [[Swen]]. (520 ADW)&lt;br /&gt;
*The Steel Sisters are discovered buried in the sand in an archaeological expedition in the old Leir area. They are taken and restored to working condition. (524 ADW)&lt;br /&gt;
*[[Battle for Erudite]] (525 ADW)&lt;br /&gt;
**Kino returns one last time, trying to amass the ekati energy from Bhari’Adavi to become a god.&lt;br /&gt;
**A team consisting of heroes from multiple nations around the world go to take him out once and for all.&lt;br /&gt;
**The final blow against Kino is done by Boadra.&lt;br /&gt;
*[[Thalefeaster Crisis]] (712 ADW)&lt;br /&gt;
**The Thalefeaster, still leftover from the ancient Vanadian Empire, becomes a threat as it risks exploding and destroying the world.&lt;br /&gt;
**Through a coordinated worldwide effort, the Thalefeaster is teleported into the Chaos Storms where it explodes and releases massive amounts of magical energy from a safe distance.&lt;br /&gt;
**The [[Tree of Dreams]] swells in size, absorbing the residual energy from the Thalefeaster.&lt;br /&gt;
**Construction of the [[MagiNet]] network begins using the leftover lodestones from the teleportation spell used to neutralize the Thalefeaster.&lt;br /&gt;
*The first experiments with [[technomancy]] are conducted. (940 ADW)&lt;br /&gt;
*The [[MagiNet]] network is completed. (965 ADW)&lt;br /&gt;
*The [[Second Rupture]] (999 ADW)&lt;br /&gt;
**The Oneirian gods wage war with one another regarding mortalkind&#039;s technological development. The dream world of Mobius is ground zero for this event.&lt;br /&gt;
**Spirits suddenly become more common outside of the dream worlds.&lt;br /&gt;
&lt;br /&gt;
===Cyber Era (1000 ADW +)===&lt;br /&gt;
The cyber era sees computer technology taking the mainstream. Circuit boards and electronics are now commonplace. They are also seamlessly integrated with magic as the electrical impulses on circuit boards can now simulate incantations and enchantments. Effectively, programmable magic became easily accessible to everyone without having to spend years of training to become proficient in even basic spellcasting.&lt;br /&gt;
&lt;br /&gt;
This led to rapid advancements in other technologies such as jet propulsion, hovercrafts and the foundations of a global teleportation network. This immensely boosted trade between the continents and made travel far less cumbersome. A new school of magic called technomancy was founded as a result.&lt;br /&gt;
&lt;br /&gt;
While the 940s ADW saw the first utilization of these technologies, it was around 1000 ADW that it see a lot of widespread use. As such, it is largely considered the starting year of the Cyber Era.&lt;br /&gt;
&lt;br /&gt;
*The [[Dreamwalking Thesis]] is published. (1004 ADW)&lt;br /&gt;
*The [[Martines Dreamwalking Academy]] is founded. (1004 ADW)&lt;br /&gt;
*[[Maximum Chronomancy Date]] (1020 ADW) - The furthest possible date chronomancy is able to go forward in time. When normal time hits this date, all chronomancy will stop working. It is believed that this directly has to do with Asmos never having planned any further into the future than this date and thus, it no longer has any Old Pantheon memories to draw upon.&lt;br /&gt;
**Many chronomancy-based magitek devices suddenly stop working.&lt;br /&gt;
**The [[Chronomancy Blink]] - A large population of historical chronomancers suddenly appear all at once, having traveled here curious about this future date. As they are unable to return to their original time periods, they become stranded.&lt;br /&gt;
*The [[Final Rupture]] (1020 ADW)&lt;br /&gt;
**The apocalypse prophecy foretold in Asmosianism comes true as Asmos prepares to leave the world of Erudite to die to [[Antithesis]].&lt;br /&gt;
**A Goar named Praxis offers to save all mortals by putting them all to sleep and bringing their souls into the next world, at the cost of him ruling over them.&lt;br /&gt;
**Praxis&#039; offer is rejected, but the sleeping spell is cast anyway.&lt;br /&gt;
*The [[Long Nightmare]] (1021 ADW)&lt;br /&gt;
**All mortals across all of Erudite are under a sleeping spell. Only those capable of dreamwalking can remain active.&lt;br /&gt;
**The battle against Antithesis rages on in the world of dreams.&lt;br /&gt;
*The Unknown Future begins. (1022 ADW)&lt;br /&gt;
**The mortal population of Erudite wakes up when Antithesis is defeated.&lt;br /&gt;
**Asmos has never planned for Erudite to last this long, and thus, has no further knowledge of what will come to pass next. Asmos is no longer considered omniscient.&lt;br /&gt;
[[Category:Timeline]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Timeline_of_Erudite&amp;diff=946</id>
		<title>Timeline of Erudite</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Timeline_of_Erudite&amp;diff=946"/>
		<updated>2026-03-26T03:51:12Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Antiquity Era (3,000-650 BDW) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is a timeline of the events that take place on [[Erudite]].&lt;br /&gt;
==Before the Shattering (BtS)==&lt;br /&gt;
*[[Asmos]] forms from random permutations of chaos into a sentient mind.&lt;br /&gt;
*Asmos begins to shape the universe by creating many other worlds before settling on the area of space that would become Erudite.&lt;br /&gt;
*Asmos creates the Karaihe as architects of the various planets.&lt;br /&gt;
*Asmos creates Ouros. As a consequence of a creator such as Ouros being brought into the world, an equally powerful force of destruction is spawned forth in the form of Vaskus.&lt;br /&gt;
*Ouros creates the Old Pantheon who take the form of celestial bodies. Seven of them are the seven elemental gods who take the forms of other planets, while Ouros takes the form of the sun. Two others, Isha and Kosa, take the place of Erudite’s two moons.&lt;br /&gt;
*The Old Pantheon creates Erudite, a planet in the middle, forming a geocentric system. They also create the Moroitos to inhabit it.&lt;br /&gt;
*The seven Aard’Vorn are introduced to Erudite.&lt;br /&gt;
*The [[Shattering]] takes place. This causes Erudite’s ring, Isha’s Grace, to appear.&lt;br /&gt;
**Isha, one of the moon goddesses is murdered by [[Vaskus]].&lt;br /&gt;
**A fragment of Isha falls to the continent of [[Swen]], eradicating all life there.&lt;br /&gt;
**[[Akupara]], a continent-sized turtle from off the coast of [[Bhari&#039;Adavi]], is slain by Vaskus.&lt;br /&gt;
&lt;br /&gt;
==Before Demon Wars (BDW)==&lt;br /&gt;
*Vaskus, Ouros, and the Old Pantheon are all dead. At least, insofar as an immortal can die.&lt;br /&gt;
*The [[Great Spirit]], the first [[Aetherian]], is born.&lt;br /&gt;
*The Aetherian race begins to fill the roles of the old gods as they start to absorb their memories.&lt;br /&gt;
*The [[Celestial Council]] is formed.&lt;br /&gt;
*An Aetherian known as the [[Great Spirit]] discoveres the last seed of the Tree of Dreams and plants on the continent of Swen, hoping to help restore life to it.&lt;br /&gt;
*The Great Spirit inadvertently creates [[Antithesis]] when he absorbs some of the memories of Vaskus.&lt;br /&gt;
===Tribal Era (&amp;gt;3,000 BDW)===&lt;br /&gt;
*Migration era of Eidyn:&lt;br /&gt;
**Humans arrive to Eidyn from Brumal. They bring with them the Aard’Vorn and eventually divide into several ethnic and cultural groups spread across Eidyn. The Jad in Leir, the Haradinoi in Varden, the Mediuso in Gierkliff, the Erebnyx in Sky Pass, and the Atallaeci in Teleios.&lt;br /&gt;
**Elves, also known as Thar, migrate north from the land of Valorum to the south. These ancestor elves became the Vulcan Elves of Heznland, the Frost Elves of Shuang, and the Water Elves of Leir, as well as the Deep Elves and the Kronos Elves.&lt;br /&gt;
**Dwarves show up in Eidyn.&lt;br /&gt;
**Seafaring elves from [[Valorum]] settle [[Lunar Atoll]] to become the [[Fallathar]]. (~10,000 BDW)&lt;br /&gt;
*The first humans arrive in [[Swen]] where they discover the [[blue sap]] and begin mutating into [[Zula]] and [[Goar]].&lt;br /&gt;
*The [[First Rupture]] occurs when the Zula and Goar break out into a war. (~10,000 BDW)&lt;br /&gt;
**The Goar are banished into the Tree of Dreams&#039; Realm of Darkness.&lt;br /&gt;
**The Zula exile themselves into the Tree of Dreams&#039; Realm of Light.&lt;br /&gt;
*The floating city of Ouropoli is constructed.&lt;br /&gt;
*Ardas and Wasa battle it out in what eventually becomes Leir.&lt;br /&gt;
**The Water Elves are forced out to sea where they become Sea Elves.&lt;br /&gt;
*Archei dwarves arrive in Swen through a passage in [[Subterra]].&lt;br /&gt;
&lt;br /&gt;
===Antiquity Era (3,000-650 BDW)===&lt;br /&gt;
*The Aard’Vorn are scattered.&lt;br /&gt;
*The [[Arbiter]]s form as a knightly order to prevent mortals from acquiring Deep Ekati.&lt;br /&gt;
*Demons begin their regular raids on mortals.&lt;br /&gt;
*Orcs are expelled from the Limestone Plains of the Verdant Wilderness by the progenitors of Fraengal. (2,581 BDW)&lt;br /&gt;
**This begins the Orcish Exodus, with orcs living on the fringes of other societies and facing frequent mistreatment and persecution.&lt;br /&gt;
*Khyorganese migration (2,400 BDW)&lt;br /&gt;
**Humans from Eidyn settle in Obreidhion. These early human settlers would form the Adonbaxi and Andavronian cultures.&lt;br /&gt;
**Elves from Valorum settle along the coastlines of Obreidhion and Lexighor, in Bossniri, the Southern Amacata Highlands, Lunar Atoll, and the Khios Mountains. These Vulcan Elf populations become the Root Elves, Sand Elves, Moon Elves, and Snow Elves.&lt;br /&gt;
**The Dwarves settle in Western Lexighor, in the Archei mountains.&lt;br /&gt;
**Orcs, left with the least valuable scraps the other races haven’t taken over, have little choice but to settle in the inhospitable Desert of Lexighor.&lt;br /&gt;
*The dragon Piasa dies, and his fossilized remains become the home for the Taulan Tribe.&lt;br /&gt;
*City of Gammel is founded in Leir.&lt;br /&gt;
*City of Nal’jadoria is founded.&lt;br /&gt;
*King Nebu commissions the creation of the Grand Idol.&lt;br /&gt;
*Dariel the Conqueror invades Emsius.&lt;br /&gt;
*The Empire of the Red Tower establishes a colony in eastern Obreidhion (1,000 BDW)&lt;br /&gt;
**This begins the “Magitek Age” as the Empire of the Red Tower, Shai-Shan, Aurum, and Segara dominate the world. This lasts until a collapse in the medieval age.&lt;br /&gt;
&lt;br /&gt;
===Medieval Era (650-0 BDW)===&lt;br /&gt;
*Technological collapse, end of the magitek age.&lt;br /&gt;
**Segaran timeloop begins (633 BDW)&lt;br /&gt;
**Shai-shan and Aurum go to war in the power vacuum left by Segara’s disappearance (630 BDW)&lt;br /&gt;
**Empire of the Red Tower slave revolts begin (621 BDW)&lt;br /&gt;
**Aurum loses the war to Shai-Shan and collapses (609 BDW)&lt;br /&gt;
**Golem Revolt begins in Shai-Shan (609 BDW)&lt;br /&gt;
**Shai-Shan collapses (606 BDW)&lt;br /&gt;
**Empire of the Red Tower collapses (601 BDW)&lt;br /&gt;
**Orcish tribes of Gorholl unite (575 BDW)&lt;br /&gt;
&lt;br /&gt;
==After Demon Wars (ADW)==&lt;br /&gt;
===Renaissance Era (0-500 ADW)===&lt;br /&gt;
*Demon Wars begin (0 ADW).&lt;br /&gt;
**The Demon Lord Abraxas attacks Kronen.&lt;br /&gt;
**Gammel is destroyed by the Demon Lord Ziminiar.&lt;br /&gt;
**The Arbiter general Lucien invades Ogruna.&lt;br /&gt;
**Four of the Aard’Vorn are gathered to defeat Abraxas.&lt;br /&gt;
**The Palvari of Windseeker Isle flee to Khyorgan, and will eventually become the Polvorans. (18 ADW)&lt;br /&gt;
**The Tauryan Empire collapses with the death of the Tauryan royal family&lt;br /&gt;
**The United Orcish Tribes of Gorholl collapse&lt;br /&gt;
*Last Demon army surrenders in Tangmal City; Demon Wars end (21 ADW)&lt;br /&gt;
*The [[Treaty of Valdin]] is established, determining which nations would guard the [[Aard&#039;Vorn]]. (21 ADW)&lt;br /&gt;
*The [[Tradespeak]] language is rebranded from what was originally a wartime code language shared by many nations across the world.&lt;br /&gt;
*The Leir Empire is founded when the Worldstone is returned to the Jad tribe. (25 ADW)&lt;br /&gt;
**Using the Worldstone, the Leir Empire begins a campaign to reclaim their historical lands to form what is now the Leir region.&lt;br /&gt;
*Leir&#039;s capital city at Origin Mountain finishes construction. (125 ADW)&lt;br /&gt;
*The Theyri dynasty seeks to reunite Taurya (210 ADW)&lt;br /&gt;
**Theyri III is crowned as the first King of Taurya in 200 years&lt;br /&gt;
**Theyri IV is born (221 ADW)&lt;br /&gt;
**Theyri IV is crowned as the second King of Taurya (248 ADW)&lt;br /&gt;
**Abomination Crusades begin (251 ADW)&lt;br /&gt;
**King Theyri IV expels the non-humans from the Kingdom of Taurya (255 ADW)&lt;br /&gt;
**King Theyri IV is deposed as king, but spends the next year gathering an army before sailing to Mildhurian to fight the Qilin (256 ADW)&lt;br /&gt;
**Theyrian Empire is founded (257 ADW)&lt;br /&gt;
*The first ekati reactors are created when mage-produced ekati becomes industrialized. (280 ADW)&lt;br /&gt;
*[[Yora Eddie]] is born. (290 ADW)&lt;br /&gt;
*[[Vinda Dorchester]] is born. (299 ADW)&lt;br /&gt;
*[[Zeke Roshal]] is born. (302 ADW)&lt;br /&gt;
*[[Stayla LeVasseur]] is born. (304 ADW) &lt;br /&gt;
*Heilinthar challenges Leir’s rapid expansion, beginning the Heilinthar War. (320 ADW - 330 ADW)&lt;br /&gt;
**The events of [[Age of Mechanis]] take place. (325 ADW)&lt;br /&gt;
**The [[Steel Sisters]] are created by transferring the souls of Vinda Dorchester, Yora Eddie, and Stalya LeVasseur into [[mechanis]] bodies. (325 ADW)&lt;br /&gt;
**Colonel Speron Ferader defects from Leir to spy for the Heilinthar.&lt;br /&gt;
**Zeke Roshal is turned into a mechanis.&lt;br /&gt;
**The Steel Sisters defeat [[Luminiferah]], goddess queen of the Heilinthar. The Star Crown falls into the hands of Leir.&lt;br /&gt;
*Aard&#039;Vorn Campaign (330 ADW - 334 ADW)&lt;br /&gt;
**The emperor of Leir suddenly dies. He is replaced by his paranoid son.&lt;br /&gt;
**The Steel Sisters have an encounter with Kino.&lt;br /&gt;
**Leir begins its campaign to claim all seven Aard’Vorn.&lt;br /&gt;
**Several of Leir’s Magic Knights desert Leir and form a rebellion.&lt;br /&gt;
**The Arbiter General Ramiel is captured and put under mind control so that Leir could obtain more Deep Ekati unopposed.&lt;br /&gt;
**The emperor of Leir begins a ritual to harness the power of the seven Aard’Vorn.&lt;br /&gt;
**The sorceress Emilia sabotages the ritual resulting in a giant explosion that destroys Leir.&lt;br /&gt;
*The survivors of Leir emigrate to Emsius.&lt;br /&gt;
*The nation of Arguros is founded in Emsius.&lt;br /&gt;
*The Mask of Bara is discovered on the island of Kesuma. (434 ADW)&lt;br /&gt;
*The Polvoran Civil War takes place. (434 ADW)&lt;br /&gt;
*Emsius begins to suffer a shortage of ekati. They start relying more heavily on synthesized ekati while undergoing mining operations for Deep Ekati. (471 ADW)&lt;br /&gt;
*The Carnelian family rises to prominence in Emsius. They bear a curse due to being part of Dariel’s bloodline.&lt;br /&gt;
*Events of Curse of the Grand Idol (492 ADW - 495 ADW)&lt;br /&gt;
**After the death of his brother Filbert and after being disgraced by his family, Alder joins the Cyrasia militia - a group of soldiers with the reputation of being used for expendable purposes.&lt;br /&gt;
**The ekati reactor in Jacinth has a meltdown, flooding the city with Deep Ekati dust that mutates people into ghouls. A section of the city is put under quarantine.&lt;br /&gt;
**Alder and a squad are sent into the city of Jacinth to look for survivors.&lt;br /&gt;
**To stop Dariel’s curse for good, Alder awakens the Grand Idol.&lt;br /&gt;
**Alder Carnelian defeats the Grand Idol which had reanimated itself and attacked the city of Jacinth.&lt;br /&gt;
**Alder Carnelian becomes the new king. His detractors attempt to blackmail him by saying he caused the Grand Idol to appear, but during Alder’s coronation, he is completely open about it, foiling the conspiracy to have him exiled.&lt;br /&gt;
*In Emsius, a bill is drafted to discontinue the use of ekati reactors in favor of switching to steam power. (496 ADW)&lt;br /&gt;
*Alder marries Darcy Lynette. (497 ADW)&lt;br /&gt;
===Steam Era (500-1,000 ADW)===&lt;br /&gt;
*A general shortage of ekati in combination with a repeated history of magical disasters prompts many civilizations to gradually adopt non-magical technologies as a replacement or supplement.&lt;br /&gt;
*Princess Scarlet Carnelian is born (500 ADW)&lt;br /&gt;
*Amacata Mithril Rush begins (501 ADW)&lt;br /&gt;
**Segara-Gomchar coast-to-coast rail line is completed (502 ADW)&lt;br /&gt;
**Trans-Amacata Railroad is completed (503 ADW)&lt;br /&gt;
**Piasite mining begins&lt;br /&gt;
*Return to Farandia (504 ADW)&lt;br /&gt;
**Researchers track down an old Xengese folktale about fairies. After locating a fairy ring in Sen Forest, they are transported to Farandia. The existence of fairies is confirmed as more than children’s stories.&lt;br /&gt;
**Through some clever mathematics and astronomy, they triangulate Farandia’s position relative to the rest of the world to figure out how to reach it through more conventional means of travel.&lt;br /&gt;
**Planning begins on a voyage to sail to Farandia by sea. This facilitates the development of the steamboat.&lt;br /&gt;
*A colony is established on Farandia. (509 ADW)&lt;br /&gt;
*Farandia expeditionists detect immense ekati energy readings coming from south of Farandia, indicating another potential source of ekati. The existence of the continent of Bhari’Adavi is theorized. (510 ADW)&lt;br /&gt;
*Expedition to Bhari’Adavi (517 ADW)&lt;br /&gt;
**First contact is made with the Giants and the Emuka.&lt;br /&gt;
*An explorer named [[Francis Beaumont]] headed to Bhari&#039;Adavi is blown off course by a storm and ends up in the previously unknown continent of [[Swen]]. (520 ADW)&lt;br /&gt;
*The Steel Sisters are discovered buried in the sand in an archaeological expedition in the old Leir area. They are taken and restored to working condition. (524 ADW)&lt;br /&gt;
*[[Battle for Erudite]] (525 ADW)&lt;br /&gt;
**Kino returns one last time, trying to amass the ekati energy from Bhari’Adavi to become a god.&lt;br /&gt;
**A team consisting of heroes from multiple nations around the world go to take him out once and for all.&lt;br /&gt;
**The final blow against Kino is done by Boadra.&lt;br /&gt;
*The first experiments with [[technomancy]] are conducted. (940 ADW)&lt;br /&gt;
*The [[MagiNet]] network is completed. (965 ADW)&lt;br /&gt;
*The [[Second Rupture]] (999 ADW)&lt;br /&gt;
**The Oneirian gods wage war with one another regarding mortalkind&#039;s technological development. The dream world of Mobius is ground zero for this event.&lt;br /&gt;
**Spirits suddenly become more common outside of the dream worlds.&lt;br /&gt;
&lt;br /&gt;
===Cyber Era (1000 ADW +)===&lt;br /&gt;
The cyber era sees computer technology taking the mainstream. Circuit boards and electronics are now commonplace. They are also seamlessly integrated with magic as the electrical impulses on circuit boards can now simulate incantations and enchantments. Effectively, programmable magic became easily accessible to everyone without having to spend years of training to become proficient in even basic spellcasting.&lt;br /&gt;
&lt;br /&gt;
This led to rapid advancements in other technologies such as jet propulsion, hovercrafts and the foundations of a global teleportation network. This immensely boosted trade between the continents and made travel far less cumbersome. A new school of magic called technomancy was founded as a result.&lt;br /&gt;
&lt;br /&gt;
While the 940s ADW saw the first utilization of these technologies, it was around 1000 ADW that it see a lot of widespread use. As such, it is largely considered the starting year of the Cyber Era.&lt;br /&gt;
&lt;br /&gt;
*The [[Dreamwalking Thesis]] is published. (1004 ADW)&lt;br /&gt;
*The [[Martines Dreamwalking Academy]] is founded. (1004 ADW)&lt;br /&gt;
*[[Maximum Chronomancy Date]] (1020 ADW) - The furthest possible date chronomancy is able to go forward in time. When normal time hits this date, all chronomancy will stop working. It is believed that this directly has to do with Asmos never having planned any further into the future than this date and thus, it no longer has any Old Pantheon memories to draw upon.&lt;br /&gt;
**Many chronomancy-based magitek devices suddenly stop working.&lt;br /&gt;
**The [[Chronomancy Blink]] - A large population of historical chronomancers suddenly appear all at once, having traveled here curious about this future date. As they are unable to return to their original time periods, they become stranded.&lt;br /&gt;
*The [[Final Rupture]] (1020 ADW)&lt;br /&gt;
**The apocalypse prophecy foretold in Asmosianism comes true as Asmos prepares to leave the world of Erudite to die to [[Antithesis]].&lt;br /&gt;
**A Goar named Praxis offers to save all mortals by putting them all to sleep and bringing their souls into the next world, at the cost of him ruling over them.&lt;br /&gt;
**Praxis&#039; offer is rejected, but the sleeping spell is cast anyway.&lt;br /&gt;
*The [[Long Nightmare]] (1021 ADW)&lt;br /&gt;
**All mortals across all of Erudite are under a sleeping spell. Only those capable of dreamwalking can remain active.&lt;br /&gt;
**The battle against Antithesis rages on in the world of dreams.&lt;br /&gt;
*The Unknown Future begins. (1022 ADW)&lt;br /&gt;
**The mortal population of Erudite wakes up when Antithesis is defeated.&lt;br /&gt;
**Asmos has never planned for Erudite to last this long, and thus, has no further knowledge of what will come to pass next. Asmos is no longer considered omniscient.&lt;br /&gt;
[[Category:Timeline]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=945</id>
		<title>Vanadian Empire</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=945"/>
		<updated>2026-03-26T03:50:32Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Vanadian Empire&#039;&#039;&#039; were an ancient, magitek empire of [[dwarf|dwarves]] that was contemporary to the [[Segaran Technocracy]]. They occupied the region of [[Subterra]] underneath the ocean west of [[Khyorgan]].&lt;br /&gt;
==Demographics==&lt;br /&gt;
Despite the fact that dwarves were less magically gifted than other races, the Vanadians were known to have conducted many magical experiments. Through intensively controlled breeding programs, they enhanced themselves and their capabilities to effectively create a new subrace of dwarf exlusive to their empire. Vanadian dwarves tend to have grey skin and red glowing eyes as a result.&lt;br /&gt;
==Technology==&lt;br /&gt;
===Replica Worldstone===&lt;br /&gt;
{{Main|Replica Worlstone}}&lt;br /&gt;
One of the Vanadian Empire&#039;s early experiments was to create a replica [[Aard&#039;Vorn]]. They believed that the Aard&#039;Vorn should not be exlusive to [[Eidyn]] and desired to create their own so that they could maintain their power and influence. While they only succeeded in making a replica of the Worldstone, this still rapidly accelerated their technology - especially when it came to strip mining and constructing vast underground strongholds. Because of their actions of digging deep underground along with acquiring vast amounts of [[Deep Ekati]] for their experiments, they found themselves at near constant war with the [[Arbiter]]s.&lt;br /&gt;
===Thalefeaster===&lt;br /&gt;
The Vanadians also experimented with creating various magical life forms. They are responsible for creating the [[Thalefeaster]], an enormous tick-like creature that fed on the energy [[Erudite]]&#039;s planetary core. Not only did this allow them to acquire massive amounts of magical power, they also effectively held the entire world hostage during their reign. The Thalefeaster posed a constant threat of exploding which would cause a chain reaction that would destroy the entire planet.&lt;br /&gt;
&lt;br /&gt;
Even after the demise of the Vanadians, the Thalefeaster remained behind hundreds of years later, still posing a threat to the world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Polities]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Replica_Worldstone&amp;diff=944</id>
		<title>Replica Worldstone</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Replica_Worldstone&amp;diff=944"/>
		<updated>2026-03-26T03:49:39Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Replica Worldstone&amp;#039;&amp;#039;&amp;#039; is an artifact created by the Vanadian Empire in an attempt to produce more Aard&amp;#039;Vorn. Forged from Deep Ekati, the Replica Worldstone was designed to match the strength and power output of the real Worldstone. While the Vanadians did succeed, this was the only replica Aard&amp;#039;Vorn they managed to create, and it was largely enough for them to use for their goals in conquering Subterra.  While the Replica Worldstone bears many...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Replica Worldstone&#039;&#039;&#039; is an artifact created by the [[Vanadian Empire]] in an attempt to produce more [[Aard&#039;Vorn]]. Forged from [[Deep Ekati]], the Replica Worldstone was designed to match the strength and power output of the real [[Worldstone]]. While the Vanadians did succeed, this was the only replica Aard&#039;Vorn they managed to create, and it was largely enough for them to use for their goals in conquering [[Subterra]].&lt;br /&gt;
&lt;br /&gt;
While the Replica Worldstone bears many similarities to the real Worldstone, it lacks the inherent magical connections that causes it to resonate with other Aard&#039;Vorn. Because of this, it can never be quite as powerful as the real thing. In essence, it is little more than really powerful ekati tool heavily specialized in earth magic. It is thought the Vanadians named it after the Worldstone to misdirect and to strike fear into others.&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Subterra&amp;diff=943</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Subterra&amp;diff=943"/>
		<updated>2026-03-26T03:39:31Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Vanadian Borehole */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Subterra&#039;&#039;&#039; is a massive network of caves and tunnels deep below [[Erudite]]&#039;s surface. It consists of the gaps of the mostly hollow planet. It is a vibrant ecosystem of its own, often featuring life that evolved completely independently from the surface. Because of these large spaces and abdundance of ekati, Subterra is also home to various Kaiju, gargantuan beings that passively feed off of radiant ekati energy to survive.&lt;br /&gt;
&lt;br /&gt;
The deeper one travels, the more likely someone will find [[Deep Ekati]]. The knightly order known as the [[Arbiter]]s patrol the deepest parts of Subterra to deter anyone from prodding around - whether they are curious adventurers or malevolent warlocks seeking to harness its power.&lt;br /&gt;
&lt;br /&gt;
During the Cyber Era, [[MagiNet]] cables are wired through the tunnels which enable for the possibility of a global teleportation network. These cables are heavily protected, because a stray monster chewing on them could greatly disrupt trade and communication between continents. &lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Wind Caves===&lt;br /&gt;
{{Main|Wind Caves}}&lt;br /&gt;
&lt;br /&gt;
A series of tunnels that wind currents flow through. They greatly affect the weather on the surface.&lt;br /&gt;
===Kohatu-Nui===&lt;br /&gt;
{{Main|Kohatu-Nui}}&lt;br /&gt;
&lt;br /&gt;
A massive crystalline cave just below [[Emsius]]. It is home to the [[Karaihe]].&lt;br /&gt;
===City of Judgment===&lt;br /&gt;
The City of Judgment is the location for the headquarters of the [[Arbiter]]s. The buildings are carved directly into the stone with a surprising intricacy. Living mortals are expressly forbidden from visiting it as to maintain the secrecy of the Arbiters. It is also the location where anyone found attempting to mine Deep Ekati is detained.&lt;br /&gt;
===Stenkolpad Pass===&lt;br /&gt;
Stenkolpad Pass is a vast undeground chasm in the southern hemisphere directly underneath the oceans separating Khyorgan and Swen. Today, it is not particularly remarkable, but in the distant past, it was the route that ancient Archei dwarves took to reach Swen. The chasm is considered impassable without some sort of flying device or spell. However, geological markings along the walls indicate that Titan Tortoises once nested in the area. These giant species of tortoise have backs made out of rock and can live for tens of thousands of years, many specimens being older than all of mortal civilization. The dwarves that crossed through used their backs to cross the chasm. However, since then, the Titan Tortoises migrated to other nesting areas, leaving the chasm abandoned and isolating the dwarves of Khyorgan and Swen.&lt;br /&gt;
&lt;br /&gt;
In the Cyber Era, it is used as a pathway for MagiNet cables connecting the network between Khyorgan and Swen.&lt;br /&gt;
===Vanadian Borehole===&lt;br /&gt;
The Vanadian Borehole is a massive, vertical excavation tunnel originally created by the [[Vanadian Empire]] using a [[Replica Worldstone]]. Extending well over thirty miles down, it is considered a shortcut from upper Subterra to the lower regions where Deep Ekati can be found. It is along one of the most direct paths to the planetary core. Naturally, many hostile creatures have used the passage as well.&lt;br /&gt;
&lt;br /&gt;
===Planetary Core===&lt;br /&gt;
The Planetary Core, sometimes known as the Heart of Erudite, is an enormous [[ekati]] structure. It is the single largest concentration of ekati on the planet. However, the magic it emits is responsible for holding the planet itself together. Were the core ever to run out of magic, the planet would break apart and the continents may drift away into space. However, such an event is not expected to occur for eons, perhaps billions of years more than the universe has ever existed.&lt;br /&gt;
&lt;br /&gt;
Of course, a powerful civilization capable of harvesting its energy could theoretically drain its magic which would cause its lifespan to shorten. In the entire history of Erudite, only one civilization has ever attempted this feat. During the late Antiquity Era, a massive, magically capable empire society known as the [[Vanadian Empire]] sought to dominate the world by seizing control of the core to effectively hold it hostage. They created a magical parasite known as the [[Thalefeaster]] to harness its energy.&lt;br /&gt;
&lt;br /&gt;
The Vanadians were stopped by not just the Arbiters but also the wrathful Kaiju. It is thought this incident led to the worldwide collapse in technology at the time, leading to the Medieval Era. However, the Arbiters chose not to destroy the Thalefeaster as doing so could risk destroying the entire planet with it. Thus, it was placed under heavy guard until a solution to neutralize it could be devised.&lt;br /&gt;
&lt;br /&gt;
==Biodiversity==&lt;br /&gt;
*Titan Tortoise - Titan Tortoises are ancient Kaiju that can be mistaken for mountains. They used to populate the surface of Erudite until they were forced underground after the [[Shattering]]. They can live for thousands of years, and they spend most of their time sleeping, often for centuries at a time. Titan Tortoises feed on rock, often carving tunnels as they move. Wherever they are nested, other life forms will use their backs as makeshift paths to cross chasms.&lt;br /&gt;
*Crystalwing fly - A common species of insect known for its crystalline wings. They are often found near desposits of ekati crystals.&lt;br /&gt;
*[[Deathswooper]] - A flying species resembling a cross between a dragon and a bat. They are apex predators that hunt in flocks using echolocation.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=942</id>
		<title>Vanadian Empire</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=942"/>
		<updated>2026-03-26T03:38:54Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Vanadian Empire&#039;&#039;&#039; were an ancient, magitek empire of [[dwarf|dwarves]] that was contemporary to the [[Segaran Technocracy]]. They occupied the region of [[Subterra]] underneath the ocean west of [[Khyorgan]].&lt;br /&gt;
==Demographics==&lt;br /&gt;
Despite the fact that dwarves were less magically gifted than other races, the Vanadians were known to have conducted many magical experiments. Through intensively controlled breeding programs, they enhanced themselves and their capabilities to effectively create a new subrace of dwarf exlusive to their empire. Vanadian dwarves tend to have grey skin and red glowing eyes as a result.&lt;br /&gt;
==Technology==&lt;br /&gt;
===Replica Worldstone===&lt;br /&gt;
{{Main|Replica Worlstone}}&lt;br /&gt;
One of the Vanadian Empire&#039;s early experiments was to create a replica [[Aard&#039;Vorn]]. They believed that the Aard&#039;Vorn should not be exlusive to [[Eidyn]] and desired to create their own so that they could maintain their power and influence. While they only succeeded in making a replica of the Worldstone, this still rapidly accelerated their technology - especially when it came to strip mining and constructing vast underground strongholds. Because of their actions of digging deep underground along with acquiring vast amounts of [[Deep Ekati]] for their experiments, they found themselves at near constant war with the [[Arbiter]]s.&lt;br /&gt;
===Thalefeaster===&lt;br /&gt;
The Vanadians also experimented with creating various magical life forms. They are responsible for creating the [[Thalefeaster]], an enormous tick-like creature that fed on the energy [[Erudite]]&#039;s planetary core. Not only did this allow them to acquire massive amounts of magical power, they also effectively held the entire world hostage during their reign. The Thalefeaster posed a constant threat of exploding which would cause a chain reaction that would destroy the entire planet.&lt;br /&gt;
&lt;br /&gt;
Even after the demise of the Vanadians, the Thalefeaster remained behind thousands of years later, still posing a threat to the world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Polities]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Subterra&amp;diff=941</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Subterra&amp;diff=941"/>
		<updated>2026-03-26T03:37:59Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Points of interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Subterra&#039;&#039;&#039; is a massive network of caves and tunnels deep below [[Erudite]]&#039;s surface. It consists of the gaps of the mostly hollow planet. It is a vibrant ecosystem of its own, often featuring life that evolved completely independently from the surface. Because of these large spaces and abdundance of ekati, Subterra is also home to various Kaiju, gargantuan beings that passively feed off of radiant ekati energy to survive.&lt;br /&gt;
&lt;br /&gt;
The deeper one travels, the more likely someone will find [[Deep Ekati]]. The knightly order known as the [[Arbiter]]s patrol the deepest parts of Subterra to deter anyone from prodding around - whether they are curious adventurers or malevolent warlocks seeking to harness its power.&lt;br /&gt;
&lt;br /&gt;
During the Cyber Era, [[MagiNet]] cables are wired through the tunnels which enable for the possibility of a global teleportation network. These cables are heavily protected, because a stray monster chewing on them could greatly disrupt trade and communication between continents. &lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Wind Caves===&lt;br /&gt;
{{Main|Wind Caves}}&lt;br /&gt;
&lt;br /&gt;
A series of tunnels that wind currents flow through. They greatly affect the weather on the surface.&lt;br /&gt;
===Kohatu-Nui===&lt;br /&gt;
{{Main|Kohatu-Nui}}&lt;br /&gt;
&lt;br /&gt;
A massive crystalline cave just below [[Emsius]]. It is home to the [[Karaihe]].&lt;br /&gt;
===City of Judgment===&lt;br /&gt;
The City of Judgment is the location for the headquarters of the [[Arbiter]]s. The buildings are carved directly into the stone with a surprising intricacy. Living mortals are expressly forbidden from visiting it as to maintain the secrecy of the Arbiters. It is also the location where anyone found attempting to mine Deep Ekati is detained.&lt;br /&gt;
===Stenkolpad Pass===&lt;br /&gt;
Stenkolpad Pass is a vast undeground chasm in the southern hemisphere directly underneath the oceans separating Khyorgan and Swen. Today, it is not particularly remarkable, but in the distant past, it was the route that ancient Archei dwarves took to reach Swen. The chasm is considered impassable without some sort of flying device or spell. However, geological markings along the walls indicate that Titan Tortoises once nested in the area. These giant species of tortoise have backs made out of rock and can live for tens of thousands of years, many specimens being older than all of mortal civilization. The dwarves that crossed through used their backs to cross the chasm. However, since then, the Titan Tortoises migrated to other nesting areas, leaving the chasm abandoned and isolating the dwarves of Khyorgan and Swen.&lt;br /&gt;
&lt;br /&gt;
In the Cyber Era, it is used as a pathway for MagiNet cables connecting the network between Khyorgan and Swen.&lt;br /&gt;
===Vanadian Borehole===&lt;br /&gt;
The Vanadian Borehole is a massive, vertical excavation tunnel originally created by the [[Vanadian Empire]] using a replica Worldstone. Extending well over thirty miles down, it is considered a shortcut from upper Subterra to the lower regions where Deep Ekati can be found. It is along one of the most direct paths to the planetary core. Naturally, many hostile creatures have used the passage as well.&lt;br /&gt;
===Planetary Core===&lt;br /&gt;
The Planetary Core, sometimes known as the Heart of Erudite, is an enormous [[ekati]] structure. It is the single largest concentration of ekati on the planet. However, the magic it emits is responsible for holding the planet itself together. Were the core ever to run out of magic, the planet would break apart and the continents may drift away into space. However, such an event is not expected to occur for eons, perhaps billions of years more than the universe has ever existed.&lt;br /&gt;
&lt;br /&gt;
Of course, a powerful civilization capable of harvesting its energy could theoretically drain its magic which would cause its lifespan to shorten. In the entire history of Erudite, only one civilization has ever attempted this feat. During the late Antiquity Era, a massive, magically capable empire society known as the [[Vanadian Empire]] sought to dominate the world by seizing control of the core to effectively hold it hostage. They created a magical parasite known as the [[Thalefeaster]] to harness its energy.&lt;br /&gt;
&lt;br /&gt;
The Vanadians were stopped by not just the Arbiters but also the wrathful Kaiju. It is thought this incident led to the worldwide collapse in technology at the time, leading to the Medieval Era. However, the Arbiters chose not to destroy the Thalefeaster as doing so could risk destroying the entire planet with it. Thus, it was placed under heavy guard until a solution to neutralize it could be devised.&lt;br /&gt;
&lt;br /&gt;
==Biodiversity==&lt;br /&gt;
*Titan Tortoise - Titan Tortoises are ancient Kaiju that can be mistaken for mountains. They used to populate the surface of Erudite until they were forced underground after the [[Shattering]]. They can live for thousands of years, and they spend most of their time sleeping, often for centuries at a time. Titan Tortoises feed on rock, often carving tunnels as they move. Wherever they are nested, other life forms will use their backs as makeshift paths to cross chasms.&lt;br /&gt;
*Crystalwing fly - A common species of insect known for its crystalline wings. They are often found near desposits of ekati crystals.&lt;br /&gt;
*[[Deathswooper]] - A flying species resembling a cross between a dragon and a bat. They are apex predators that hunt in flocks using echolocation.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=940</id>
		<title>Vanadian Empire</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Vanadian_Empire&amp;diff=940"/>
		<updated>2026-03-26T03:37:04Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Vanadian Empire&amp;#039;&amp;#039;&amp;#039; were an ancient, magitek empire of dwarves that was contemporary to the Segaran Technocracy. They occupied the region of Subterra underneath the ocean west of Khyorgan. ==Demographics== Despite the fact that dwarves were less magically gifted than other races, the Vanadians were known to have conducted many magical experiments. Through intensively controlled breeding programs, they enhanced themselves and their capabilities...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Vanadian Empire&#039;&#039;&#039; were an ancient, magitek empire of [[dwarf|dwarves]] that was contemporary to the [[Segaran Technocracy]]. They occupied the region of [[Subterra]] underneath the ocean west of [[Khyorgan]].&lt;br /&gt;
==Demographics==&lt;br /&gt;
Despite the fact that dwarves were less magically gifted than other races, the Vanadians were known to have conducted many magical experiments. Through intensively controlled breeding programs, they enhanced themselves and their capabilities to effectively create a new subrace of dwarf exlusive to their empire. Vanadian dwarves tend to have grey skin and red glowing eyes as a result.&lt;br /&gt;
==Technology==&lt;br /&gt;
===Replica Aard&#039;Vorn===&lt;br /&gt;
One of the Vanadian Empire&#039;s early experiments was to create a replica [[Aard&#039;Vorn]]. They believed that the Aard&#039;Vorn should not be exlusive to [[Eidyn]] and desired to create their own so that they could maintain their power and influence. While they only succeeded in making a replica of the Worldstone, this still rapidly accelerated their technology - especially when it came to strip mining and constructing vast underground strongholds. Because of their actions of digging deep underground along with acquiring vast amounts of [[Deep Ekati]] for their experiments, they found themselves at near constant war with the [[Arbiter]]s.&lt;br /&gt;
===Thalefeaster===&lt;br /&gt;
The Vanadians also experimented with creating various magical life forms. They are responsible for creating the [[Thalefeaster]], an enormous tick-like creature that fed on the energy [[Erudite]]&#039;s planetary core. Not only did this allow them to acquire massive amounts of magical power, they also effectively held the entire world hostage during their reign. The Thalefeaster posed a constant threat of exploding which would cause a chain reaction that would destroy the entire planet.&lt;br /&gt;
&lt;br /&gt;
Even after the demise of the Vanadians, the Thalefeaster remained behind thousands of years later, still posing a threat to the world.&lt;br /&gt;
&lt;br /&gt;
[[Category:Polities]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Dwarf&amp;diff=939</id>
		<title>Dwarf</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Dwarf&amp;diff=939"/>
		<updated>2026-03-26T03:25:40Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Dwarven polities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dwarves&#039;&#039;&#039; (Homo Validus) are short, stocky humanoids that typically make their homes within deep caverns.&lt;br /&gt;
==Physiology==&lt;br /&gt;
Dwarves typically stood between three and four feet tall. What distinguishes them most from shorter humans are their broad shoulders and short limbs relative to their body size. They tend to have pronounced noses and square jawlines. Males typically grow very long beards. Dwarves in general tend to have a lot of muscle mass for their size, suitable for their typical behavior for excavating and digging tunnels. Dwarves also have slightly larger eyes compared to other humanoids. Their eyes allow them to almost perfectly see in the dark.&lt;br /&gt;
&lt;br /&gt;
Dwarves age slower than humans, reaching full maturity at age 40. Their lifespans are comparable to elves, with some of the oldest dwarves reaching age 600. It is thought that their rugged physiologies and general endurance have allowed them to fairly easily resist disease and other ailments.&lt;br /&gt;
&lt;br /&gt;
Because of their general body composition, dwarves are unusually tolerant of alcohol. Prehistoric dwarves often relied on alcohol largely because it was the cleanest source of drink around, moreso than many of Subterra&#039;s underground springs due to often being contaminated with radiant ekati. Because of this, dwarves are often stereotyped as being obsessed with drinking - something which actually is not too far off from reality.&lt;br /&gt;
&lt;br /&gt;
Dwarves do not have a strong affinity for magic. What comes easily for humans and elves takes far more effort for them to learn. As such, most dwarven societies tend to make use of non-magical technology. Of the uncommon dwarves that do study magic, most of them tend to specialize in earth and metal magic.&lt;br /&gt;
==History==&lt;br /&gt;
Dwarves are distantly related to humans, having descended from the first settlers of Khyorgan and Eidyn. Most dwarves across the world trace their ancestry to either the [[Archei Clans]] that settled the [[Archei|Archei Mountains]] or the dwarves of [[North Eidyn]]. While most other humanoid species preferred to stay on the surface, dwarves were fairly quick to colonize various caverns throughout [[Subterra]]. Over time, they traveled across the world using Subterra&#039;s tunnels.&lt;br /&gt;
&lt;br /&gt;
==Dwarven polities==&lt;br /&gt;
*[[Archei Clans]]&lt;br /&gt;
*[[Kalta Tribes]]&lt;br /&gt;
*[[Vanadian Empire]]&lt;br /&gt;
&lt;br /&gt;
{{Mortals}}&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Subterra&amp;diff=938</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Subterra&amp;diff=938"/>
		<updated>2026-03-26T03:24:29Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Planetary Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Subterra&#039;&#039;&#039; is a massive network of caves and tunnels deep below [[Erudite]]&#039;s surface. It consists of the gaps of the mostly hollow planet. It is a vibrant ecosystem of its own, often featuring life that evolved completely independently from the surface. Because of these large spaces and abdundance of ekati, Subterra is also home to various Kaiju, gargantuan beings that passively feed off of radiant ekati energy to survive.&lt;br /&gt;
&lt;br /&gt;
The deeper one travels, the more likely someone will find [[Deep Ekati]]. The knightly order known as the [[Arbiter]]s patrol the deepest parts of Subterra to deter anyone from prodding around - whether they are curious adventurers or malevolent warlocks seeking to harness its power.&lt;br /&gt;
&lt;br /&gt;
During the Cyber Era, [[MagiNet]] cables are wired through the tunnels which enable for the possibility of a global teleportation network. These cables are heavily protected, because a stray monster chewing on them could greatly disrupt trade and communication between continents. &lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Wind Caves===&lt;br /&gt;
{{Main|Wind Caves}}&lt;br /&gt;
&lt;br /&gt;
A series of tunnels that wind currents flow through. They greatly affect the weather on the surface.&lt;br /&gt;
===Kohatu-Nui===&lt;br /&gt;
{{Main|Kohatu-Nui}}&lt;br /&gt;
&lt;br /&gt;
A massive crystalline cave just below [[Emsius]]. It is home to the [[Karaihe]].&lt;br /&gt;
===City of Judgment===&lt;br /&gt;
The City of Judgment is the location for the headquarters of the [[Arbiter]]s. The buildings are carved directly into the stone with a surprising intricacy. Living mortals are expressly forbidden from visiting it as to maintain the secrecy of the Arbiters. It is also the location where anyone found attempting to mine Deep Ekati is detained.&lt;br /&gt;
===Stenkolpad Pass===&lt;br /&gt;
Stenkolpad Pass is a vast undeground chasm in the southern hemisphere directly underneath the oceans separating Khyorgan and Swen. Today, it is not particularly remarkable, but in the distant past, it was the route that ancient Archei dwarves took to reach Swen. The chasm is considered impassable without some sort of flying device or spell. However, geological markings along the walls indicate that Titan Tortoises once nested in the area. These giant species of tortoise have backs made out of rock and can live for tens of thousands of years, many specimens being older than all of mortal civilization. The dwarves that crossed through used their backs to cross the chasm. However, since then, the Titan Tortoises migrated to other nesting areas, leaving the chasm abandoned and isolating the dwarves of Khyorgan and Swen.&lt;br /&gt;
&lt;br /&gt;
In the Cyber Era, it is used as a pathway for MagiNet cables connecting the network between Khyorgan and Swen.&lt;br /&gt;
===Planetary Core===&lt;br /&gt;
The Planetary Core, sometimes known as the Heart of Erudite, is an enormous [[ekati]] structure. It is the single largest concentration of ekati on the planet. However, the magic it emits is responsible for holding the planet itself together. Were the core ever to run out of magic, the planet would break apart and the continents may drift away into space. However, such an event is not expected to occur for eons, perhaps billions of years more than the universe has ever existed.&lt;br /&gt;
&lt;br /&gt;
Of course, a powerful civilization capable of harvesting its energy could theoretically drain its magic which would cause its lifespan to shorten. In the entire history of Erudite, only one civilization has ever attempted this feat. During the late Antiquity Era, a massive, magically capable empire society known as the [[Vanadian Empire]] sought to dominate the world by seizing control of the core to effectively hold it hostage. They created a magical parasite known as the [[Thalefeaster]] to harness its energy.&lt;br /&gt;
&lt;br /&gt;
The Vanadians were stopped by not just the Arbiters but also the wrathful Kaiju. It is thought this incident led to the worldwide collapse in technology at the time, leading to the Medieval Era. However, the Arbiters chose not to destroy the Thalefeaster as doing so could risk destroying the entire planet with it. Thus, it was placed under heavy guard until a solution to neutralize it could be devised.&lt;br /&gt;
&lt;br /&gt;
==Biodiversity==&lt;br /&gt;
*Titan Tortoise - Titan Tortoises are ancient Kaiju that can be mistaken for mountains. They used to populate the surface of Erudite until they were forced underground after the [[Shattering]]. They can live for thousands of years, and they spend most of their time sleeping, often for centuries at a time. Titan Tortoises feed on rock, often carving tunnels as they move. Wherever they are nested, other life forms will use their backs as makeshift paths to cross chasms.&lt;br /&gt;
*Crystalwing fly - A common species of insect known for its crystalline wings. They are often found near desposits of ekati crystals.&lt;br /&gt;
*[[Deathswooper]] - A flying species resembling a cross between a dragon and a bat. They are apex predators that hunt in flocks using echolocation.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Subterra&amp;diff=937</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Subterra&amp;diff=937"/>
		<updated>2026-03-26T03:20:51Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Biodiversity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Subterra&#039;&#039;&#039; is a massive network of caves and tunnels deep below [[Erudite]]&#039;s surface. It consists of the gaps of the mostly hollow planet. It is a vibrant ecosystem of its own, often featuring life that evolved completely independently from the surface. Because of these large spaces and abdundance of ekati, Subterra is also home to various Kaiju, gargantuan beings that passively feed off of radiant ekati energy to survive.&lt;br /&gt;
&lt;br /&gt;
The deeper one travels, the more likely someone will find [[Deep Ekati]]. The knightly order known as the [[Arbiter]]s patrol the deepest parts of Subterra to deter anyone from prodding around - whether they are curious adventurers or malevolent warlocks seeking to harness its power.&lt;br /&gt;
&lt;br /&gt;
During the Cyber Era, [[MagiNet]] cables are wired through the tunnels which enable for the possibility of a global teleportation network. These cables are heavily protected, because a stray monster chewing on them could greatly disrupt trade and communication between continents. &lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Wind Caves===&lt;br /&gt;
{{Main|Wind Caves}}&lt;br /&gt;
&lt;br /&gt;
A series of tunnels that wind currents flow through. They greatly affect the weather on the surface.&lt;br /&gt;
===Kohatu-Nui===&lt;br /&gt;
{{Main|Kohatu-Nui}}&lt;br /&gt;
&lt;br /&gt;
A massive crystalline cave just below [[Emsius]]. It is home to the [[Karaihe]].&lt;br /&gt;
===City of Judgment===&lt;br /&gt;
The City of Judgment is the location for the headquarters of the [[Arbiter]]s. The buildings are carved directly into the stone with a surprising intricacy. Living mortals are expressly forbidden from visiting it as to maintain the secrecy of the Arbiters. It is also the location where anyone found attempting to mine Deep Ekati is detained.&lt;br /&gt;
===Stenkolpad Pass===&lt;br /&gt;
Stenkolpad Pass is a vast undeground chasm in the southern hemisphere directly underneath the oceans separating Khyorgan and Swen. Today, it is not particularly remarkable, but in the distant past, it was the route that ancient Archei dwarves took to reach Swen. The chasm is considered impassable without some sort of flying device or spell. However, geological markings along the walls indicate that Titan Tortoises once nested in the area. These giant species of tortoise have backs made out of rock and can live for tens of thousands of years, many specimens being older than all of mortal civilization. The dwarves that crossed through used their backs to cross the chasm. However, since then, the Titan Tortoises migrated to other nesting areas, leaving the chasm abandoned and isolating the dwarves of Khyorgan and Swen.&lt;br /&gt;
&lt;br /&gt;
In the Cyber Era, it is used as a pathway for MagiNet cables connecting the network between Khyorgan and Swen.&lt;br /&gt;
===Planetary Core===&lt;br /&gt;
The Planetary Core, sometimes known as the Heart of Erudite, is an enormous [[ekati]] structure. It is the single largest concentration of ekati on the planet. However, the magic it emits is responsible for holding the planet itself together. Were the core ever to run out of magic, the planet would break apart and the continents may drift away into space. However, such an event is not expected to occur for eons, perhaps billions of years more than the universe has ever existed.&lt;br /&gt;
&lt;br /&gt;
Of course, a powerful civilization capable of harvesting its energy could theoretically drain its magic which would cause its lifespan to shorten. In the entire history of Erudite, only one civilization has ever attempted this feat. During the late Antiquity Era, a massive, magically capable empire sought to dominate the world by seizing control of the core to effectively hold it hostage. They were stopped by not just the Arbiters but also the wrathful Kaiju. It is thought this incident led to the worldwide collapse in technology at the time, leading to the Medieval Era.&lt;br /&gt;
&lt;br /&gt;
==Biodiversity==&lt;br /&gt;
*Titan Tortoise - Titan Tortoises are ancient Kaiju that can be mistaken for mountains. They used to populate the surface of Erudite until they were forced underground after the [[Shattering]]. They can live for thousands of years, and they spend most of their time sleeping, often for centuries at a time. Titan Tortoises feed on rock, often carving tunnels as they move. Wherever they are nested, other life forms will use their backs as makeshift paths to cross chasms.&lt;br /&gt;
*Crystalwing fly - A common species of insect known for its crystalline wings. They are often found near desposits of ekati crystals.&lt;br /&gt;
*[[Deathswooper]] - A flying species resembling a cross between a dragon and a bat. They are apex predators that hunt in flocks using echolocation.&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Yort&amp;diff=936</id>
		<title>Yort</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Yort&amp;diff=936"/>
		<updated>2026-03-26T03:19:20Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Yort&#039;&#039;&#039; is a peninsula located in southeastern [[Valordyn]], bordering [[Shuang]] and the [[Outlands]]. Being cut off from the rest of the mainland by large mountain ranges, the local cultures and ecosystems evolved in somewhat isolation.&lt;br /&gt;
==History==&lt;br /&gt;
When [[Leir]] invaded [[Shuang]] and stole the Flame Sigil, the Shuang region would begin to freeze over, rendering the area inhospitable for permanent civilization. Refugees consisting of [[Frost Elf|Frost Elves]] migrated south down the mountain ranges to found a new society known as [[Nasansara]]. While they experienced conflicts with the native [[Aspian]]s, the two eventually assimilated.&lt;br /&gt;
==Points of interest==&lt;br /&gt;
===Palace of Naga===&lt;br /&gt;
{{Main|Palace of Naga}}&lt;br /&gt;
One of their most noteworthy architectural achievements by the [[Aspian]]s is a golden temple known as the [[Palace of Naga]]. It appears as a gold tower with a snake sculpture that wraps all the way up.&lt;br /&gt;
==Native races==&lt;br /&gt;
*[[Aspian]]&lt;br /&gt;
{{Valordyn}}&lt;br /&gt;
[[Category:Regions]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Aspian&amp;diff=935</id>
		<title>Aspian</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Aspian&amp;diff=935"/>
		<updated>2026-03-26T03:18:22Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Aspians&amp;#039;&amp;#039;&amp;#039; are a reptilian race with elongated necks and the heads of a snake. They are the native inhabitants of northern Yort, and the race that a society of Frost Elves known as Nasansara had made contact with.  While Aspians slide on the ground, they also have two humanoid-like limbs with fingers. Aspians come in a variety of shapes. Royalty tends to have giant frills on its sides like a king cobra.  Many Aspians study illusion magic which al...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Aspians&#039;&#039;&#039; are a reptilian race with elongated necks and the heads of a snake. They are the native inhabitants of northern [[Yort]], and the race that a society of [[Frost Elf|Frost Elves]] known as [[Nasansara]] had made contact with.&lt;br /&gt;
&lt;br /&gt;
While Aspians slide on the ground, they also have two humanoid-like limbs with fingers. Aspians come in a variety of shapes. Royalty tends to have giant frills on its sides like a king cobra.&lt;br /&gt;
&lt;br /&gt;
Many Aspians study illusion magic which allows them to shapeshift.&lt;br /&gt;
&lt;br /&gt;
{{Mortals}}&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Template:Mortals&amp;diff=934</id>
		<title>Template:Mortals</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Template:Mortals&amp;diff=934"/>
		<updated>2026-03-26T03:15:30Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navbox2&lt;br /&gt;
|name=Mortals&lt;br /&gt;
|title=[[Mortal|Mortals]]&lt;br /&gt;
|gtitle1  = [[Man]]&lt;br /&gt;
|group1   = [[Human]] {{*}} [[Elf]] {{*}} [[Dwarf]] {{*}} [[Amaia]] {{*}} [[Giant]] {{*}} [[Menaran]] {{*}} [[Zula]] {{*}} [[Goar]]&lt;br /&gt;
|gtitle2  = Mammalian&lt;br /&gt;
|group2  = [[Orc]] {{*}} [[Haazrade]] {{*}} [[Emuka]] {{*}} [[Notios]] {{*}} [[Lupin]] {{*}} [[Virgato]]&lt;br /&gt;
|gtitle3  = Draconic&lt;br /&gt;
|group3  = [[Dragon]] {{*}} [[Sentinel]]&lt;br /&gt;
|gtitle4  = Insectoid&lt;br /&gt;
|group4  = [[Maliekt]] {{*}} [[Fairy]] {{*}} [[Flemmet]]&lt;br /&gt;
|gtitle5  = Magical&lt;br /&gt;
|group5  = [[Golem]] {{*}} [[Tenshi]] {{*}} [[Kakoan]]&lt;br /&gt;
|gtitle6  = Avian&lt;br /&gt;
|group6  = [[Hegaska]] {{*}} [[Quillen]]&lt;br /&gt;
|gtitle7  = Reptilian&lt;br /&gt;
|group7  = [[Aspian]] {{*}} [[Atl]] {{*}} [[Byn&#039;makha]]&lt;br /&gt;
|gtitle8  = Hellish&lt;br /&gt;
|group8  = [[Demon]] {{*}} [[Sikhuran]]&lt;br /&gt;
|gtitle9  = Other&lt;br /&gt;
|group9  = [[Abomination]]s {{*}} [[Ziphyo]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Template:Mortals/doc}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Peoples]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Yort&amp;diff=933</id>
		<title>Yort</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Yort&amp;diff=933"/>
		<updated>2026-03-26T03:14:29Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Yort&amp;#039;&amp;#039;&amp;#039; is a peninsula located in southeastern Valordyn, bordering Shuang and the Outlands. Being cut off from the rest of the mainland by large mountain ranges, the local cultures and ecosystems evolved in somewhat isolation. ==History== When Leir invaded Shuang and stole the Flame Sigil, the Shuang region would begin to freeze over, rendering the area inhospitable for permanent civilization. Refugees consisting of Frost Elves migrat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Yort&#039;&#039;&#039; is a peninsula located in southeastern [[Valordyn]], bordering [[Shuang]] and the [[Outlands]]. Being cut off from the rest of the mainland by large mountain ranges, the local cultures and ecosystems evolved in somewhat isolation.&lt;br /&gt;
==History==&lt;br /&gt;
When [[Leir]] invaded [[Shuang]] and stole the Flame Sigil, the Shuang region would begin to freeze over, rendering the area inhospitable for permanent civilization. Refugees consisting of [[Frost Elf|Frost Elves]] migrated south down the mountain ranges to found a new society known as [[Nasansara]]. While they experienced conflicts with the native [[Aspian]]s, the two eventually assimilated.&lt;br /&gt;
==Native races==&lt;br /&gt;
*[[Aspian]]&lt;br /&gt;
{{Valordyn}}&lt;br /&gt;
[[Category:Regions]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Template:Valordyn&amp;diff=932</id>
		<title>Template:Valordyn</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Template:Valordyn&amp;diff=932"/>
		<updated>2026-03-26T03:06:38Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navbox2&lt;br /&gt;
|name=Valordyn&lt;br /&gt;
|title=[[Valordyn|Valordyn]]&lt;br /&gt;
|gtitle1  = [[Eidyn]]&lt;br /&gt;
|group1   = [[Outerlands]] &amp;amp;bull; [[Jotun]] &amp;amp;bull; [[Vedfolnir]] &amp;amp;bull; [[North Eidyn]] &amp;amp;bull; [[Frozen Vale]] &amp;amp;bull; [[Teleios]] &amp;amp;bull; [[East Teleios]] &amp;amp;bull; [[Leir]] &amp;amp;bull; [[Sky Pass]] &amp;amp;bull; [[Gierkliff]] &amp;amp;bull; [[Central Eidyn]] &amp;amp;bull; [[Varden]] &amp;amp;bull; [[Verdant Wilderness]] &amp;amp;bull; [[Oceanfell]] &amp;amp;bull; [[Shuang]] &amp;amp;bull; [[Cognill Islands]] {{*}} [[Yort]]&lt;br /&gt;
|gtitle2 = [[Valorum]]&lt;br /&gt;
|group2 =  [[Toryn]] &amp;amp;bull; [[Verin Sy]] &amp;amp;bull; [[Dragon Isle]] &amp;amp;bull; [[Bosona Plains]] &amp;amp;bull; [[Capraecia]] &amp;amp;bull; [[Rhaedestus]] &amp;amp;bull; [[The Riverlands]] &amp;amp;bull; [[Outlands]] &amp;amp;bull; [[Kashima Archipelago]]&lt;br /&gt;
|gtitle3 = Other&lt;br /&gt;
|group3 = [[Heznland]]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Valordyn]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Navigational templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Eidyn&amp;diff=931</id>
		<title>Eidyn</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Eidyn&amp;diff=931"/>
		<updated>2026-03-26T03:06:16Z</updated>

		<summary type="html">&lt;p&gt;Krayfishkarl: /* Regions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Eidyn.jpg|350px|thumb|right]]&lt;br /&gt;
&#039;&#039;&#039;Eidyn&#039;&#039;&#039; was a large subcontinent of [[Valordyn]].&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Eidyn was largely dry and cold as the plate had more land than it did water. Most of the landscape consisted of deserts, plains and forests. Despite this, the size of Eidyn made it a diverse landscape in terms of biomes.&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
*[[Outerlands]]&lt;br /&gt;
*[[Jotun]]&lt;br /&gt;
*[[Vedfolnir]]&lt;br /&gt;
*[[North Eidyn]]&lt;br /&gt;
*[[Frozen Vale]]&lt;br /&gt;
*[[Teleios]]&lt;br /&gt;
*[[East Teleios]]&lt;br /&gt;
*[[Leir]]&lt;br /&gt;
*[[Sky Pass]]&lt;br /&gt;
*[[Gierkliff]]&lt;br /&gt;
*[[Central Eidyn]]&lt;br /&gt;
*[[Varden]]&lt;br /&gt;
*[[Verdant Wilderness]]&lt;br /&gt;
*[[Oceanfell]]&lt;br /&gt;
*[[Shuang]]&lt;br /&gt;
*[[Yort]]&lt;br /&gt;
&lt;br /&gt;
==Islands==&lt;br /&gt;
*[[Cognill Islands]]&lt;br /&gt;
==Oceans==&lt;br /&gt;
Eidyn had only one ocean known as the [[Leviathan Areas]].&lt;br /&gt;
==Sapient races==&lt;br /&gt;
*[[Human]]&lt;br /&gt;
*[[Frost Elf]]&lt;br /&gt;
*[[Hegaska]]&lt;br /&gt;
*[[Orc]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Main|Timeline of Eidyn}}&lt;br /&gt;
&lt;br /&gt;
{{Valordyn}}&lt;br /&gt;
[[Category:Continents]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
</feed>