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	<id>http://erudite-tales.com/index.php?action=history&amp;feed=atom&amp;title=Simulacrum</id>
	<title>Simulacrum - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://erudite-tales.com/index.php?action=history&amp;feed=atom&amp;title=Simulacrum"/>
	<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Simulacrum&amp;action=history"/>
	<updated>2026-06-16T09:33:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://erudite-tales.com/index.php?title=Simulacrum&amp;diff=872&amp;oldid=prev</id>
		<title>Krayfishkarl at 04:18, 29 December 2025</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Simulacrum&amp;diff=872&amp;oldid=prev"/>
		<updated>2025-12-29T04:18:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:18, 29 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Simulacra&amp;#039;&amp;#039;&amp;#039; are artificial beings, mostly either doll-like or humanoid. Most of them are mindless, acting on instinct, but like golems, can be programmed with a specific set of commands. Functionally, what distinguishes simulacra from golems are their speed and agility.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Simulacra&amp;#039;&amp;#039;&amp;#039; are artificial beings, mostly either doll-like or humanoid. Most of them are mindless, acting on instinct, but like golems, can be programmed with a specific set of commands. Functionally, what distinguishes simulacra from golems are their speed and agility.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Uses==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Uses==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Heilinthar Empire===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Heilinthar Empire===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Leirian soldiers commonly fought simulacra on the battlefield as most Heilinthar preferred to command their armies from remote locations. Defeating a simulacrum was tricky. The only way to destroy one was to remove the ekati gem inside of it, usually located inside its head, but not always. While most simulacra can be defeated through beheading, those with ekati gems located deeper within their bodies would need to be defeated with an area of effect attack such as an artillery round or a burst of flames.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Leirian soldiers commonly fought simulacra on the battlefield as most Heilinthar preferred to command their armies from remote locations. Defeating a simulacrum was tricky. The only way to destroy one was to remove the ekati gem inside of it, usually located inside its head, but not always. While most simulacra can be defeated through beheading, those with ekati gems located deeper within their bodies would need to be defeated with an area of effect attack such as an artillery round or a burst of flames.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Ahona Empire===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Created independently from the rest of the world, the [[Ahona Empire]] from [[Swen]] created its own simulacra known as a [[Griefeater]] through the use of [[blue sap]]. Griefeaters were once used as tool to help cure others of sadness until they were used as weapons of war. Ashamed of what they created, the Ahona banished the Griefeaters to the Realm of Darkness where they still wander.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Simulacrum&amp;diff=236&amp;oldid=prev</id>
		<title>Krayfishkarl at 13:36, 23 March 2023</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Simulacrum&amp;diff=236&amp;oldid=prev"/>
		<updated>2023-03-23T13:36:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:36, 23 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Simulucra &lt;/del&gt;are artificial beings, mostly either doll-like or humanoid. Most of them are mindless, acting on instinct, but like golems, can be programmed with a specific set of commands. Functionally, what distinguishes &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulucra &lt;/del&gt;from golems are their speed and agility.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Simulacra&#039;&#039;&#039; &lt;/ins&gt;are artificial beings, mostly either doll-like or humanoid. Most of them are mindless, acting on instinct, but like golems, can be programmed with a specific set of commands. Functionally, what distinguishes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulacra &lt;/ins&gt;from golems are their speed and agility.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Uses==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Uses==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Heilinthar Empire===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Heilinthar Empire===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During their war with the [[Kingdom of Leir]], the [[Heilinthar]] created a direct counterpart to golems (which later became known as automatons as technology improved). Unlike Leir&#039;s automatons which were made of metal and mechanical parts, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulucra &lt;/del&gt;were made of fabrics, cloths and other interwoven, flexible materials which an animation spell brought them to life. Being incredibly flexible, they could move much faster than regular automatons. The Heilinthar&#039;s highly advanced skills made &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulucra &lt;/del&gt;highly independent and able to act on their own will without being directly controlled by an enchanter. As a result, they&#039;re incredibly dangerous to both mortals and automatons alike. Most often, they do not have faces, as their ekati gem allows them to sense their environment using residual magical energy in the air. Their movements, including twitching as well as a limp similar to a reanimated, decaying corpse, have struck fear into the hearts of Leirian citizens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During their war with the [[Kingdom of Leir]], the [[Heilinthar]] created a direct counterpart to golems (which later became known as automatons as technology improved). Unlike Leir&#039;s automatons which were made of metal and mechanical parts, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulacra &lt;/ins&gt;were made of fabrics, cloths and other interwoven, flexible materials which an animation spell brought them to life. Being incredibly flexible, they could move much faster than regular automatons. The Heilinthar&#039;s highly advanced skills made &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulacra &lt;/ins&gt;highly independent and able to act on their own will without being directly controlled by an enchanter. As a result, they&#039;re incredibly dangerous to both mortals and automatons alike. Most often, they do not have faces, as their ekati gem allows them to sense their environment using residual magical energy in the air. Their movements, including twitching as well as a limp similar to a reanimated, decaying corpse, have struck fear into the hearts of Leirian citizens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Leirian soldiers commonly fought &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulucra &lt;/del&gt;on the battlefield as most Heilinthar preferred to command their armies from remote locations. Defeating a simulacrum was tricky. The only way to destroy one was to remove the ekati gem inside of it, usually located inside its head, but not always. While most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulucra &lt;/del&gt;can be defeated through beheading, those with ekati gems located deeper within their bodies would need to be defeated with an area of effect attack such as an artillery round or a burst of flames.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Leirian soldiers commonly fought &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulacra &lt;/ins&gt;on the battlefield as most Heilinthar preferred to command their armies from remote locations. Defeating a simulacrum was tricky. The only way to destroy one was to remove the ekati gem inside of it, usually located inside its head, but not always. While most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simulacra &lt;/ins&gt;can be defeated through beheading, those with ekati gems located deeper within their bodies would need to be defeated with an area of effect attack such as an artillery round or a burst of flames.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Simulacrum&amp;diff=235&amp;oldid=prev</id>
		<title>Krayfishkarl: Renaming to avoid confusion with other homunculi in the lore</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Simulacrum&amp;diff=235&amp;oldid=prev"/>
		<updated>2023-03-23T01:55:23Z</updated>

		<summary type="html">&lt;p&gt;Renaming to avoid confusion with other homunculi in the lore&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Simulucra are artificial beings, mostly either doll-like or humanoid. Most of them are mindless, acting on instinct, but like golems, can be programmed with a specific set of commands. Functionally, what distinguishes simulucra from golems are their speed and agility.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===Heilinthar Empire===&lt;br /&gt;
During their war with the [[Kingdom of Leir]], the [[Heilinthar]] created a direct counterpart to golems (which later became known as automatons as technology improved). Unlike Leir&amp;#039;s automatons which were made of metal and mechanical parts, simulucra were made of fabrics, cloths and other interwoven, flexible materials which an animation spell brought them to life. Being incredibly flexible, they could move much faster than regular automatons. The Heilinthar&amp;#039;s highly advanced skills made simulucra highly independent and able to act on their own will without being directly controlled by an enchanter. As a result, they&amp;#039;re incredibly dangerous to both mortals and automatons alike. Most often, they do not have faces, as their ekati gem allows them to sense their environment using residual magical energy in the air. Their movements, including twitching as well as a limp similar to a reanimated, decaying corpse, have struck fear into the hearts of Leirian citizens.&lt;br /&gt;
&lt;br /&gt;
Leirian soldiers commonly fought simulucra on the battlefield as most Heilinthar preferred to command their armies from remote locations. Defeating a simulacrum was tricky. The only way to destroy one was to remove the ekati gem inside of it, usually located inside its head, but not always. While most simulucra can be defeated through beheading, those with ekati gems located deeper within their bodies would need to be defeated with an area of effect attack such as an artillery round or a burst of flames.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Articles by User:Krayfishkarl]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
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