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	<id>http://erudite-tales.com/index.php?action=history&amp;feed=atom&amp;title=Technomancy</id>
	<title>Technomancy - Revision history</title>
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	<updated>2026-06-15T03:59:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://erudite-tales.com/index.php?title=Technomancy&amp;diff=822&amp;oldid=prev</id>
		<title>Krayfishkarl at 00:36, 18 June 2025</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Technomancy&amp;diff=822&amp;oldid=prev"/>
		<updated>2025-06-18T00:36:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:36, 18 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Technomancy&#039;&#039;&#039; is a school of magic that was discovered during the waning years of the Steam Era. It specializes in the manipulation of electronic devices such as computers, guiding electricity to activate specific transistors into making the computer act a certain way. While it was theorized to be possible through lightning magic, it proved impractical as most mortals lacked the mental acuity to be able to perform the required spells to guide the electricity through countless transistors. During early experiments, at best, someone could use technomancy on very simple electrical circuits, but doing anything meaningful on a computer beyond shorting it out proved only useful in very niche cases. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;T&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Technomancy&#039;&#039;&#039; is a school of magic that was discovered during the waning years of the Steam Era. It specializes in the manipulation of electronic devices such as computers, guiding electricity to activate specific transistors into making the computer act a certain way. While it was theorized to be possible through lightning magic, it proved impractical as most mortals lacked the mental acuity to be able to perform the required spells to guide the electricity through countless transistors. During early experiments, at best, someone could use technomancy on very simple electrical circuits, but doing anything meaningful on a computer beyond shorting it out proved only useful in very niche cases.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The discovery of [[blue sap]] was what allowed for technomancy to see a surge in its use. Because blue sap puts a user into a heightend state of mind, it then becomes possible for a mortal to use their added mental computational abilities to perform the specific uses of technomancy. As such, this enabled a mortal to interface with almost any computer system using magic alone. This also allowed for further advancements in [[golem]] technology from using analog systems to digital.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The discovery of [[blue sap]] was what allowed for technomancy to see a surge in its use. Because blue sap puts a user into a heightend state of mind, it then becomes possible for a mortal to use their added mental computational abilities to perform the specific uses of technomancy. As such, this enabled a mortal to interface with almost any computer system using magic alone. This also allowed for further advancements in [[golem]] technology from using analog systems to digital.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cosmology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cosmology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
	<entry>
		<id>http://erudite-tales.com/index.php?title=Technomancy&amp;diff=821&amp;oldid=prev</id>
		<title>Krayfishkarl: Created page with &quot;&#039;&#039;&#039;Technomancy&#039;&#039;&#039; is a school of magic that was discovered during the waning years of the Steam Era. It specializes in the manipulation of electronic devices such as computers, guiding electricity to activate specific transistors into making the computer act a certain way. While it was theorized to be possible through lightning magic, it proved impractical as most mortals lacked the mental acuity to be able to perform the required spells to guide the electricity through...&quot;</title>
		<link rel="alternate" type="text/html" href="http://erudite-tales.com/index.php?title=Technomancy&amp;diff=821&amp;oldid=prev"/>
		<updated>2025-06-18T00:35:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Technomancy&amp;#039;&amp;#039;&amp;#039; is a school of magic that was discovered during the waning years of the Steam Era. It specializes in the manipulation of electronic devices such as computers, guiding electricity to activate specific transistors into making the computer act a certain way. While it was theorized to be possible through lightning magic, it proved impractical as most mortals lacked the mental acuity to be able to perform the required spells to guide the electricity through...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Technomancy&amp;#039;&amp;#039;&amp;#039; is a school of magic that was discovered during the waning years of the Steam Era. It specializes in the manipulation of electronic devices such as computers, guiding electricity to activate specific transistors into making the computer act a certain way. While it was theorized to be possible through lightning magic, it proved impractical as most mortals lacked the mental acuity to be able to perform the required spells to guide the electricity through countless transistors. During early experiments, at best, someone could use technomancy on very simple electrical circuits, but doing anything meaningful on a computer beyond shorting it out proved only useful in very niche cases. T&lt;br /&gt;
&lt;br /&gt;
The discovery of [[blue sap]] was what allowed for technomancy to see a surge in its use. Because blue sap puts a user into a heightend state of mind, it then becomes possible for a mortal to use their added mental computational abilities to perform the specific uses of technomancy. As such, this enabled a mortal to interface with almost any computer system using magic alone. This also allowed for further advancements in [[golem]] technology from using analog systems to digital.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cosmology]]&lt;/div&gt;</summary>
		<author><name>Krayfishkarl</name></author>
	</entry>
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